Player Matchup

Danzaburou
Danzaburou
NagaBro
Danzaburou
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,454 Elo+
Solo
Arachne
Arachne
PrometheusAce82
Arachne
Level 60
God Stats
29W - 28L
1,653 SR
Queue Stats
30W - 31L
1,609 Elo+
Solo
Yemoja
Yemoja
lxPurple_Rainxl
Yemoja
Level 146
God Stats
6W - 7L
1,502 SR
Queue Stats
335W - 332L
1,604 Elo+
Solo
Mulan
Mulan
phantomshark37
Mulan
Level 157
God Stats
9W - 17L
1,068 SR
Queue Stats
436W - 482L
1,464 Elo+
Solo
The Morrigan
The Morrigan
xGoldenRequiem
The Morrigan
Level 124
God Stats
9W - 12L
1,594 SR
Queue Stats
302W - 285L
1,561 Elo+
Solo
Team Averages
Level 123
1,463 SR
1,538 Elo+

VS

Team Averages
Level 114
1,657 SR
1,510 Elo+
Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ChrispyCrusader
Cthulhu
Level 75
God Stats
19W - 15L
1,669 SR
Queue Stats
217W - 208L
1,531 Elo+
Party 2
Hercules
Hercules
STH_69SERIOUSLY
Hercules
Level 128
God Stats
5W - 5L
1,540 SR
Queue Stats
395W - 407L
1,528 Elo+
Party 1
Heimdallr
Heimdallr
SaucexDog
Heimdallr
Level 107
God Stats
4W - 1L
1,855 SR
Queue Stats
464W - 427L
1,570 Elo+
Party 2
Thanatos
Thanatos
leggitmizzle05
Thanatos
Level 103
God Stats
1W - 0L
1,721 SR
Queue Stats
3W - 4L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NagaBro
Danzaburou
15
2 / 3 / 2
9,555
455
13,489
15,607
5,932
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 1
8,597
409
7,662
17,980
7,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 3
7,369
351
2,638
10,541
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
1 / 3 / 1
10,960
522
11,402
15,231
12,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
xGoldenRequiem
The Morrigan
16
2 / 2 / 1
9,686
461
3,428
9,071
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
6 / 0 / 6
12,277
585
13,708
10,770
8,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 7
10,295
490
10,296
13,107
12,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
19
2 / 1 / 3
11,257
536
9,093
17,820
21,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
SaucexDog
Heimdallr
19
2 / 3 / 7
11,372
542
9,921
14,493
8,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
9
3 / 1 / 0
8,232
392
1,871
7,175
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
16
16
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
0
6
9
W
3
2
7
3.25
L
Danzaburou
NagaBro
Danzaburou
2
3
2
1
L
1
4
1
0.38
W
Hercules
2
1
3
3.5
W
Heimdallr
SaucexDog
Heimdallr
2
3
7
1.83
W
Thanatos
3
1
0
3
L
0
4
3
0.38
L
1
3
1
0.5
L
The Morrigan
xGoldenRequiem
The Morrigan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,619
Damage
44,889
68,430
Taken
63,365
37,492
Mitigated
52,903
25,550
Healing
35,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
13,708
1,035
4,619
7,797
10,770
8,731
676
827
9,943
101,238
0
W
10,296
362
1,010
2,337
13,107
12,707
1,043
1,629
11,478
39,412
0
L
Danzaburou
NagaBro
Danzaburou
13,489
6,920
0
5,322
15,607
5,932
2,276
3,951
11,628
0
77,127
L
7,662
5,363
0
7,910
17,980
7,887
53
9,179
8,482
0
47,381
W
Hercules
9,093
2,919
0
9,510
17,820
21,000
1,276
1,062
16,758
0
77,611
W
Heimdallr
SaucexDog
Heimdallr
9,921
5,920
0
4,090
14,493
8,243
2,897
1,301
13,192
0
89,072
W
Thanatos
1,871
726
0
6,159
7,175
2,222
0
134
7,041
0
24,161
L
2,638
543
805
994
10,541
8,276
418
5,401
5,034
16,152
0
L
11,402
1,809
0
4,958
15,231
12,263
0
2,473
12,124
0
78,621
L
The Morrigan
xGoldenRequiem
The Morrigan
3,428
653
0
5,561
9,071
3,134
0
2,378
6,583
69,242
1,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,167
Gold Earned
53,433
530
Minions Killed
638
0
Camps Cleared
0
1,732,529
Distance Traveled
1,794,174
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,277
585
208
10
0
435,043
4
W
Cthulhu
10,295
490
54
3
0
404,595
3
L
Danzaburou
9,555
455
129
6
0
354,729
3
L
Arachne
8,597
409
76
4
0
349,663
5
W
Hercules
11,257
536
160
8
0
400,364
3
W
Heimdallr
11,372
542
150
7
0
390,016
1
W
Thanatos
8,232
392
66
3
0
164,156
2
L
Yemoja
7,369
351
20
1
0
270,908
1
L
Mulan
10,960
522
173
8
0
359,545
4
L
The Morrigan
9,686
461
132
6
0
397,684
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role