Player Matchup

Raijin
Raijin
Andufala
Raijin
Level 29
God Stats
12W - 20L
1,416 SR
Queue Stats
301W - 229L
1,482 Elo+
Party 2
Izanami
Izanami
DebtiArmil
Izanami
Level 28
God Stats
50W - 48L
1,578 SR
Queue Stats
174W - 166L
1,487 Elo+
Party 2
Arachne
Arachne
KateFlynn182
Arachne
Level 28
God Stats
20W - 19L
1,632 SR
Queue Stats
277W - 256L
1,530 Elo+
Solo
Kukulkan
Kukulkan
Soul Haywire
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,651 Elo+
Party 3
Cthulhu
Cthulhu
Soul Str4y
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,651 Elo+
Party 3
Team Averages
Level 24
1,525 SR
1,560 Elo+

VS

Team Averages
Level 20
1,442 SR
1,431 Elo+
Sun Wukong
Sun Wukong
C4D33N631
Sun Wukong
Level 21
God Stats
2W - 1L
1,488 SR
Queue Stats
33W - 25L
1,511 Elo+
Party 1
Danzaburou
Danzaburou
HF927
Danzaburou
Level 7
God Stats
6W - 1L
1,309 SR
Queue Stats
8W - 5L
1,324 Elo+
Solo
Bakasura
Bakasura
Honners123
Bakasura
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 22L
1,550 Elo+
Solo
Nemesis
Nemesis
Lg4lKuraiTenshi
Nemesis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,437 Elo+
Party 1
Anubis
Anubis
life-hacks0o0
Anubis
Level 26
God Stats
36W - 32L
1,412 SR
Queue Stats
77W - 93L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Andufala
Raijin
16
2 / 6 / 8
10,029
1,003
13,045
12,899
4,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
DebtiArmil
Izanami
16
2 / 5 / 7
9,714
971
13,447
13,890
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
KateFlynn182
Arachne
16
6 / 3 / 2
10,654
1,065
7,781
13,473
4,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
Soul Haywire
Kukulkan
15
1 / 5 / 4
9,333
933
9,330
7,646
3,096
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Soul Str4y
Cthulhu
15
1 / 7 / 6
9,296
930
6,978
16,425
14,940
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

165

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
C4D33N631
Sun Wukong
17
6 / 0 / 10
11,124
1,112
7,605
10,327
7,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
HF927
Danzaburou
17
4 / 0 / 14
11,086
1,109
13,599
7,501
3,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Honners123
Bakasura
17
9 / 4 / 10
11,612
1,161
15,909
12,548
4,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 3 / 8
9,992
999
9,719
11,651
4,479
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
4 / 5 / 8
10,736
1,074
14,185
13,230
6,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
76
12
Kills
26
26
Deaths
12
27
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Raijin
Andufala
Raijin
2
6
8
1
W
Sun Wukong
C4D33N631
Sun Wukong
6
0
10
11
L
Izanami
DebtiArmil
Izanami
2
5
7
1.1
W
Danzaburou
HF927
Danzaburou
4
0
14
11
W
Bakasura
Honners123
Bakasura
9
4
10
3.5
L
Arachne
KateFlynn182
Arachne
6
3
2
2.33
W
3
3
8
2.33
L
Kukulkan
Soul Haywire
Kukulkan
1
5
4
0.6
L
Cthulhu
Soul Str4y
Cthulhu
1
7
6
0.57
W
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,581
Damage
61,017
64,333
Taken
55,257
32,069
Mitigated
27,125
4,684
Healing
8,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Andufala
Raijin
13,045
1,575
0
0
12,899
4,405
0
2,405
9,408
29,252
0
W
Sun Wukong
C4D33N631
Sun Wukong
7,605
2,320
0
839
10,327
7,814
0
4,973
5,212
0
34,125
L
Izanami
DebtiArmil
Izanami
13,447
9,994
0
833
13,890
4,669
0
2,807
10,523
0
30,915
W
Danzaburou
HF927
Danzaburou
13,599
6,864
0
2,371
7,501
3,061
0
6,016
1,369
0
44,298
W
Bakasura
Honners123
Bakasura
15,909
11,509
147
1,397
12,548
4,781
0
4,615
7,731
0
18,452
L
Arachne
KateFlynn182
Arachne
7,781
6,278
0
2,052
13,473
4,959
0
2,102
10,703
0
14,943
W
9,719
3,054
0
740
11,651
4,479
0
5,846
5,575
0
19,930
L
Kukulkan
Soul Haywire
Kukulkan
9,330
1,347
0
342
7,646
3,096
0
1,123
6,358
44,345
0
L
Cthulhu
Soul Str4y
Cthulhu
6,978
949
713
744
16,425
14,940
0
5,748
10,159
16,187
0
W
14,185
417
0
3,121
13,230
6,990
0
6,948
6,017
38,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,026
Gold Earned
54,550
198
Minions Killed
226
3
Camps Cleared
12
890,527
Distance Traveled
984,242
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,029
1,003
35
4
0
170,229
0
W
Sun Wukong
11,124
1,112
82
8
2
229,286
0
L
Izanami
9,714
971
37
4
1
172,562
2
W
Danzaburou
11,086
1,109
54
5
3
198,997
0
W
Bakasura
11,612
1,161
18
2
1
186,487
0
L
Arachne
10,654
1,065
12
1
1
214,378
1
W
Nemesis
9,992
999
11
1
5
202,320
2
L
Kukulkan
9,333
933
89
9
1
163,728
0
L
Cthulhu
9,296
930
25
3
0
169,630
2
W
Anubis
10,736
1,074
61
6
1
167,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role