Player Matchup

Danzaburou
Danzaburou
Ace_Marian
Danzaburou
Level 107
God Stats
21W - 13L
1,893 SR
Queue Stats
197W - 206L
1,486 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BlackScoped
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Hercules
Hercules
Farléy
Hercules
Level 50
God Stats
2W - 2L
1,738 SR
Queue Stats
5W - 9L
1,595 Elo+
Party 1
Ymir
Ymir
Kulitzo
Ymir
Level 24
God Stats
2W - 4L
1,568 SR
Queue Stats
129W - 127L
1,488 Elo+
Party 2
Tiamat
Tiamat
R4ikon
Tiamat
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 50
1,640 SR
1,514 Elo+

VS

Team Averages
Level 93
1,575 SR
1,541 Elo+
Baron Samedi
Baron Samedi
Debshot
Baron Samedi
Level 105
God Stats
13W - 9L
1,411 SR
Queue Stats
153W - 138L
1,555 Elo+
Party 3
Olorun
Olorun
Ilovemen69
Olorun
Level 48
God Stats
14W - 9L
1,596 SR
Queue Stats
97W - 87L
1,593 Elo+
Party 3
Ymir
Ymir
MCGU1NNESS
Ymir
Level 50
God Stats
37W - 38L
1,528 SR
Queue Stats
110W - 109L
1,570 Elo+
Party 3
Da Ji
Da Ji
Prophet1113
Da Ji
Level 120
God Stats
5W - 3L
1,646 SR
Queue Stats
181W - 165L
1,553 Elo+
Party 3
Bellona
Bellona
Shmitte
Bellona
Level 140
God Stats
1W - 0L
1,694 SR
Queue Stats
49W - 36L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ace_Marian
Danzaburou
11
2 / 5 / 2
6,867
528
6,415
9,688
2,893
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
BlackScoped
Tsukuyomi
10
1 / 6 / 0
5,913
455
3,149
9,023
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Farléy
Hercules
11
3 / 4 / 0
6,628
510
3,862
10,703
8,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
Kulitzo
Ymir
11
2 / 5 / 2
6,560
505
3,457
9,518
4,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
R4ikon
Tiamat
9
0 / 5 / 0
5,712
439
2,673
6,132
2,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Debshot
Baron Samedi
14
6 / 1 / 2
8,147
627
5,195
5,461
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Ilovemen69
Olorun
14
6 / 0 / 6
8,407
647
11,494
8,190
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 1 / 5
8,030
618
4,059
5,637
3,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 3 / 7
8,264
636
6,229
9,331
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Shmitte
Bellona
13
1 / 3 / 2
7,245
557
4,924
8,888
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
8
Kills
25
25
Deaths
8
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ace_Marian
Danzaburou
2
5
2
0.6
L
Tsukuyomi
BlackScoped
Tsukuyomi
1
6
0
0.17
W
Baron Samedi
Debshot
Baron Samedi
6
1
2
7
L
Hercules
Farléy
Hercules
3
4
0
0.75
W
Olorun
Ilovemen69
Olorun
6
0
6
9
L
Ymir
Kulitzo
Ymir
2
5
2
0.6
W
5
1
5
7.5
W
7
3
7
3.5
L
Tiamat
R4ikon
Tiamat
0
5
0
0
W
Bellona
Shmitte
Bellona
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,556
Damage
31,901
45,064
Taken
37,507
20,917
Mitigated
18,239
12,700
Healing
15,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ace_Marian
Danzaburou
6,415
2,091
0
3,738
9,688
2,893
0
6,670
2,978
0
41,976
L
Tsukuyomi
BlackScoped
Tsukuyomi
3,149
774
0
2,420
9,023
2,737
0
2,018
6,869
0
31,237
W
Baron Samedi
Debshot
Baron Samedi
5,195
199
587
1,553
5,461
2,378
105
2,030
3,406
38,501
0
L
Hercules
Farléy
Hercules
3,862
1,204
0
3,675
10,703
8,734
0
2,134
8,536
0
24,636
W
Olorun
Ilovemen69
Olorun
11,494
5,973
498
5,559
8,190
2,863
771
1,731
6,459
64,943
0
L
Ymir
Kulitzo
Ymir
3,457
41
258
1,923
9,518
4,268
0
7,010
2,508
18,199
0
W
4,059
781
0
1,497
5,637
3,614
665
885
4,752
22,662
0
W
6,229
2,005
0
2,787
9,331
3,596
31
1,207
8,099
0
39,609
L
Tiamat
R4ikon
Tiamat
2,673
360
0
686
6,132
2,285
0
2,437
3,425
26,551
0
W
Bellona
Shmitte
Bellona
4,924
1,419
0
3,032
8,888
5,788
231
277
8,336
0
36,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,680
Gold Earned
40,093
285
Minions Killed
404
0
Camps Cleared
0
1,148,012
Distance Traveled
1,266,807
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,867
528
84
6
0
232,375
4
L
Tsukuyomi
5,913
455
63
5
0
232,003
1
W
Baron Samedi
8,147
627
81
6
0
244,369
3
L
Hercules
6,628
510
52
4
0
225,425
4
W
Olorun
8,407
647
138
11
0
228,228
4
L
Ymir
6,560
505
27
2
0
240,451
4
W
Ymir
8,030
618
33
3
0
264,842
1
W
Da Ji
8,264
636
76
6
0
281,021
1
L
Tiamat
5,712
439
59
5
0
217,758
5
W
Bellona
7,245
557
76
6
0
248,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role