Player Matchup

Tyr
Tyr
Silver II
Hur4K4N
Tyr
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver V
Joozimak
Cthulhu
Silver V
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 32L
1,073 MMR
Solo
Anubis
Anubis
Silver IV
NashSkraf20
Anubis
Silver IV
Level 84
God Stats
31W - 48L
1,564 SR
Queue Stats
94W - 164L
1,141 MMR
Solo
Heimdallr
Heimdallr
Silver I
YagoCabezas
Heimdallr
Silver I
Level 52
God Stats
3W - 2L
1,153 SR
Queue Stats
269W - 277L
1,022 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
prats2
Tsukuyomi
Silver II
Level 45
God Stats
7W - 3L
1,553 SR
Queue Stats
78W - 81L
1,131 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 77
1,454 SR
1,173 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,477 SR
1,146 MMR
Medusa
Medusa
Silver II
Cecil53
Medusa
Silver II
Level 78
God Stats
3W - 4L
1,419 SR
Queue Stats
38W - 52L
1,050 MMR
Solo
Hercules
Hercules
Silver II
KRONOS99
Hercules
Silver II
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 129L
1,051 MMR
Solo
The Morrigan
The Morrigan
Silver III
Reanea
The Morrigan
Silver III
Level 44
God Stats
1W - 5L
1,425 SR
Queue Stats
54W - 81L
987 MMR
Solo
Ares
Ares
Silver I
alemoba
Ares
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver I
rougior
Ne Zha
Silver I
Level 146
God Stats
40W - 36L
1,539 SR
Queue Stats
332W - 345L
1,143 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
5 / 5 / 8
13,570
565
25,388
28,286
34,393
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Joozimak
Cthulhu
18
9 / 3 / 14
13,412
559
15,359
27,780
22,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
19
5 / 5 / 6
12,715
530
15,878
17,826
9,449
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
YagoCabezas
Heimdallr
20
8 / 6 / 9
13,467
561
17,272
21,135
9,538
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
prats2
Tsukuyomi
20
8 / 2 / 13
13,459
561
13,913
13,296
6,055
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
SetDanzaburouApolloScyllaPersephone

VS

Bans
Nu WaCupidCu ChulainnKumbhakarnaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cecil53
Medusa
18
0 / 8 / 9
11,363
473
10,491
19,654
8,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
KRONOS99
Hercules
19
4 / 6 / 4
12,301
513
13,460
27,241
39,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Morrigan
Reanea
The Morrigan
19
9 / 4 / 6
12,790
533
21,216
13,742
5,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
alemoba
Ares
16
3 / 8 / 8
11,006
459
11,049
27,010
25,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
rougior
Ne Zha
18
5 / 10 / 9
11,917
497
17,497
25,818
11,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
57
35
Kills
21
21
Deaths
36
50
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Medusa
Cecil53
Medusa
0
8
9
0.56
W
Tyr
5
5
8
1.8
W
Cthulhu
Joozimak
Cthulhu
9
3
14
5.33
L
Hercules
KRONOS99
Hercules
4
6
4
1
W
Anubis
5
5
6
1.6
L
The Morrigan
Reanea
The Morrigan
9
4
6
3
W
Heimdallr
YagoCabezas
Heimdallr
8
6
9
2.08
L
Ares
alemoba
Ares
3
8
8
0.88
W
Tsukuyomi
prats2
Tsukuyomi
8
2
13
7.25
L
Ne Zha
rougior
Ne Zha
5
10
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,810
Damage
73,713
108,323
Taken
113,465
81,903
Mitigated
91,094
37,277
Healing
29,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Cecil53
Medusa
10,491
5,357
0
5,409
19,654
8,139
618
5,662
13,992
0
85,068
W
Tyr
25,388
3,790
0
7,914
28,286
34,393
0
5,460
22,750
18,113
85,776
W
Cthulhu
Joozimak
Cthulhu
15,359
1,241
753
7,783
27,780
22,468
485
15,185
12,336
38,327
0
L
Hercules
KRONOS99
Hercules
13,460
4,408
0
9,029
27,241
39,809
331
4,776
22,465
2,062
71,448
W
Anubis
15,878
1,397
0
8,153
17,826
9,449
1,818
4,329
13,365
100,347
0
L
The Morrigan
Reanea
The Morrigan
21,216
2,994
780
1,569
13,742
5,958
420
5,547
8,120
79,978
0
W
Heimdallr
YagoCabezas
Heimdallr
17,272
8,911
0
8,031
21,135
9,538
2,477
6,597
14,390
0
97,488
L
Ares
alemoba
Ares
11,049
1,116
267
5,623
27,010
25,457
249
12,660
14,350
28,340
0
W
Tsukuyomi
prats2
Tsukuyomi
13,913
2,161
0
4,643
13,296
6,055
1,889
577
12,719
0
97,469
L
Ne Zha
rougior
Ne Zha
17,497
6,571
0
6,535
25,818
11,731
0
7,602
18,215
0
78,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,623
Gold Earned
59,377
594
Minions Killed
558
0
Camps Cleared
0
2,211,140
Distance Traveled
2,076,908
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,363
473
125
5
0
426,913
1
W
Tyr
13,570
565
152
6
0
433,244
7
W
Cthulhu
13,412
559
46
2
0
472,666
3
L
Hercules
12,301
513
138
6
0
385,605
6
W
Anubis
12,715
530
138
6
0
374,688
5
L
The Morrigan
12,790
533
141
6
0
438,566
0
W
Heimdallr
13,467
561
123
5
0
426,332
6
L
Ares
11,006
459
31
1
0
418,924
5
W
Tsukuyomi
13,459
561
135
6
0
504,210
2
L
Ne Zha
11,917
497
123
5
0
406,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role