Player Matchup

Bakasura
Bakasura
RammFeuerRZK92
Bakasura
Level 124
God Stats
6W - 6L
1,267 SR
Queue Stats
162W - 188L
1,372 Elo+
Party 2
Zhong Kui
Zhong Kui
RandaleRalph
Zhong Kui
Level 69
God Stats
15W - 11L
1,232 SR
Queue Stats
190W - 201L
1,454 Elo+
Party 1
Medusa
Medusa
SuperNoodlePot
Medusa
Level 152
God Stats
8W - 8L
1,383 SR
Queue Stats
145W - 167L
1,393 Elo+
Party 2
Nu Wa
Nu Wa
nivramMD95
Nu Wa
Level 66
God Stats
20W - 24L
1,431 SR
Queue Stats
404W - 466L
1,394 Elo+
Party 1
Terra
Terra
sebastian78
Terra
Level 106
God Stats
7W - 3L
1,363 SR
Queue Stats
242W - 275L
1,443 Elo+
Solo
Team Averages
Level 103
1,335 SR
1,411 Elo+

VS

Team Averages
Level 63
1,616 SR
1,416 Elo+
Nox
Nox
CannelloniAlSugo
Nox
Level 64
God Stats
5W - 2L
1,758 SR
Queue Stats
133W - 147L
1,369 Elo+
Party 3
Ao Kuang
Ao Kuang
Ivanovic2912
Ao Kuang
Level 67
God Stats
15W - 14L
1,513 SR
Queue Stats
202W - 209L
1,419 Elo+
Party 3
Baron Samedi
Baron Samedi
Kinkyboy69
Baron Samedi
Level 55
God Stats
6W - 4L
1,787 SR
Queue Stats
111W - 135L
1,410 Elo+
Party 3
Izanami
Izanami
iElectra
Izanami
Level 65
God Stats
78W - 70L
1,524 SR
Queue Stats
580W - 657L
1,452 Elo+
Solo
Hun Batz
Hun Batz
raeghor
Hun Batz
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
12 / 5 / 6
16,626
616
21,221
24,860
10,762
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
RandaleRalph
Zhong Kui
20
7 / 2 / 6
16,478
610
20,561
21,809
18,139
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
16 / 4 / 7
16,523
612
21,317
17,556
7,389
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
20
4 / 2 / 16
15,452
572
22,971
10,522
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 3 / 15
13,657
506
9,009
23,114
24,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 0
13,554
502
7,802
14,993
6,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
Ivanovic2912
Ao Kuang
20
1 / 9 / 2
12,819
475
10,787
31,272
11,719
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Kinkyboy69
Baron Samedi
19
3 / 10 / 8
12,439
461
15,094
23,890
11,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
iElectra
Izanami
17
5 / 11 / 5
12,165
451
12,625
25,373
8,690
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
raeghor
Hun Batz
18
3 / 9 / 4
11,788
437
9,263
24,814
9,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
35
44
Kills
16
16
Deaths
44
50
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
L
Ao Kuang
Ivanovic2912
Ao Kuang
1
9
2
0.22
L
Baron Samedi
Kinkyboy69
Baron Samedi
3
10
8
0.7
W
Bakasura
12
5
6
3
W
Zhong Kui
RandaleRalph
Zhong Kui
7
2
6
5
W
16
4
7
4.88
L
Izanami
iElectra
Izanami
5
11
5
0.68
W
Nu Wa
4
2
16
6
L
Hun Batz
raeghor
Hun Batz
3
9
4
0.56
W
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,079
Damage
55,571
97,861
Taken
120,342
64,056
Mitigated
48,408
36,341
Healing
35,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,802
1,425
0
3,040
14,993
6,111
518
5,914
8,459
94,076
0
L
Ao Kuang
Ivanovic2912
Ao Kuang
10,787
2,408
0
13,758
31,272
11,719
650
21,084
9,642
88,246
0
L
Baron Samedi
Kinkyboy69
Baron Samedi
15,094
1,704
1,330
5,533
23,890
11,894
355
8,783
14,665
77,781
0
W
Bakasura
21,221
15,526
0
8,840
24,860
10,762
142
6,869
17,739
0
129,333
W
Zhong Kui
RandaleRalph
Zhong Kui
20,561
3,126
0
12,520
21,809
18,139
3,753
8,851
12,919
123,007
0
W
21,317
8,905
0
5,682
17,556
7,389
5,156
4,929
12,460
0
126,083
L
Izanami
iElectra
Izanami
12,625
9,055
270
5,808
25,373
8,690
0
7,244
17,840
0
82,999
W
Nu Wa
22,971
4,488
0
2,522
10,522
3,682
972
6,535
3,887
90,215
0
L
Hun Batz
raeghor
Hun Batz
9,263
2,278
0
5,462
24,814
9,994
441
8,175
16,333
0
89,467
W
9,009
340
1,882
4,895
23,114
24,084
629
9,335
13,306
49,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,736
Gold Earned
62,765
735
Minions Killed
711
0
Camps Cleared
0
2,476,561
Distance Traveled
2,182,753
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,554
502
195
7
0
430,001
6
L
Ao Kuang
12,819
475
139
5
0
430,912
1
L
Baron Samedi
12,439
461
108
4
0
422,003
12
W
Bakasura
16,626
616
172
6
0
546,369
1
W
Zhong Kui
16,478
610
215
8
0
465,521
4
W
Medusa
16,523
612
135
5
0
457,197
6
L
Izanami
12,165
451
142
5
0
395,286
7
W
Nu Wa
15,452
572
156
6
0
481,029
3
L
Hun Batz
11,788
437
127
5
0
504,551
1
W
Terra
13,657
506
57
2
0
526,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role