Player Matchup

Cthulhu
Cthulhu
Maik-Hulkster
Cthulhu
Level 69
God Stats
93W - 79L
1,638 SR
Queue Stats
236W - 268L
1,471 Elo+
Party 1
Sol
Sol
TheCollector_ABS
Sol
Level 102
God Stats
3W - 3L
1,285 SR
Queue Stats
266W - 277L
1,474 Elo+
Party 1
Chaac
Chaac
ViperByte009
Chaac
Level 80
God Stats
32W - 17L
1,644 SR
Queue Stats
160W - 149L
1,562 Elo+
Party 1
Team Averages
Level 84
1,522 SR
1,502 Elo+

VS

Team Averages
Level 56
1,598 SR
1,732 Elo+
Ravana
Ravana
 
Ravana
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
aliyo_el_oso
Aphrodite
Level 29
God Stats
5W - 2L
1,579 SR
Queue Stats
60W - 20L
1,732 Elo+
Party 2
Chaac
Chaac
mrpollote86
Chaac
Level 21
God Stats
2W - 0L
1,714 SR
Queue Stats
17W - 2L
1,963 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
2 / 5 / 1
9,087
649
9,953
13,200
9,557
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 8 / 2
8,240
589
14,355
13,836
4,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
0 / 5 / 2
8,095
578
6,636
14,051
10,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
10 / 2 / 7
11,663
833
12,631
12,699
9,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
aliyo_el_oso
Aphrodite
15
7 / 0 / 9
10,507
751
11,350
12,276
6,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 1 / 14
9,433
674
10,749
16,031
13,018
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
3
Kills
18
18
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
10
2
7
6.75
L
Cthulhu
2
5
1
0.5
L
1
8
2
0.25
L
0
5
2
0.2
W
Aphrodite
aliyo_el_oso
Aphrodite
7
0
9
11.5
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,944
Damage
34,730
41,087
Taken
41,006
24,632
Mitigated
28,175
8,976
Healing
26,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
12,631
3,024
0
3,752
12,699
9,134
1,236
7,426
5,148
0
27,714
L
Cthulhu
9,953
584
80
1,516
13,200
9,557
0
3,832
9,368
27,066
0
L
14,355
3,831
0
3,451
13,836
4,472
480
3,804
10,032
35,560
0
L
6,636
1,066
0
3,929
14,051
10,603
354
3,776
10,275
0
31,634
W
Aphrodite
aliyo_el_oso
Aphrodite
11,350
438
7,625
10,163
12,276
6,023
594
7,347
4,729
63,827
0
W
10,749
629
0
5,025
16,031
13,018
771
9,579
6,275
0
33,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,422
Gold Earned
31,603
145
Minions Killed
159
0
Camps Cleared
0
681,300
Distance Traveled
814,362
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,663
833
31
2
0
269,560
2
L
Cthulhu
9,087
649
40
3
0
234,720
3
L
Sol
8,240
589
53
4
0
197,480
3
L
Chaac
8,095
578
52
4
0
249,100
4
W
Aphrodite
10,507
751
92
7
0
266,673
0
W
Chaac
9,433
674
36
3
0
278,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role