Player Matchup

Izanami
Izanami
OldRobbyBoy
Izanami
Level 42
God Stats
29W - 23L
1,582 SR
Queue Stats
548W - 549L
1,440 Elo+
Party 1
Horus
Horus
SeanLekeef
Horus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,430 Elo+
Party 1
Ao Kuang
Ao Kuang
Seiro01
Ao Kuang
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
XxArtzanoxX
Olorun
Level 9
God Stats
7W - 7L
1,500 SR
Queue Stats
9W - 16L
1,726 Elo+
Solo
Ares
Ares
joshM1994
Ares
Level 10
God Stats
4W - 4L
1,460 SR
Queue Stats
9W - 12L
1,361 Elo+
Party 1
Team Averages
Level 18
1,508 SR
1,491 Elo+

VS

Team Averages
Level 22
1,597 SR
1,422 Elo+
Izanami
Izanami
Prince_Api
Izanami
Level 28
God Stats
5W - 4L
1,688 SR
Queue Stats
99W - 102L
1,450 Elo+
Party 2
Pele
Pele
Shawnceee
Pele
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 30L
1,500 Elo+
Party 3
Bacchus
Bacchus
jabarimars
Bacchus
Level 26
God Stats
9W - 7L
1,573 SR
Queue Stats
90W - 102L
1,470 Elo+
Party 2
Anubis
Anubis
lllJOEYPlll
Anubis
Level 14
God Stats
1W - 1L
1,732 SR
Queue Stats
25W - 25L
1,379 Elo+
Party 3
Geb
Geb
semsilvanya
Geb
Level 28
God Stats
41W - 44L
1,493 SR
Queue Stats
314W - 420L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OldRobbyBoy
Izanami
13
5 / 0 / 4
8,192
482
10,998
8,477
2,635
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
12
3 / 1 / 5
7,734
455
5,696
7,508
3,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Seiro01
Ao Kuang
18
9 / 2 / 3
10,425
613
8,274
12,088
4,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
12
8 / 2 / 6
8,480
499
7,882
9,647
3,094
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
11
0 / 2 / 6
7,187
423
2,143
8,959
4,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Prince_Api
Izanami
12
1 / 2 / 2
7,389
435
4,740
7,947
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
9
1 / 8 / 3
6,566
386
3,052
8,853
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bacchus
jabarimars
Bacchus
11
2 / 1 / 1
7,465
439
5,397
9,244
8,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
10
1 / 9 / 1
6,813
401
9,413
13,270
6,240
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 5 / 0
7,449
438
5,213
8,595
5,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
25
Kills
7
7
Deaths
25
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
OldRobbyBoy
Izanami
5
0
4
7
L
Izanami
Prince_Api
Izanami
1
2
2
1
W
Horus
3
1
5
5.5
W
Ao Kuang
Seiro01
Ao Kuang
9
2
3
5.25
L
Pele
1
8
3
0.31
W
Olorun
8
2
6
5.5
L
Bacchus
jabarimars
Bacchus
2
1
1
2.5
W
Ares
0
2
6
1.5
L
Anubis
1
9
1
0.17
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,993
Damage
27,815
46,679
Taken
47,909
18,613
Mitigated
25,250
15,054
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
OldRobbyBoy
Izanami
10,998
7,340
0
3,704
8,477
2,635
247
4,659
3,818
0
60,771
L
Izanami
Prince_Api
Izanami
4,740
3,762
567
2,856
7,947
2,625
0
2,262
5,685
0
42,124
W
Horus
5,696
3,086
0
551
7,508
3,587
820
4,236
3,272
0
29,494
W
Ao Kuang
Seiro01
Ao Kuang
8,274
3,056
0
5,635
12,088
4,842
0
2,913
9,175
86,192
0
L
Pele
3,052
766
0
500
8,853
2,477
0
2,370
6,483
0
18,494
W
Olorun
7,882
4,737
543
3,446
9,647
3,094
1,062
4,976
4,671
30,180
0
L
Bacchus
jabarimars
Bacchus
5,397
1,035
366
2,675
9,244
8,582
0
3,789
5,455
13,215
0
W
Ares
2,143
44
0
1,175
8,959
4,455
0
3,239
5,720
12,558
0
L
Anubis
9,413
363
0
3,357
13,270
6,240
453
7,405
5,865
33,196
0
L
5,213
885
0
0
8,595
5,326
547
2,473
6,122
27,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,018
Gold Earned
35,682
367
Minions Killed
204
0
Camps Cleared
0
1,539,025
Distance Traveled
1,307,741
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,192
482
114
7
0
309,890
6
L
Izanami
7,389
435
86
5
0
217,595
0
W
Horus
7,734
455
61
4
0
331,253
1
W
Ao Kuang
10,425
613
124
7
0
294,490
1
L
Pele
6,566
386
32
2
0
283,474
0
W
Olorun
8,480
499
53
3
0
269,812
0
L
Bacchus
7,465
439
8
0
0
298,589
3
W
Ares
7,187
423
15
1
0
333,580
3
L
Anubis
6,813
401
48
3
0
233,000
0
L
Geb
7,449
438
30
2
0
275,083
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role