Player Matchup

Achilles
Achilles
Danielhuddz
Achilles
Level 99
God Stats
13W - 19L
1,480 SR
Queue Stats
104W - 104L
1,514 Elo+
Party 1
Hades
Hades
JoronTheWise
Hades
Level 112
God Stats
0W - 1L
1,266 SR
Queue Stats
113W - 93L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
QueenOfCrazyX
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 107
1,415 SR
1,515 Elo+

VS

Team Averages
Level 90
1,500 SR
1,510 Elo+
Thor
Thor
Mrbanana327
Thor
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 15L
1,492 Elo+
Party 2
Chaac
Chaac
alexpan
Chaac
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,539 Elo+
Party 2
Merlin
Merlin
sm1147
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Danielhuddz
Achilles
11
4 / 3 / 4
8,944
639
6,976
9,045
6,139
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 7 / 8
8,985
642
6,957
10,500
6,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
QueenOfCrazyX
Danzaburou
12
5 / 3 / 4
9,573
684
5,620
9,948
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 6
9,837
703
4,128
9,129
4,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
alexpan
Chaac
14
3 / 3 / 10
9,873
705
12,659
15,583
8,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
sm1147
Merlin
14
5 / 5 / 4
9,937
710
9,524
7,238
2,251
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
11
Kills
13
13
Deaths
11
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
Danielhuddz
Achilles
4
3
4
2
L
2
7
8
0.86
W
5
3
6
2.67
L
Danzaburou
QueenOfCrazyX
Danzaburou
5
3
4
2.33
W
Chaac
alexpan
Chaac
3
3
10
2.67
W
Merlin
sm1147
Merlin
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,553
Damage
26,311
29,493
Taken
31,950
17,192
Mitigated
14,474
5,946
Healing
7,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Danielhuddz
Achilles
6,976
1,584
415
1,095
9,045
6,139
221
4,233
4,812
0
17,390
L
6,957
1,247
563
1,776
10,500
6,582
216
2,836
7,664
28,113
0
W
4,128
1,856
0
0
9,129
4,099
544
2,483
6,646
0
26,415
L
Danzaburou
QueenOfCrazyX
Danzaburou
5,620
1,389
0
2,097
9,948
4,471
502
2,464
7,484
0
29,781
W
Chaac
alexpan
Chaac
12,659
2,182
0
6,574
15,583
8,124
737
3,151
12,432
0
54,426
W
Merlin
sm1147
Merlin
9,524
1,098
0
569
7,238
2,251
1,225
1,485
5,753
38,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,502
Gold Earned
29,647
134
Minions Killed
175
0
Camps Cleared
0
702,134
Distance Traveled
744,510
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,944
639
19
1
0
246,348
4
L
Hades
8,985
642
62
4
0
214,891
3
W
Thor
9,837
703
34
2
0
246,624
3
L
Danzaburou
9,573
684
53
4
0
240,895
4
W
Chaac
9,873
705
85
6
0
264,938
1
W
Merlin
9,937
710
56
4
0
232,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role