Player Matchup

Rama
Rama
MothTTV
Rama
Level 32
God Stats
11W - 6L
1,643 SR
Queue Stats
306W - 286L
1,573 Elo+
Solo
Cthulhu
Cthulhu
Noahrdever
Cthulhu
Level 25
God Stats
7W - 8L
1,359 SR
Queue Stats
48W - 47L
1,436 Elo+
Party 2
Tiamat
Tiamat
aidenweber7
Tiamat
Level 67
God Stats
49W - 30L
1,683 SR
Queue Stats
255W - 213L
1,586 Elo+
Party 2
Ao Kuang
Ao Kuang
golazo1025
Ao Kuang
Level 80
God Stats
2W - 0L
1,532 SR
Queue Stats
635W - 628L
1,513 Elo+
Party 1
King Arthur
King Arthur
taxemicspice1014
King Arthur
Level 66
God Stats
12W - 16L
1,518 SR
Queue Stats
172W - 145L
1,481 Elo+
Party 1
Team Averages
Level 54
1,547 SR
1,518 Elo+

VS

Team Averages
Level 60
1,566 SR
1,481 Elo+
Ah Muzen Cab
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
Level 44
God Stats
102W - 135L
1,522 SR
Queue Stats
114W - 161L
1,369 Elo+
Solo
Kukulkan
Kukulkan
Cam_monty715
Kukulkan
Level 83
God Stats
0W - 2L
1,704 SR
Queue Stats
108W - 97L
1,449 Elo+
Party 3
Chaac
Chaac
ItsStych
Chaac
Level 78
God Stats
7W - 8L
1,622 SR
Queue Stats
210W - 211L
1,524 Elo+
Party 3
Anubis
Anubis
NJD_23
Anubis
Level 67
God Stats
4W - 5L
1,248 SR
Queue Stats
162W - 167L
1,491 Elo+
Party 3
Bakasura
Bakasura
fireboyking13
Bakasura
Level 26
God Stats
16W - 13L
1,735 SR
Queue Stats
193W - 204L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
MothTTV
Rama
17
7 / 0 / 0
10,877
572
11,881
11,708
4,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Noahrdever
Cthulhu
14
0 / 0 / 4
8,668
456
1,635
11,656
7,315
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
20
9 / 1 / 5
12,607
664
16,690
6,953
4,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
golazo1025
Ao Kuang
16
2 / 4 / 13
10,156
535
8,755
20,126
6,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
taxemicspice1014
King Arthur
17
5 / 2 / 7
10,130
533
10,145
18,419
11,112
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
12
0 / 5 / 0
7,067
372
5,218
11,805
3,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Cam_monty715
Kukulkan
14
0 / 3 / 0
8,292
436
10,617
8,601
3,964
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
ItsStych
Chaac
14
4 / 5 / 2
8,778
462
15,914
17,114
12,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
NJD_23
Anubis
16
3 / 5 / 1
9,236
486
6,039
13,197
6,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
fireboyking13
Bakasura
14
0 / 5 / 3
8,515
448
4,495
15,122
6,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
23
Kills
7
7
Deaths
23
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
0
5
0
0
L
Kukulkan
Cam_monty715
Kukulkan
0
3
0
0
L
Chaac
ItsStych
Chaac
4
5
2
1
W
Rama
MothTTV
Rama
7
0
0
7
L
Anubis
NJD_23
Anubis
3
5
1
0.7
W
Cthulhu
Noahrdever
Cthulhu
0
0
4
2
W
Tiamat
9
1
5
11.5
L
Bakasura
fireboyking13
Bakasura
0
5
3
0.3
W
Ao Kuang
golazo1025
Ao Kuang
2
4
13
2.13
W
King Arthur
taxemicspice1014
King Arthur
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,106
Damage
42,283
68,862
Taken
65,839
33,626
Mitigated
33,851
27,899
Healing
21,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AceFitzray
Ah Muzen Cab
5,218
2,560
0
2,772
11,805
3,861
224
992
10,813
0
35,955
L
Kukulkan
Cam_monty715
Kukulkan
10,617
1,115
250
2,370
8,601
3,964
225
2,086
6,515
64,120
0
L
Chaac
ItsStych
Chaac
15,914
1,578
0
6,502
17,114
12,937
0
8,155
8,672
149
50,031
W
Rama
MothTTV
Rama
11,881
9,875
0
6,858
11,708
4,178
3,045
3,090
8,618
0
81,558
L
Anubis
NJD_23
Anubis
6,039
75
183
5,069
13,197
6,408
73
8,480
4,415
61,326
0
W
Cthulhu
Noahrdever
Cthulhu
1,635
0
191
3,874
11,656
7,315
99
5,662
5,994
17,171
0
W
Tiamat
16,690
1,849
0
2,763
6,953
4,531
1,747
1,347
5,536
82,382
0
L
Bakasura
fireboyking13
Bakasura
4,495
3,035
0
4,680
15,122
6,681
23
6,568
8,220
0
46,882
W
Ao Kuang
golazo1025
Ao Kuang
8,755
1,688
0
9,480
20,126
6,490
941
3,852
15,943
54,872
0
W
King Arthur
taxemicspice1014
King Arthur
10,145
1,193
0
4,733
18,419
11,112
104
2,854
14,912
0
56,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,438
Gold Earned
41,888
543
Minions Killed
485
0
Camps Cleared
0
1,817,120
Distance Traveled
1,615,881
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,067
372
56
3
0
308,827
3
L
Kukulkan
8,292
436
118
6
0
320,885
7
L
Chaac
8,778
462
74
4
0
315,387
0
W
Rama
10,877
572
170
9
0
330,291
3
L
Anubis
9,236
486
116
6
0
303,978
0
W
Cthulhu
8,668
456
25
1
0
344,845
0
W
Tiamat
12,607
664
173
9
0
379,596
4
L
Bakasura
8,515
448
121
6
0
366,804
2
W
Ao Kuang
10,156
535
74
4
0
395,138
4
W
King Arthur
10,130
533
101
5
0
367,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role