Player Matchup

Cernunnos
Cernunnos
Angelo_W7
Cernunnos
Level 21
God Stats
11W - 12L
1,500 SR
Queue Stats
43W - 62L
1,163 Elo+
Solo
Cthulhu
Cthulhu
BaianoVL
Cthulhu
Level 26
God Stats
5W - 6L
1,402 SR
Queue Stats
109W - 112L
1,404 Elo+
Party 2
Jormungandr
Jormungandr
JJJonson
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 13L
1,548 Elo+
Party 2
Neith
Neith
KurosakiFrance
Neith
Level 15
God Stats
17W - 19L
1,520 SR
Queue Stats
34W - 39L
1,448 Elo+
Party 2
Cabrakan
Cabrakan
tiagozoks
Cabrakan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 60L
1,448 Elo+
Party 2
Team Averages
Level 22
1,484 SR
1,402 Elo+

VS

Team Averages
Level 23
1,498 SR
1,509 Elo+
Persephone
Persephone
CometaCarmesin
Persephone
Level 17
God Stats
74W - 44L
1,553 SR
Queue Stats
97W - 59L
1,493 Elo+
Party 3
Cerberus
Cerberus
Depressorion
Cerberus
Level 22
God Stats
8W - 12L
1,500 SR
Queue Stats
115W - 78L
1,649 Elo+
Party 1
Sol
Sol
Hysath
Sol
Level 26
God Stats
11W - 10L
1,394 SR
Queue Stats
144W - 119L
1,525 Elo+
Party 1
Hera
Hera
HyuugaisGREAT
Hera
Level 23
God Stats
51W - 18L
1,645 SR
Queue Stats
130W - 91L
1,491 Elo+
Party 3
Merlin
Merlin
Wicann_
Merlin
Level 28
God Stats
69W - 79L
1,396 SR
Queue Stats
137W - 170L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Angelo_W7
Cernunnos
18
5 / 9 / 6
12,677
975
15,763
18,163
5,817
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
BaianoVL
Cthulhu
19
7 / 9 / 9
14,100
1,085
16,460
34,749
29,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
JJJonson
Jormungandr
16
0 / 3 / 7
10,546
811
3,123
7,304
5,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
2 / 9 / 10
12,059
928
11,397
17,033
5,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cabrakan
tiagozoks
Cabrakan
19
5 / 7 / 8
13,192
1,015
21,954
27,714
32,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CometaCarmesin
Persephone
20
7 / 2 / 22
13,772
1,059
21,664
8,327
3,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Depressorion
Cerberus
19
6 / 3 / 21
13,704
1,054
8,550
23,325
25,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sol
Hysath
Sol
20
8 / 6 / 24
13,716
1,055
29,069
16,724
6,301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 5 / 15
15,672
1,206
22,128
12,605
4,715
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Wicann_
Merlin
18
2 / 3 / 13
11,656
897
13,220
12,539
4,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
132
19
Kills
37
37
Deaths
19
40
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Angelo_W7
Cernunnos
5
9
6
0.89
L
Cthulhu
BaianoVL
Cthulhu
7
9
9
1.28
W
Persephone
CometaCarmesin
Persephone
7
2
22
9
W
Cerberus
Depressorion
Cerberus
6
3
21
5.5
W
Sol
Hysath
Sol
8
6
24
3.33
W
14
5
15
4.3
L
Jormungandr
JJJonson
Jormungandr
0
3
7
1.17
L
2
9
10
0.78
W
Merlin
Wicann_
Merlin
2
3
13
2.83
L
Cabrakan
tiagozoks
Cabrakan
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,697
Damage
94,631
104,963
Taken
73,520
78,303
Mitigated
44,648
4,278
Healing
6,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Angelo_W7
Cernunnos
15,763
6,789
0
1,494
18,163
5,817
0
16,453
1,710
0
45,154
L
Cthulhu
BaianoVL
Cthulhu
16,460
1,542
59
1,283
34,749
29,063
0
30,583
2,969
36,184
0
W
Persephone
CometaCarmesin
Persephone
21,664
2,986
0
1,607
8,327
3,352
0
4,963
3,212
46,613
0
W
Cerberus
Depressorion
Cerberus
8,550
383
0
2,539
23,325
25,340
0
8,378
14,797
19,514
0
W
Sol
Hysath
Sol
29,069
9,495
0
2,422
16,724
6,301
0
9,393
7,131
42,884
0
W
22,128
5,435
0
0
12,605
4,715
0
8,521
3,984
50,117
0
L
Jormungandr
JJJonson
Jormungandr
3,123
1,101
0
0
7,304
5,044
0
6,487
817
11,355
0
L
11,397
7,275
0
627
17,033
5,901
0
16,334
699
0
23,259
W
Merlin
Wicann_
Merlin
13,220
762
0
40
12,539
4,940
0
9,606
2,858
26,269
0
L
Cabrakan
tiagozoks
Cabrakan
21,954
3,817
0
815
27,714
32,478
0
24,774
2,940
44,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,574
Gold Earned
68,520
187
Minions Killed
228
5
Camps Cleared
3
939,449
Distance Traveled
1,054,931
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,677
975
34
3
3
194,895
3
L
Cthulhu
14,100
1,085
55
4
0
261,517
0
W
Persephone
13,772
1,059
77
6
0
202,350
0
W
Cerberus
13,704
1,054
12
1
0
217,058
0
W
Sol
13,716
1,055
28
2
1
209,332
0
W
Hera
15,672
1,206
81
6
1
202,651
3
L
Jormungandr
10,546
811
15
1
1
88,934
0
L
Neith
12,059
928
16
1
0
158,741
0
W
Merlin
11,656
897
30
2
1
223,540
0
L
Cabrakan
13,192
1,015
67
5
1
235,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role