Player Matchup

Chaac
Chaac
 
Chaac
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
MadGones
Eset
Level 25
God Stats
13W - 11L
1,432 SR
Queue Stats
84W - 86L
1,513 Elo+
Party 2
Ares
Ares
Mr-Mitche
Ares
Level 14
God Stats
3W - 3L
1,410 SR
Queue Stats
33W - 25L
1,598 Elo+
Party 2
Izanami
Izanami
Sans-Gluten
Izanami
Level 61
God Stats
73W - 67L
1,578 SR
Queue Stats
88W - 99L
1,490 Elo+
Party 2
Ratatoskr
Ratatoskr
tactic38
Ratatoskr
Level 27
God Stats
26W - 26L
1,637 SR
Queue Stats
52W - 52L
1,457 Elo+
Party 2
Team Averages
Level 28
1,511 SR
1,512 Elo+

VS

Team Averages
Level 17
1,401 SR
1,553 Elo+
Ymir
Ymir
JackHamill
Ymir
Level 25
God Stats
40W - 33L
1,500 SR
Queue Stats
242W - 215L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
MiszCzuNiu5018
Kukulkan
Level 6
God Stats
2W - 3L
1,296 SR
Queue Stats
7W - 5L
1,629 Elo+
Solo
Heimdallr
Heimdallr
junkiePT
Heimdallr
Level 29
God Stats
5W - 6L
1,361 SR
Queue Stats
134W - 137L
1,501 Elo+
Solo
Amaterasu
Amaterasu
mzd12
Amaterasu
Level 18
God Stats
7W - 8L
1,565 SR
Queue Stats
301W - 263L
1,526 Elo+
Party 1
Set
Set
prn-piranha
Set
Level 6
God Stats
14W - 24L
1,284 SR
Queue Stats
59W - 61L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
7 / 1 / 3
12,602
573
17,620
28,585
27,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eset
17
7 / 5 / 6
11,709
532
16,632
16,209
6,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
16
2 / 6 / 6
10,022
456
4,090
18,767
14,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Sans-Gluten
Izanami
17
3 / 2 / 8
11,087
504
18,554
16,379
6,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
tactic38
Ratatoskr
20
12 / 1 / 1
13,237
602
20,274
23,015
12,803
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 4
9,480
431
7,776
21,161
16,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
15
2 / 7 / 4
9,483
431
9,881
11,489
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
junkiePT
Heimdallr
15
4 / 7 / 3
10,210
464
18,294
22,481
7,770
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
mzd12
Amaterasu
16
1 / 4 / 1
9,781
445
7,212
24,670
13,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 8 / 1
7,805
355
2,917
12,323
4,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
31
Kills
13
15
Deaths
31
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
1
3
8.5
L
5
5
4
1.4
W
Eset
7
5
6
2
L
Kukulkan
2
7
4
0.57
W
Ares
2
6
6
0.83
W
Izanami
Sans-Gluten
Izanami
3
2
8
3.5
L
Heimdallr
junkiePT
Heimdallr
4
7
3
0.79
L
Amaterasu
mzd12
Amaterasu
1
4
1
0.38
L
1
8
1
0.19
W
Ratatoskr
tactic38
Ratatoskr
12
1
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,170
Damage
46,080
102,955
Taken
92,124
68,132
Mitigated
46,429
39,613
Healing
17,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,620
3,408
0
15,755
28,585
27,758
2,419
2,533
25,446
0
95,838
L
7,776
810
417
4,078
21,161
16,318
432
6,414
14,505
31,795
0
W
Eset
16,632
1,180
458
4,677
16,209
6,512
1,799
5,165
10,437
69,189
0
L
Kukulkan
9,881
236
0
375
11,489
4,338
0
4,254
6,963
38,285
0
W
Ares
4,090
229
377
3,205
18,767
14,732
549
4,898
13,729
26,129
0
W
Izanami
Sans-Gluten
Izanami
18,554
13,212
0
3,649
16,379
6,327
5,210
1,416
14,708
0
95,966
L
Heimdallr
junkiePT
Heimdallr
18,294
13,424
0
6,431
22,481
7,770
374
4,903
17,316
0
67,545
L
Amaterasu
mzd12
Amaterasu
7,212
4,001
0
6,255
24,670
13,337
828
2,084
22,513
133
39,419
L
2,917
1,468
0
440
12,323
4,666
0
2,133
10,105
0
30,774
W
Ratatoskr
tactic38
Ratatoskr
20,274
12,466
0
11,492
23,015
12,803
662
2,525
20,273
0
115,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,657
Gold Earned
46,759
610
Minions Killed
375
0
Camps Cleared
0
2,197,358
Distance Traveled
1,888,189
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,602
573
161
7
0
455,680
2
L
Ymir
9,480
431
48
2
0
390,884
3
W
Eset
11,709
532
120
5
0
422,301
2
L
Kukulkan
9,483
431
78
4
0
445,076
0
W
Ares
10,022
456
32
1
0
441,253
0
W
Izanami
11,087
504
139
6
0
446,362
3
L
Heimdallr
10,210
464
118
5
0
376,066
3
L
Amaterasu
9,781
445
88
4
0
382,708
0
L
Set
7,805
355
43
2
0
293,455
2
W
Ratatoskr
13,237
602
158
7
0
431,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role