Player Matchup

Nemesis
Nemesis
CocDhompDhomp
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
Disiaczek
Chang'e
Level 8
God Stats
14W - 20L
1,501 SR
Queue Stats
176W - 250L
1,381 Elo+
Party 3
Pele
Pele
HooLiGaN_Marmic
Pele
Level 66
God Stats
93W - 91L
1,518 SR
Queue Stats
195W - 280L
1,388 Elo+
Party 3
Thor
Thor
Uinix
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
baddayyo
Kukulkan
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 16
1,504 SR
1,454 Elo+

VS

Team Averages
Level 16
1,376 SR
1,362 Elo+
Bacchus
Bacchus
K1ttensausage
Bacchus
Level 21
God Stats
39W - 29L
1,522 SR
Queue Stats
511W - 587L
1,368 Elo+
Solo
Chernobog
Chernobog
Newgamer0170
Chernobog
Level 16
God Stats
1W - 1L
1,204 SR
Queue Stats
43W - 39L
1,257 Elo+
Party 1
Artemis
Artemis
Saskiia
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Staltik1432
Merlin
Level 25
God Stats
38W - 41L
1,406 SR
Queue Stats
160W - 167L
1,419 Elo+
Solo
Arachne
Arachne
kaden-0911
Arachne
Level 16
God Stats
3W - 1L
1,249 SR
Queue Stats
46W - 47L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
2 / 6 / 0
5,153
468
2,637
6,842
2,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Disiaczek
Chang'e
8
1 / 3 / 2
4,912
447
2,393
5,872
1,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
2 / 1 / 1
5,597
509
5,065
5,431
1,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Uinix
Thor
7
2 / 4 / 2
5,004
455
1,578
6,829
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
baddayyo
Kukulkan
6
0 / 2 / 1
4,533
412
1,507
2,707
680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
0 / 1 / 9
5,948
541
1,769
4,370
2,153
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Newgamer0170
Chernobog
10
3 / 2 / 1
6,184
562
4,289
5,407
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Saskiia
Artemis
11
9 / 1 / 1
7,227
657
6,496
5,898
2,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
10
1 / 2 / 1
6,097
554
3,263
4,921
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
kaden-0911
Arachne
8
2 / 1 / 2
5,760
524
1,417
5,979
1,512
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
15
16
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
2
6
0
0.33
L
Chang'e
Disiaczek
Chang'e
1
3
2
0.67
L
2
1
1
2.5
W
Bacchus
0
1
9
4.5
W
Chernobog
Newgamer0170
Chernobog
3
2
1
1.75
W
Artemis
Saskiia
Artemis
9
1
1
9.5
W
Merlin
1
2
1
0.75
L
Thor
Uinix
Thor
2
4
2
0.75
L
Kukulkan
baddayyo
Kukulkan
0
2
1
0.25
W
Arachne
kaden-0911
Arachne
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,180
Damage
17,234
27,681
Taken
26,575
7,156
Mitigated
8,667
4,689
Healing
8,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
2,637
1,519
0
687
6,842
2,444
0
1,311
5,385
0
20,172
L
Chang'e
Disiaczek
Chang'e
2,393
395
128
1,616
5,872
1,113
0
1,138
4,734
13,712
0
L
5,065
1,888
0
1,291
5,431
1,426
0
196
5,181
0
30,281
W
Bacchus
1,769
275
498
968
4,370
2,153
733
1,079
3,287
11,285
0
W
Chernobog
Newgamer0170
Chernobog
4,289
2,800
111
2,277
5,407
1,587
439
152
5,251
0
26,757
W
Artemis
Saskiia
Artemis
6,496
3,092
0
1,674
5,898
2,042
1,890
1,383
4,475
0
45,213
W
Merlin
3,263
55
0
1,030
4,921
1,373
897
948
3,869
27,472
0
L
Thor
Uinix
Thor
1,578
636
0
967
6,829
1,493
0
930
5,861
0
12,828
L
Kukulkan
baddayyo
Kukulkan
1,507
286
0
0
2,707
680
0
1,005
1,488
11,303
0
W
Arachne
kaden-0911
Arachne
1,417
1,201
0
1,826
5,979
1,512
96
186
5,793
0
18,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,199
Gold Earned
31,216
171
Minions Killed
243
0
Camps Cleared
0
900,346
Distance Traveled
946,251
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,153
468
37
3
0
158,965
2
L
Chang'e
4,912
447
28
3
0
212,641
2
L
Pele
5,597
509
59
5
0
218,879
2
W
Bacchus
5,948
541
28
3
0
198,308
1
W
Chernobog
6,184
562
55
5
0
189,107
0
W
Artemis
7,227
657
64
6
0
181,931
3
W
Merlin
6,097
554
60
5
0
184,046
1
L
Thor
5,004
455
24
2
0
168,151
0
L
Kukulkan
4,533
412
23
2
0
141,710
2
W
Arachne
5,760
524
36
3
0
192,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role