Player Matchup

Cerberus
Cerberus
Brand0n0129
Cerberus
Level 9
God Stats
17W - 24L
1,396 SR
Queue Stats
21W - 35L
1,174 Elo+
Party 1
Thor
Thor
DBzIc3dOuT
Thor
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 59L
1,386 Elo+
Party 1
Bellona
Bellona
DetonerTechno
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,135 Elo+
Solo
Jing Wei
Jing Wei
KalePhoenix
Jing Wei
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
108W - 114L
1,362 Elo+
Party 1
Poseidon
Poseidon
gizmo2067
Poseidon
Level 20
God Stats
19W - 22L
1,349 SR
Queue Stats
100W - 114L
1,241 Elo+
Party 1
Team Averages
Level 24
1,449 SR
1,259 Elo+

VS

Team Averages
Level 12
1,467 SR
1,377 Elo+
Ullr
Ullr
AddressedCow987
Ullr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
C4RL4Ops
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thor
Thor
Taylan-King64
Thor
Level 17
God Stats
17W - 27L
1,359 SR
Queue Stats
92W - 98L
1,227 Elo+
Party 2
Apollo
Apollo
batx42
Apollo
Level 17
God Stats
47W - 34L
1,474 SR
Queue Stats
100W - 94L
1,258 Elo+
Party 2
Baron Samedi
Baron Samedi
prize_wreath9
Baron Samedi
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 60L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brand0n0129
Cerberus
14
7 / 7 / 11
9,789
466
9,589
15,818
10,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
8 / 0 / 6
12,304
586
10,109
16,425
7,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
18
12 / 0 / 6
11,765
560
10,664
14,607
13,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
KalePhoenix
Jing Wei
17
11 / 1 / 14
10,960
522
12,112
8,414
3,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
gizmo2067
Poseidon
17
10 / 3 / 12
10,997
524
19,748
8,526
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 15 / 2
6,398
305
688
14,323
3,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
C4RL4Ops
Sun Wukong
10
1 / 13 / 1
7,533
359
2,858
17,820
7,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 9 / 2
7,433
354
8,050
18,520
7,251
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
batx42
Apollo
14
7 / 9 / 2
9,296
443
9,928
17,646
7,235
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
prize_wreath9
Baron Samedi
14
3 / 5 / 2
8,514
405
8,651
12,090
6,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
20
48
Kills
11
11
Deaths
51
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
15
2
0.07
W
Cerberus
Brand0n0129
Cerberus
7
7
11
1.79
L
Sun Wukong
C4RL4Ops
Sun Wukong
1
13
1
0.12
W
8
0
6
11
W
Bellona
12
0
6
15
W
Jing Wei
KalePhoenix
Jing Wei
11
1
14
18
L
0
9
2
0.11
L
Apollo
batx42
Apollo
7
9
2
0.89
W
Poseidon
gizmo2067
Poseidon
10
3
12
5.33
L
Baron Samedi
prize_wreath9
Baron Samedi
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,222
Damage
30,175
63,790
Taken
80,399
38,863
Mitigated
32,156
20,299
Healing
5,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
688
464
0
279
14,323
3,886
63
2,711
11,526
0
6,301
W
Cerberus
Brand0n0129
Cerberus
9,589
300
0
3,339
15,818
10,947
962
2,625
13,151
21,535
0
L
Sun Wukong
C4RL4Ops
Sun Wukong
2,858
414
0
350
17,820
7,016
0
7,170
10,348
0
18,886
W
10,109
2,757
585
5,876
16,425
7,319
657
2,157
14,228
0
62,091
W
Bellona
10,664
5,739
0
4,665
14,607
13,906
2,351
782
13,785
0
82,038
W
Jing Wei
KalePhoenix
Jing Wei
12,112
9,661
501
2,901
8,414
3,543
2,929
2,150
6,264
0
48,770
L
8,050
1,995
0
2,020
18,520
7,251
0
4,756
13,644
0
31,104
L
Apollo
batx42
Apollo
9,928
6,542
0
1,292
17,646
7,235
207
9,191
8,179
0
40,262
W
Poseidon
gizmo2067
Poseidon
19,748
2,607
636
1,796
8,526
3,148
1,907
807
7,711
64,306
0
L
Baron Samedi
prize_wreath9
Baron Samedi
8,651
1,328
679
697
12,090
6,768
305
4,413
7,365
40,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,815
Gold Earned
39,174
457
Minions Killed
200
0
Camps Cleared
0
1,938,496
Distance Traveled
1,654,430
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,398
305
9
0
0
368,622
0
W
Cerberus
9,789
466
33
2
0
370,476
1
L
Sun Wukong
7,533
359
26
1
0
325,142
1
W
Thor
12,304
586
83
4
0
394,478
3
W
Bellona
11,765
560
142
7
0
413,312
4
W
Jing Wei
10,960
522
93
4
0
405,804
0
L
Thor
7,433
354
40
2
0
327,572
0
L
Apollo
9,296
443
67
3
0
335,928
0
W
Poseidon
10,997
524
106
5
0
354,426
0
L
Baron Samedi
8,514
405
58
3
0
297,166
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role