Player Matchup

Danzaburou
Danzaburou
Asesinador90
Danzaburou
Level 129
God Stats
2W - 0L
1,801 SR
Queue Stats
65W - 58L
1,693 Elo+
Party 3
Awilix
Awilix
BreakingG0D
Awilix
Level 159
God Stats
3W - 3L
1,460 SR
Queue Stats
149W - 141L
1,554 Elo+
Party 1
Set
Set
Entropic0
Set
Level 151
God Stats
2W - 2L
1,578 SR
Queue Stats
39W - 27L
1,598 Elo+
Party 1
Hera
Hera
Ismaelamh9
Hera
Level 155
God Stats
18W - 14L
1,715 SR
Queue Stats
247W - 207L
1,661 Elo+
Party 3
Xing Tian
Xing Tian
Sone24
Xing Tian
Level 118
God Stats
1W - 0L
1,799 SR
Queue Stats
5W - 4L
1,604 Elo+
Party 1
Team Averages
Level 142
1,670 SR
1,622 Elo+

VS

Team Averages
Level 153
1,669 SR
1,589 Elo+
Sol
Sol
Guidebook92
Sol
Level 148
God Stats
2W - 1L
1,768 SR
Queue Stats
112W - 112L
1,569 Elo+
Party 2
Horus
Horus
ImZombiePenguin
Horus
Level 160
God Stats
8W - 6L
1,692 SR
Queue Stats
169W - 169L
1,617 Elo+
Party 2
Kali
Kali
JCare
Kali
Level 145
God Stats
10W - 11L
1,484 SR
Queue Stats
205W - 173L
1,606 Elo+
Solo
Sylvanus
Sylvanus
Sadrandur
Sylvanus
Level 154
God Stats
2W - 2L
1,454 SR
Queue Stats
47W - 39L
1,590 Elo+
Party 2
Anubis
Anubis
incogneko
Anubis
Level 160
God Stats
2W - 1L
1,947 SR
Queue Stats
299W - 297L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Asesinador90
Danzaburou
5
0 / 0 / 1
3,283
657
1,420
1,907
446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
7
1 / 0 / 0
4,143
829
939
1,909
427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 0 / 0
3,503
701
1,043
3,031
1,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

6
0 / 0 / 0
3,521
704
40
363
72
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xing Tian
Sone24
Xing Tian
5
0 / 0 / 1
3,387
677
934
3,563
1,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
2,897
579
2,298
2,453
412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 0 / 0
3,252
650
1,295
2,778
907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kali
JCare
Kali
6
0 / 0 / 0
3,385
677
516
1,926
701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Sadrandur
Sylvanus
5
0 / 1 / 0
2,900
580
205
1,871
713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
incogneko
Anubis
3
0 / 0 / 0
2,779
556
156
305
75
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Asesinador90
Danzaburou
0
0
1
0.5
W
Awilix
1
0
0
1
W
1
0
0
1
L
0
1
0
0
L
0
0
0
0
W
0
0
0
0
L
Kali
JCare
Kali
0
0
0
0
L
Sylvanus
Sadrandur
Sylvanus
0
1
0
0
W
Xing Tian
Sone24
Xing Tian
0
0
1
0.5
L
Anubis
incogneko
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,376
Damage
4,470
10,773
Taken
9,333
3,123
Mitigated
2,808
5,223
Healing
3,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Asesinador90
Danzaburou
1,420
433
0
1,490
1,907
446
0
826
1,081
0
14,672
W
Awilix
939
342
0
849
1,909
427
0
171
1,738
0
15,498
W
1,043
534
0
1,237
3,031
1,052
0
494
2,537
0
14,517
L
2,298
1,215
0
793
2,453
412
0
530
1,923
13,315
0
L
1,295
664
156
1,786
2,778
907
0
404
2,374
0
8,056
W
40
40
0
0
363
72
0
0
363
10,435
0
L
Kali
JCare
Kali
516
85
0
678
1,926
701
0
40
1,886
0
13,041
L
Sylvanus
Sadrandur
Sylvanus
205
111
0
365
1,871
713
0
0
1,871
4,232
1,735
W
Xing Tian
Sone24
Xing Tian
934
182
0
1,647
3,563
1,126
0
1,134
2,429
5,729
0
L
Anubis
incogneko
Anubis
156
0
0
23
305
75
0
0
305
4,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,837
Gold Earned
15,213
137
Minions Killed
100
0
Camps Cleared
0
439,883
Distance Traveled
365,719
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,283
657
28
6
0
76,744
1
W
Awilix
4,143
829
36
7
0
93,455
0
W
Set
3,503
701
33
7
0
98,001
1
L
Sol
2,897
579
24
5
0
91,551
1
L
Horus
3,252
650
16
3
0
114,305
1
W
Hera
3,521
704
31
6
0
80,138
2
L
Kali
3,385
677
36
7
0
84,072
1
L
Sylvanus
2,900
580
15
3
0
41,280
0
W
Xing Tian
3,387
677
9
2
0
91,545
1
L
Anubis
2,779
556
9
2
0
34,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role