Player Matchup

Hachiman
Hachiman
AquariusNike
Hachiman
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,400 Elo+
Solo
Hel
Hel
ReaperZ000
Hel
Level 29
God Stats
11W - 25L
1,425 SR
Queue Stats
145W - 158L
1,367 Elo+
Solo
Hades
Hades
Sandnoodles
Hades
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 70L
1,420 Elo+
Solo
Izanami
Izanami
alfawolf100603
Izanami
Level 29
God Stats
4W - 3L
1,576 SR
Queue Stats
31W - 27L
1,471 Elo+
Solo
Zeus
Zeus
juanD5421
Zeus
Level 19
God Stats
10W - 20L
1,355 SR
Queue Stats
167W - 165L
1,476 Elo+
Solo
Team Averages
Level 23
1,471 SR
1,427 Elo+

VS

Team Averages
Level 22
1,469 SR
1,469 Elo+
Heimdallr
Heimdallr
ARTIFICIUS
Heimdallr
Level 8
God Stats
5W - 7L
1,493 SR
Queue Stats
13W - 11L
1,544 Elo+
Solo
Anubis
Anubis
Dovla778
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,301 Elo+
Party 1
Neith
Neith
LuckyPandaa
Neith
Level 24
God Stats
25W - 24L
1,554 SR
Queue Stats
229W - 220L
1,586 Elo+
Solo
Jormungandr
Jormungandr
blazeunt
Jormungandr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,436 Elo+
Solo
Horus
Horus
imyonko
Horus
Level 46
God Stats
1W - 1L
1,298 SR
Queue Stats
291W - 410L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AquariusNike
Hachiman
18
1 / 12 / 9
11,674
898
8,832
23,737
8,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
4 / 3 / 8
13,042
1,003
9,334
14,965
4,796
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
1 / 6 / 9
11,857
912
14,355
26,343
13,294
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 6 / 8
12,119
932
13,089
17,661
6,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
18
6 / 9 / 7
13,016
1,001
25,942
18,261
7,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ARTIFICIUS
Heimdallr
20
6 / 2 / 21
14,217
1,094
24,193
17,566
7,299
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
Dovla778
Anubis
19
8 / 5 / 14
13,128
1,010
10,629
13,000
6,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
18 / 1 / 13
15,777
1,214
41,596
15,810
6,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
blazeunt
Jormungandr
20
4 / 5 / 19
13,266
1,020
17,031
18,864
18,155
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Horus
imyonko
Horus
19
0 / 1 / 19
11,660
897
3,114
11,039
8,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
122
14
Kills
36
36
Deaths
14
41
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ARTIFICIUS
Heimdallr
6
2
21
8.25
L
Hachiman
AquariusNike
Hachiman
1
12
9
0.46
W
Anubis
Dovla778
Anubis
8
5
14
3
W
18
1
13
24.5
L
4
3
8
2.67
L
1
6
9
0.92
L
2
6
8
1
W
Jormungandr
blazeunt
Jormungandr
4
5
19
2.7
W
Horus
imyonko
Horus
0
1
19
9.5
L
Zeus
6
9
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,552
Damage
96,563
100,967
Taken
76,279
39,578
Mitigated
45,993
13,836
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ARTIFICIUS
Heimdallr
24,193
10,972
714
2,120
17,566
7,299
0
11,234
6,332
0
65,314
L
Hachiman
AquariusNike
Hachiman
8,832
3,732
0
1,120
23,737
8,015
0
5,267
18,286
0
31,336
W
Anubis
Dovla778
Anubis
10,629
1,009
537
832
13,000
6,415
0
7,814
5,186
26,477
0
W
41,596
24,368
0
4,232
15,810
6,114
0
9,281
6,529
0
65,916
L
9,334
1,376
1,544
3,304
14,965
4,796
0
7,301
7,664
41,434
0
L
14,355
2,104
751
4,342
26,343
13,294
0
6,145
19,903
29,923
0
L
13,089
8,613
0
2,775
17,661
6,191
0
4,514
13,147
0
36,597
W
Jormungandr
blazeunt
Jormungandr
17,031
4,274
0
0
18,864
18,155
0
14,527
4,337
38,166
0
W
Horus
imyonko
Horus
3,114
1,517
1,977
1,805
11,039
8,010
0
6,775
4,264
0
9,170
L
Zeus
25,942
2,929
0
0
18,261
7,282
0
4,433
13,828
49,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,708
Gold Earned
68,048
262
Minions Killed
269
10
Camps Cleared
5
1,193,582
Distance Traveled
1,135,648
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,217
1,094
105
8
1
239,251
2
L
Hachiman
11,674
898
52
4
0
216,971
0
W
Anubis
13,128
1,010
49
4
0
178,708
0
W
Neith
15,777
1,214
60
5
0
247,379
0
L
Hel
13,042
1,003
69
5
2
256,040
0
L
Hades
11,857
912
34
3
1
283,793
0
L
Izanami
12,119
932
56
4
4
214,523
0
W
Jormungandr
13,266
1,020
33
3
1
221,721
0
W
Horus
11,660
897
22
2
3
248,589
0
L
Zeus
13,016
1,001
51
4
3
222,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role