Player Matchup

Fenrir
Fenrir
Alogag
Fenrir
Level 24
God Stats
18W - 19L
1,391 SR
Queue Stats
38W - 52L
1,310 Elo+
Party 1
Izanami
Izanami
Grid91
Izanami
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
10W - 3L
1,524 Elo+
Party 1
Ra
Ra
Narfury
Ra
Level 68
God Stats
4W - 3L
1,420 SR
Queue Stats
35W - 65L
1,284 Elo+
Party 1
Guan Yu
Guan Yu
omarioos
Guan Yu
Level 29
God Stats
3W - 1L
1,408 SR
Queue Stats
46W - 89L
1,477 Elo+
Party 1
Sobek
Sobek
xsoz
Sobek
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 31
1,444 SR
1,419 Elo+

VS

Team Averages
Level 22
1,415 SR
1,319 Elo+
Olorun
Olorun
BigMistakeYesIAm
Olorun
Level 16
God Stats
0W - 1L
1,292 SR
Queue Stats
43W - 64L
1,191 Elo+
Party 2
Jing Wei
Jing Wei
Danielza
Jing Wei
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
151W - 195L
1,364 Elo+
Party 3
Ratatoskr
Ratatoskr
JCEO
Ratatoskr
Level 22
God Stats
9W - 12L
1,261 SR
Queue Stats
60W - 84L
1,377 Elo+
Party 2
Cerberus
Cerberus
PatataFilosofal
Cerberus
Level 18
God Stats
8W - 11L
1,617 SR
Queue Stats
24W - 43L
1,328 Elo+
Party 3
Erlang Shen
Erlang Shen
Zebulah
Erlang Shen
Level 22
God Stats
11W - 26L
1,402 SR
Queue Stats
110W - 160L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alogag
Fenrir
17
10 / 1 / 7
10,418
651
11,888
10,592
6,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Grid91
Izanami
16
14 / 0 / 5
10,266
642
16,049
7,776
3,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 4 / 5
10,274
642
10,125
10,716
4,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
omarioos
Guan Yu
15
4 / 0 / 9
9,207
575
10,298
10,754
11,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sobek
xsoz
Sobek
13
2 / 2 / 15
8,649
541
5,284
12,459
14,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 2
6,979
436
1,664
12,901
3,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
Danielza
Jing Wei
12
2 / 7 / 1
7,312
457
9,449
12,927
3,343
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
JCEO
Ratatoskr
11
2 / 9 / 1
7,546
472
6,460
13,730
3,732
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
11
1 / 7 / 1
7,128
446
2,350
15,717
9,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
Zebulah
Erlang Shen
12
1 / 7 / 1
6,959
435
6,893
14,682
6,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
13
39
Kills
7
7
Deaths
39
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Alogag
Fenrir
10
1
7
13.5
L
1
9
2
0.22
L
Jing Wei
Danielza
Jing Wei
2
7
1
0.36
W
Izanami
Grid91
Izanami
14
0
5
16.5
L
Ratatoskr
JCEO
Ratatoskr
2
9
1
0.28
W
9
4
5
2.88
L
Cerberus
1
7
1
0.21
L
Erlang Shen
Zebulah
Erlang Shen
1
7
1
0.21
W
Guan Yu
omarioos
Guan Yu
4
0
9
8.5
W
Sobek
xsoz
Sobek
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,644
Damage
26,816
52,297
Taken
69,957
40,590
Mitigated
26,592
19,687
Healing
14,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Alogag
Fenrir
11,888
3,786
0
4,433
10,592
6,826
1,918
878
9,714
0
62,520
L
1,664
678
0
1,372
12,901
3,616
84
3,693
8,918
22,263
0
L
Jing Wei
Danielza
Jing Wei
9,449
8,574
212
4,662
12,927
3,343
0
3,000
9,877
0
38,118
W
Izanami
Grid91
Izanami
16,049
11,379
0
3,096
7,776
3,361
1,682
857
6,919
0
60,224
L
Ratatoskr
JCEO
Ratatoskr
6,460
3,514
0
1,397
13,730
3,732
0
3,475
10,039
0
32,226
W
10,125
1,925
763
4,783
10,716
4,632
1,324
1,075
9,641
70,960
0
L
Cerberus
2,350
291
0
2,968
15,717
9,825
0
2,574
13,072
19,786
0
L
Erlang Shen
Zebulah
Erlang Shen
6,893
4,374
0
4,254
14,682
6,076
0
4,051
10,275
0
31,319
W
Guan Yu
omarioos
Guan Yu
10,298
1,855
183
3,944
10,754
11,593
1,106
288
10,466
6,851
35,525
W
Sobek
xsoz
Sobek
5,284
817
0
2,485
12,459
14,178
124
916
11,543
16,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,814
Gold Earned
35,924
441
Minions Killed
273
0
Camps Cleared
0
1,550,375
Distance Traveled
1,236,125
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,418
651
110
7
0
311,387
4
L
Olorun
6,979
436
41
3
0
189,500
0
L
Jing Wei
7,312
457
73
5
0
274,424
4
W
Izanami
10,266
642
109
7
0
289,813
1
L
Ratatoskr
7,546
472
58
4
0
295,148
2
W
Ra
10,274
642
126
8
0
300,600
1
L
Cerberus
7,128
446
34
2
0
235,870
0
L
Erlang Shen
6,959
435
67
4
0
241,183
3
W
Guan Yu
9,207
575
84
5
0
344,140
0
W
Sobek
8,649
541
12
1
0
304,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role