Player Matchup

Kali
Kali
DarkerThanSatan
Kali
Level 28
God Stats
40W - 17L
1,659 SR
Queue Stats
146W - 129L
1,502 Elo+
Party 2
He Bo
He Bo
Deckedhyperion
He Bo
Level 26
God Stats
9W - 4L
1,500 SR
Queue Stats
170W - 151L
1,504 Elo+
Solo
Vulcan
Vulcan
Storm-IMT
Vulcan
Level 34
God Stats
27W - 20L
1,599 SR
Queue Stats
67W - 70L
1,464 Elo+
Party 2
Cthulhu
Cthulhu
Z0T1YACK
Cthulhu
Level 25
God Stats
6W - 1L
1,791 SR
Queue Stats
23W - 21L
1,302 Elo+
Party 1
Neith
Neith
aresii__
Neith
Level 8
God Stats
32W - 28L
1,412 SR
Queue Stats
35W - 36L
1,357 Elo+
Party 1
Team Averages
Level 24
1,592 SR
1,426 Elo+

VS

Team Averages
Level 16
1,491 SR
1,434 Elo+
Izanami
Izanami
MikasaUuU
Izanami
Level 25
God Stats
54W - 46L
1,398 SR
Queue Stats
297W - 314L
1,400 Elo+
Solo
Cerberus
Cerberus
Rickyrackzzz
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,643 Elo+
Solo
Heimdallr
Heimdallr
bswig2323
Heimdallr
Level 16
God Stats
3W - 4L
1,556 SR
Queue Stats
25W - 51L
1,337 Elo+
Solo
Hel
Hel
bxby-XD
Hel
Level 12
God Stats
0W - 8L
1,500 SR
Queue Stats
70W - 88L
1,484 Elo+
Solo
Jing Wei
Jing Wei
tonylucas231
Jing Wei
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 78L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 8 / 19
16,992
1,133
31,887
33,984
14,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 4 / 22
16,915
1,128
28,846
13,776
4,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
Storm-IMT
Vulcan
20
7 / 8 / 20
15,278
1,019
27,103
15,521
6,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Z0T1YACK
Cthulhu
20
4 / 4 / 22
14,430
962
20,308
22,593
18,403
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
aresii__
Neith
20
5 / 4 / 24
15,105
1,007
17,190
14,833
5,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

59

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MikasaUuU
Izanami
20
4 / 9 / 15
14,206
947
22,333
27,722
10,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Rickyrackzzz
Cerberus
20
14 / 7 / 11
16,640
1,109
27,800
29,295
34,015
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
bswig2323
Heimdallr
20
2 / 9 / 17
13,702
913
19,303
24,932
12,023
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hel
20
5 / 8 / 13
14,584
972
13,351
26,822
19,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
tonylucas231
Jing Wei
20
3 / 8 / 10
13,612
907
12,015
24,745
15,831
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
94
41
Kills
28
28
Deaths
41
107
Assists
66
Player
Kills
Deaths
Assists
KDA
W
14
8
19
2.94
W
11
4
22
5.5
L
Izanami
MikasaUuU
Izanami
4
9
15
1.28
L
Cerberus
Rickyrackzzz
Cerberus
14
7
11
2.79
W
Vulcan
Storm-IMT
Vulcan
7
8
20
2.13
W
Cthulhu
Z0T1YACK
Cthulhu
4
4
22
3.75
W
Neith
aresii__
Neith
5
4
24
4.25
L
Heimdallr
bswig2323
Heimdallr
2
9
17
1.17
L
Hel
5
8
13
1.44
L
Jing Wei
tonylucas231
Jing Wei
3
8
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,334
Damage
94,802
100,707
Taken
133,516
49,006
Mitigated
92,057
14,181
Healing
31,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,887
19,504
0
8,371
33,984
14,497
0
12,409
21,575
0
53,247
W
28,846
670
0
1,384
13,776
4,132
0
8,274
5,502
62,156
0
L
Izanami
MikasaUuU
Izanami
22,333
18,969
0
1,902
27,722
10,693
0
15,933
11,789
0
74,577
L
Cerberus
Rickyrackzzz
Cerberus
27,800
547
0
5,189
29,295
34,015
0
14,915
14,380
66,836
0
W
Vulcan
Storm-IMT
Vulcan
27,103
9,698
0
0
15,521
6,221
0
6,483
9,038
61,921
0
W
Cthulhu
Z0T1YACK
Cthulhu
20,308
667
1,154
2,477
22,593
18,403
0
8,255
14,338
39,541
0
W
Neith
aresii__
Neith
17,190
9,495
0
795
14,833
5,753
0
5,730
9,103
0
34,496
L
Heimdallr
bswig2323
Heimdallr
19,303
8,622
0
2,215
24,932
12,023
0
13,270
11,662
0
40,404
L
Hel
13,351
638
12,557
8,422
26,822
19,495
0
14,602
12,220
33,793
0
L
Jing Wei
tonylucas231
Jing Wei
12,015
9,232
284
762
24,745
15,831
0
17,537
7,208
0
29,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,720
Gold Earned
72,744
277
Minions Killed
380
12
Camps Cleared
6
1,416,393
Distance Traveled
1,329,592
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
16,992
1,133
46
3
2
335,631
0
W
He Bo
16,915
1,128
81
5
7
298,012
1
L
Izanami
14,206
947
110
7
0
261,378
1
L
Cerberus
16,640
1,109
156
10
1
282,961
1
W
Vulcan
15,278
1,019
90
6
1
298,205
0
W
Cthulhu
14,430
962
40
3
2
243,293
0
W
Neith
15,105
1,007
20
1
0
241,252
0
L
Heimdallr
13,702
913
57
4
3
214,342
0
L
Hel
14,584
972
34
2
0
300,415
0
L
Jing Wei
13,612
907
23
2
2
270,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role