Player Matchup

Janus
Janus
AliceLuthien
Janus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Bakú
Baron Samedi
Level 154
God Stats
1W - 0L
1,905 SR
Queue Stats
401W - 222L
1,751 Elo+
Party 1
Tyr
Tyr
MïsterOne
Tyr
Level 159
God Stats
7W - 6L
1,533 SR
Queue Stats
33W - 15L
1,741 Elo+
Party 1
Apollo
Apollo
RdragneelYT
Apollo
Level 18
God Stats
8W - 1L
1,500 SR
Queue Stats
92W - 38L
2,003 Elo+
Party 1
Serqet
Serqet
oldmorningsdawn
Serqet
Level 157
God Stats
17W - 11L
1,589 SR
Queue Stats
1,030W - 1,011L
1,443 Elo+
Party 1
Team Averages
Level 119
1,605 SR
1,688 Elo+

VS

Team Averages
Level 106
1,458 SR
1,516 Elo+
Janus
Janus
DrDoomJr
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
EndlessCryKZX
Fenrir
Level 83
God Stats
2W - 3L
1,392 SR
Queue Stats
105W - 110L
1,461 Elo+
Party 3
Izanami
Izanami
Thisgrace
Izanami
Level 64
God Stats
6W - 6L
1,526 SR
Queue Stats
45W - 40L
1,577 Elo+
Party 2
Eset
Eset
colosus6363
Eset
Level 126
God Stats
5W - 5L
1,542 SR
Queue Stats
359W - 386L
1,537 Elo+
Party 3
Cu Chulainn
Cu Chulainn
yabuk41
Cu Chulainn
Level 148
God Stats
6W - 12L
1,331 SR
Queue Stats
356W - 387L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 13
11,371
541
8,858
11,757
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Bakú
Baron Samedi
16
3 / 2 / 14
12,164
579
12,828
14,724
12,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
19 / 3 / 10
13,999
667
31,417
26,867
32,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
20
7 / 0 / 7
13,229
630
9,561
15,553
7,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 2 / 9
11,151
531
4,224
11,567
6,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DrDoomJr
Janus
16
4 / 4 / 4
10,825
515
8,415
10,951
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 7 / 5
9,134
435
8,457
17,954
7,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
Thisgrace
Izanami
15
0 / 7 / 4
9,115
434
3,503
14,295
6,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 14 / 2
9,649
459
7,442
18,254
6,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
yabuk41
Cu Chulainn
13
2 / 7 / 3
8,673
413
8,864
21,621
12,127
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
28
39
Kills
10
10
Deaths
39
53
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
3
13
3.83
W
Baron Samedi
Bakú
Baron Samedi
3
2
14
5
L
Janus
DrDoomJr
Janus
4
4
4
1.5
L
2
7
5
0.64
W
19
3
10
8
W
Apollo
7
0
7
10.5
L
Izanami
Thisgrace
Izanami
0
7
4
0.29
L
2
14
2
0.21
W
5
2
9
4.75
L
Cu Chulainn
yabuk41
Cu Chulainn
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,888
Damage
36,681
80,468
Taken
83,075
63,066
Mitigated
37,919
32,675
Healing
12,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,858
907
0
4,066
11,757
4,274
853
3,580
7,907
65,090
0
W
Baron Samedi
Bakú
Baron Samedi
12,828
1,874
970
4,588
14,724
12,384
486
3,783
9,943
42,592
0
L
Janus
DrDoomJr
Janus
8,415
237
0
1,266
10,951
4,266
0
4,223
6,579
57,511
0
L
8,457
2,772
0
4,128
17,954
7,875
0
5,266
12,478
0
40,329
W
31,417
3,929
0
12,901
26,867
32,998
788
5,769
19,776
0
100,652
W
Apollo
9,561
6,554
0
7,862
15,553
7,069
5,078
2,426
12,927
0
127,155
L
Izanami
Thisgrace
Izanami
3,503
1,860
0
2,311
14,295
6,769
22
2,225
12,030
0
63,915
L
7,442
499
209
2,298
18,254
6,882
434
3,313
14,509
46,345
0
W
4,224
1,023
0
2,288
11,567
6,341
637
3,447
7,996
0
61,055
L
Cu Chulainn
yabuk41
Cu Chulainn
8,864
1,120
0
2,415
21,621
12,127
0
7,063
14,288
0
29,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,914
Gold Earned
47,396
602
Minions Killed
450
0
Camps Cleared
0
2,175,770
Distance Traveled
1,883,911
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,371
541
134
6
0
421,017
6
W
Baron Samedi
12,164
579
45
2
0
401,106
2
L
Janus
10,825
515
119
6
0
418,721
6
L
Fenrir
9,134
435
83
4
0
411,243
2
W
Tyr
13,999
667
140
7
0
453,139
4
W
Apollo
13,229
630
188
9
0
445,452
6
L
Izanami
9,115
434
108
5
0
356,634
3
L
Eset
9,649
459
103
5
0
293,636
2
W
Serqet
11,151
531
95
5
0
455,056
8
L
Cu Chulainn
8,673
413
37
2
0
403,677
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role