Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BitsaWispa
Janus
Level 109
God Stats
0W - 1L
1,760 SR
Queue Stats
33W - 27L
1,549 Elo+
Party 1
King Arthur
King Arthur
EfWesc
King Arthur
Level 127
God Stats
2W - 2L
1,647 SR
Queue Stats
109W - 98L
1,497 Elo+
Party 1
Athena
Athena
Podmiester2912
Athena
Level 99
God Stats
3W - 2L
1,486 SR
Queue Stats
158W - 135L
1,501 Elo+
Party 1
Loki
Loki
xXWAR-MACHINE6Xx
Loki
Level 105
God Stats
3W - 5L
1,588 SR
Queue Stats
43W - 29L
1,589 Elo+
Party 1
Team Averages
Level 109
1,596 SR
1,527 Elo+

VS

Team Averages
Level 137
1,571 SR
1,579 Elo+
Rama
Rama
 
Rama
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
M3M2
Hercules
Level 157
God Stats
2W - 5L
1,520 SR
Queue Stats
209W - 183L
1,620 Elo+
Party 2
Ah Puch
Ah Puch
MikeyPep
Ah Puch
Level 126
God Stats
3W - 4L
1,226 SR
Queue Stats
298W - 302L
1,502 Elo+
Solo
Eset
Eset
Norman 22194797
Eset
Level 158
God Stats
3W - 3L
1,819 SR
Queue Stats
422W - 392L
1,639 Elo+
Party 2
Ao Kuang
Ao Kuang
Uri9s
Ao Kuang
Level 160
God Stats
7W - 2L
1,789 SR
Queue Stats
193W - 169L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 4 / 0
7,442
496
6,604
9,000
2,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
10
0 / 5 / 1
6,096
406
2,776
6,371
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
EfWesc
King Arthur
11
1 / 5 / 0
6,782
452
4,922
12,209
6,014
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 3
7,024
468
4,999
14,064
5,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 3 / 1
7,024
468
4,449
9,018
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
2 / 0 / 2
9,349
623
8,319
9,710
3,337
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
M3M2
Hercules
15
2 / 1 / 3
8,935
596
7,749
9,550
6,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
MikeyPep
Ah Puch
12
1 / 4 / 8
7,843
523
5,730
13,706
5,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
6 / 1 / 4
9,670
645
9,825
6,437
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Uri9s
Ao Kuang
15
8 / 0 / 1
9,072
605
4,581
11,490
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
19
19
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
0
0.5
W
Rama
 
Rama
2
0
2
3
L
Janus
0
5
1
0.1
L
King Arthur
EfWesc
King Arthur
1
5
0
0.2
W
Hercules
M3M2
Hercules
2
1
3
3.5
W
Ah Puch
MikeyPep
Ah Puch
1
4
8
1.25
W
6
1
4
8
L
0
2
3
0.75
W
Ao Kuang
Uri9s
Ao Kuang
8
0
1
8.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,750
Damage
36,204
50,662
Taken
50,893
19,386
Mitigated
21,944
6,431
Healing
27,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,604
3,213
360
1,401
9,000
2,792
37
2,590
6,386
0
44,767
W
Rama
 
Rama
8,319
7,522
0
6,314
9,710
3,337
2,628
1,900
7,810
0
75,492
L
Janus
2,776
251
0
1,222
6,371
1,688
0
3,358
2,693
30,676
0
L
King Arthur
EfWesc
King Arthur
4,922
422
0
752
12,209
6,014
0
2,306
9,891
0
32,829
W
Hercules
M3M2
Hercules
7,749
2,714
0
4,320
9,550
6,798
206
47
9,503
0
46,727
W
Ah Puch
MikeyPep
Ah Puch
5,730
559
0
7,226
13,706
5,450
0
3,020
10,686
26,423
0
W
9,825
663
0
2,253
6,437
2,448
410
1,934
4,503
56,819
0
L
4,999
1,812
140
793
14,064
5,952
17
6,980
6,912
26,572
0
W
Ao Kuang
Uri9s
Ao Kuang
4,581
836
0
7,679
11,490
3,911
0
874
10,616
55,206
0
L
4,449
920
0
1,763
9,018
2,940
0
4,247
4,644
0
32,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,368
Gold Earned
44,869
310
Minions Killed
512
0
Camps Cleared
0
1,406,015
Distance Traveled
1,351,980
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,442
496
73
5
0
242,342
4
W
Rama
9,349
623
150
10
0
242,639
7
L
Janus
6,096
406
52
3
0
271,011
2
L
King Arthur
6,782
452
70
5
0
295,736
3
W
Hercules
8,935
596
102
7
0
253,328
2
W
Ah Puch
7,843
523
33
2
0
288,045
5
W
Eset
9,670
645
122
8
0
271,267
0
L
Athena
7,024
468
45
3
0
302,458
4
W
Ao Kuang
9,072
605
105
7
0
296,701
0
L
Loki
7,024
468
70
5
0
294,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role