Player Matchup

Skadi
Skadi
Albanovitch31
Skadi
Level 17
God Stats
17W - 8L
1,503 SR
Queue Stats
42W - 78L
1,363 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BeberCodron
Tsukuyomi
Level 27
God Stats
6W - 10L
1,507 SR
Queue Stats
43W - 77L
1,393 Elo+
Party 1
Hades
Hades
Vodkman_242
Hades
Level 17
God Stats
15W - 25L
1,389 SR
Queue Stats
53W - 97L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
cyrilcam
Cthulhu
Level 33
God Stats
2W - 6L
1,363 SR
Queue Stats
56W - 101L
1,362 Elo+
Party 1
Nu Wa
Nu Wa
fred_feraille12
Nu Wa
Level 29
God Stats
27W - 48L
1,387 SR
Queue Stats
60W - 103L
1,359 Elo+
Party 1
Team Averages
Level 25
1,430 SR
1,364 Elo+

VS

Team Averages
Level 35
1,435 SR
1,413 Elo+
Cernunnos
Cernunnos
KYB chad
Cernunnos
Level 59
God Stats
3W - 2L
1,494 SR
Queue Stats
15W - 17L
1,346 Elo+
Party 2
Ra
Ra
Lambchops23489
Ra
Level 6
God Stats
1W - 7L
1,510 SR
Queue Stats
4W - 11L
1,346 Elo+
Party 2
Set
Set
P00p5w49CDXX
Set
Level 29
God Stats
1W - 2L
1,445 SR
Queue Stats
22W - 33L
1,682 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZEE III 072
Cu Chulainn
Level 15
God Stats
1W - 7L
1,235 SR
Queue Stats
13W - 16L
1,346 Elo+
Party 2
Khepri
Khepri
czechurself3595
Khepri
Level 67
God Stats
2W - 2L
1,491 SR
Queue Stats
14W - 14L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 3
9,115
506
9,319
11,907
5,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
BeberCodron
Tsukuyomi
15
11 / 5 / 3
10,191
566
10,916
13,706
4,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 3
8,017
445
5,771
7,871
5,033
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
cyrilcam
Cthulhu
14
4 / 2 / 3
8,364
465
7,295
9,220
6,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
5 / 1 / 4
10,728
596
11,956
5,841
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
KYB chad
Cernunnos
12
3 / 6 / 2
7,770
432
9,172
11,596
4,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 4 / 0
8,103
450
3,299
10,047
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 7 / 0
7,597
422
4,040
12,999
5,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
ZEE III 072
Cu Chulainn
15
4 / 6 / 0
9,135
508
9,900
16,059
12,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
3 / 3 / 5
8,514
473
7,337
12,205
11,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
20
26
Kills
13
13
Deaths
26
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
4
3
1.38
W
Tsukuyomi
BeberCodron
Tsukuyomi
11
5
3
2.5
L
Cernunnos
KYB chad
Cernunnos
3
6
2
0.67
L
1
4
0
0.25
L
2
7
0
0.29
W
2
1
3
3.5
L
Cu Chulainn
ZEE III 072
Cu Chulainn
4
6
0
0.67
W
Cthulhu
cyrilcam
Cthulhu
4
2
3
2.75
L
3
3
5
1.83
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,257
Damage
33,748
48,545
Taken
62,906
24,256
Mitigated
36,430
7,712
Healing
12,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,319
5,727
0
60
11,907
5,919
734
826
10,606
0
45,319
W
Tsukuyomi
BeberCodron
Tsukuyomi
10,916
3,426
0
3,204
13,706
4,961
16
2,318
11,265
0
41,548
L
Cernunnos
KYB chad
Cernunnos
9,172
4,561
0
1,995
11,596
4,548
0
5,666
5,720
0
39,441
L
3,299
575
0
2,980
10,047
2,743
0
7,392
2,259
44,125
0
L
4,040
2,429
336
3,525
12,999
5,070
372
3,218
9,590
0
33,237
W
5,771
312
318
2,460
7,871
5,033
1,188
1,445
6,426
28,173
0
L
Cu Chulainn
ZEE III 072
Cu Chulainn
9,900
2,798
0
1,817
16,059
12,720
1,160
513
15,506
160
49,535
W
Cthulhu
cyrilcam
Cthulhu
7,295
502
389
1,049
9,220
6,317
441
2,862
6,358
35,821
0
L
7,337
1,495
0
1,466
12,205
11,349
0
7,004
4,809
22,264
0
W
11,956
1,968
0
232
5,841
2,026
1,912
2,991
2,620
78,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,415
Gold Earned
41,119
380
Minions Killed
344
0
Camps Cleared
0
1,789,882
Distance Traveled
1,579,583
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,115
506
76
4
0
340,345
0
W
Tsukuyomi
10,191
566
50
3
0
374,023
0
L
Cernunnos
7,770
432
65
4
0
309,676
3
L
Ra
8,103
450
100
6
0
280,035
4
L
Set
7,597
422
68
4
0
329,633
0
W
Hades
8,017
445
49
3
0
343,060
0
L
Cu Chulainn
9,135
508
92
5
0
314,681
0
W
Cthulhu
8,364
465
68
4
0
379,858
6
L
Khepri
8,514
473
19
1
0
345,558
8
W
Nu Wa
10,728
596
137
8
0
352,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role