Player Matchup

Cerberus
Cerberus
GMiranda2408
Cerberus
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
322W - 326L
1,323 Elo+
Solo
Cu Chulainn
Cu Chulainn
IISkayrox
Cu Chulainn
Level 24
God Stats
19W - 24L
1,475 SR
Queue Stats
101W - 169L
1,297 Elo+
Party 1
Mercury
Mercury
NachoLag-
Mercury
Level 28
God Stats
7W - 16L
1,454 SR
Queue Stats
112W - 190L
1,333 Elo+
Party 1
Janus
Janus
lautaro0423
Janus
Level 29
God Stats
13W - 16L
1,593 SR
Queue Stats
109W - 144L
1,341 Elo+
Party 1
Hachiman
Hachiman
llAccuratx
Hachiman
Level 29
God Stats
25W - 43L
1,380 SR
Queue Stats
145W - 207L
1,304 Elo+
Party 1
Team Averages
Level 26
1,480 SR
1,320 Elo+

VS

Team Averages
Level 30
1,468 SR
1,208 Elo+
Baron Samedi
Baron Samedi
ATRAIN0789
Baron Samedi
Level 68
God Stats
9W - 8L
1,530 SR
Queue Stats
355W - 441L
1,337 Elo+
Party 2
Ullr
Ullr
CoinStingray230
Ullr
Level 28
God Stats
35W - 64L
1,291 SR
Queue Stats
165W - 235L
1,230 Elo+
Party 2
Thanatos
Thanatos
HundredthGod865
Thanatos
Level 16
God Stats
4W - 3L
1,516 SR
Queue Stats
12W - 21L
1,198 Elo+
Party 2
Artio
Artio
Jamie6066
Artio
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 47L
1,127 Elo+
Party 2
Bellona
Bellona
arandompersons
Bellona
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 20L
1,150 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GMiranda2408
Cerberus
14
5 / 1 / 11
10,178
509
7,956
13,208
9,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
IISkayrox
Cu Chulainn
17
6 / 3 / 6
10,647
532
9,668
17,862
14,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
NachoLag-
Mercury
17
6 / 0 / 6
10,797
540
6,727
11,858
5,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
8 / 1 / 7
11,306
565
16,144
9,194
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
llAccuratx
Hachiman
16
7 / 1 / 10
10,620
531
10,733
10,130
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ATRAIN0789
Baron Samedi
14
1 / 3 / 0
8,250
413
10,266
13,097
6,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 5 / 0
8,690
435
4,452
9,780
3,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
12
1 / 9 / 0
7,664
383
6,026
15,671
6,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Jamie6066
Artio
11
0 / 10 / 3
7,316
366
4,699
21,324
15,419
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 6 / 0
9,235
462
5,335
13,256
11,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
9
32
Kills
6
6
Deaths
33
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ATRAIN0789
Baron Samedi
1
3
0
0.33
L
2
5
0
0.4
W
Cerberus
GMiranda2408
Cerberus
5
1
11
10.5
L
Thanatos
1
9
0
0.11
W
Cu Chulainn
IISkayrox
Cu Chulainn
6
3
6
3
L
Artio
Jamie6066
Artio
0
10
3
0.15
W
Mercury
NachoLag-
Mercury
6
0
6
9
L
2
6
0
0.33
W
8
1
7
11.5
W
Hachiman
llAccuratx
Hachiman
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,228
Damage
30,778
62,252
Taken
73,128
36,511
Mitigated
43,112
13,554
Healing
13,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ATRAIN0789
Baron Samedi
10,266
815
302
3,040
13,097
6,314
0
8,764
3,943
32,249
0
L
4,452
2,270
0
1,728
9,780
3,211
2,405
2,387
7,361
0
47,261
W
Cerberus
GMiranda2408
Cerberus
7,956
788
0
2,803
13,208
9,727
546
2,970
8,640
29,100
0
L
Thanatos
6,026
697
0
6,134
15,671
6,484
0
5,146
10,216
0
46,019
W
Cu Chulainn
IISkayrox
Cu Chulainn
9,668
1,958
0
3,785
17,862
14,804
3,072
3,077
14,535
11,330
51,520
L
Artio
Jamie6066
Artio
4,699
927
157
1,463
21,324
15,419
395
6,661
14,477
18,344
0
W
Mercury
NachoLag-
Mercury
6,727
3,931
0
1,134
11,858
5,281
1,339
2,744
8,898
0
61,896
L
5,335
2,010
0
674
13,256
11,684
42
2,107
11,085
0
37,079
W
16,144
1,070
0
1,040
9,194
3,235
2,391
2,991
5,861
76,105
0
W
Hachiman
llAccuratx
Hachiman
10,733
4,489
0
4,792
10,130
3,464
2,356
2,173
7,877
0
55,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,548
Gold Earned
41,155
478
Minions Killed
321
0
Camps Cleared
0
2,017,338
Distance Traveled
1,747,352
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,250
413
48
2
0
334,848
0
L
Ullr
8,690
435
94
5
0
350,284
0
W
Cerberus
10,178
509
55
3
0
399,450
0
L
Thanatos
7,664
383
74
4
0
361,380
0
W
Cu Chulainn
10,647
532
99
5
0
398,681
3
L
Artio
7,316
366
16
1
0
346,063
2
W
Mercury
10,797
540
98
5
0
486,846
7
L
Bellona
9,235
462
89
4
0
354,777
1
W
Janus
11,306
565
132
7
0
411,144
2
W
Hachiman
10,620
531
94
5
0
321,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role