Player Matchup

King Arthur
King Arthur
Manz_Jeff
King Arthur
Level 48
God Stats
19W - 25L
1,427 SR
Queue Stats
147W - 164L
1,507 Elo+
Party 1
Set
Set
Mikelburton07
Set
Level 17
God Stats
19W - 19L
1,643 SR
Queue Stats
101W - 148L
1,436 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Senju_Kaden
Cu Chulainn
Level 26
God Stats
26W - 29L
1,518 SR
Queue Stats
151W - 188L
1,490 Elo+
Party 1
Ullr
Ullr
lulbariii
Ullr
Level 25
God Stats
2W - 2L
1,759 SR
Queue Stats
165W - 212L
1,537 Elo+
Party 1
Skadi
Skadi
thecross_slasher
Skadi
Level 11
God Stats
13W - 21L
1,793 SR
Queue Stats
109W - 153L
1,538 Elo+
Party 1
Team Averages
Level 25
1,628 SR
1,502 Elo+

VS

Team Averages
Level 12
1,309 SR
1,279 Elo+
Thor
Thor
Bazanta06
Thor
Level 19
God Stats
4W - 7L
1,319 SR
Queue Stats
367W - 406L
1,331 Elo+
Party 2
Scylla
Scylla
Neto_RomanBR
Scylla
Level 13
God Stats
1W - 6L
1,105 SR
Queue Stats
4W - 14L
1,186 Elo+
Party 3
Chiron
Chiron
Reinols28
Chiron
Level 17
God Stats
16W - 15L
1,486 SR
Queue Stats
405W - 471L
1,365 Elo+
Party 2
Guan Yu
Guan Yu
ST_Sicky
Guan Yu
Level 7
God Stats
1W - 2L
1,376 SR
Queue Stats
1W - 8L
1,205 Elo+
Party 3
Yemoja
Yemoja
srbolinho_NTC
Yemoja
Level 5
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 3L
1,309 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Manz_Jeff
King Arthur
17
18 / 1 / 4
10,986
610
14,792
16,321
8,799
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
12 / 4 / 8
10,071
560
13,306
12,415
4,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Senju_Kaden
Cu Chulainn
15
3 / 0 / 3
9,832
546
3,983
8,599
7,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
12
2 / 2 / 7
8,443
469
4,105
7,135
2,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 3 / 12
9,317
518
10,311
9,411
3,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
1 / 6 / 1
7,096
394
5,436
11,098
3,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
11
4 / 10 / 1
7,846
436
7,063
12,837
3,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chiron
Reinols28
Chiron
9
4 / 5 / 0
6,866
381
3,348
5,408
1,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
ST_Sicky
Guan Yu
8
1 / 15 / 1
6,124
340
4,143
16,643
9,145
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 9 / 1
5,849
325
1,131
11,442
4,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
14
42
Kills
10
10
Deaths
45
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
1
6
1
0.25
W
King Arthur
Manz_Jeff
King Arthur
18
1
4
20
W
12
4
8
4
L
Scylla
4
10
1
0.45
L
Chiron
Reinols28
Chiron
4
5
0
0.8
L
Guan Yu
ST_Sicky
Guan Yu
1
15
1
0.1
W
Cu Chulainn
Senju_Kaden
Cu Chulainn
3
0
3
4.5
W
Ullr
2
2
7
2.75
L
0
9
1
0.06
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,497
Damage
21,121
53,881
Taken
57,428
27,253
Mitigated
21,996
15,148
Healing
4,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
5,436
764
0
0
11,098
3,791
330
0
10,921
0
30,113
W
King Arthur
Manz_Jeff
King Arthur
14,792
1,564
0
5,324
16,321
8,799
1,682
859
15,452
0
59,116
W
13,306
5,489
283
3,347
12,415
4,968
987
2,965
9,440
6
50,660
L
Scylla
7,063
1,526
0
1,238
12,837
3,315
878
0
12,643
30,571
0
L
Chiron
Reinols28
Chiron
3,348
1,671
28
877
5,408
1,197
0
0
5,408
0
14,160
L
Guan Yu
ST_Sicky
Guan Yu
4,143
1,119
177
368
16,643
9,145
227
0
16,443
0
14,244
W
Cu Chulainn
Senju_Kaden
Cu Chulainn
3,983
321
0
3,162
8,599
7,008
2,799
996
7,545
82
52,100
W
Ullr
4,105
1,667
234
1,363
7,135
2,526
797
0
7,135
0
27,694
L
1,131
492
581
1,534
11,442
4,548
92
6
11,401
7,563
0
W
10,311
6,376
0
1,435
9,411
3,952
2,523
3,286
6,115
0
37,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,649
Gold Earned
33,781
389
Minions Killed
149
0
Camps Cleared
0
1,509,404
Distance Traveled
1,390,610
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,096
394
58
3
0
322,865
0
W
King Arthur
10,986
610
80
4
0
367,308
2
W
Set
10,071
560
79
4
0
366,999
0
L
Scylla
7,846
436
36
2
0
252,009
2
L
Chiron
6,866
381
23
1
0
169,661
0
L
Guan Yu
6,124
340
14
1
0
375,170
1
W
Cu Chulainn
9,832
546
119
7
0
250,047
0
W
Ullr
8,443
469
50
3
0
279,884
1
L
Yemoja
5,849
325
18
1
0
270,905
2
W
Skadi
9,317
518
61
3
0
245,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role