Player Matchup

Cerberus
Cerberus
Platinum I
Dima_Jancza
Cerberus
Platinum I
Level 140
God Stats
1W - 1L
1,754 SR
Queue Stats
81W - 70L
2,020 MMR
Party 1
Kali
Kali
Diamond V
MyNaymJeff
Kali
Diamond V
Level 156
God Stats
14W - 10L
1,706 SR
Queue Stats
268W - 242L
2,069 MMR
Solo
Hel
Hel
Platinum III
SAAAWR-
Hel
Platinum III
Level 124
God Stats
2W - 1L
1,885 SR
Queue Stats
189W - 172L
2,099 MMR
Solo
Chaac
Chaac
Diamond V
Shαkur
Chaac
Diamond V
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Masters
coolnezzzz
Xbalanque
Masters
Level 160
God Stats
43W - 35L
1,721 SR
Queue Stats
1,126W - 1,121L
2,084 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,713 SR
1,954 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,662 SR
1,947 MMR
Nu Wa
Nu Wa
Platinum II
Beefdog-
Nu Wa
Platinum II
Level 139
God Stats
9W - 4L
1,726 SR
Queue Stats
138W - 121L
1,986 MMR
Party 2
Guan Yu
Guan Yu
Platinum I
McTussen
Guan Yu
Platinum I
Level 153
God Stats
3W - 1L
1,879 SR
Queue Stats
99W - 96L
2,126 MMR
Party 2
Awilix
Awilix
Diamond V
MichaelOh
Awilix
Diamond V
Level 156
God Stats
0W - 2L
1,531 SR
Queue Stats
64W - 45L
2,011 MMR
Solo
Bacchus
Bacchus
Masters
Mìsa
Bacchus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum III
vSquezy
Ullr
Platinum III
Level 54
God Stats
5W - 4L
1,675 SR
Queue Stats
48W - 36L
2,110 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dima_Jancza
Cerberus
18
4 / 3 / 10
12,561
571
10,694
20,751
22,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
6 / 0 / 7
13,576
617
9,251
14,763
8,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hel
19
4 / 3 / 4
12,450
566
9,086
13,244
5,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Shαkur
Chaac
20
3 / 1 / 8
14,470
658
17,295
15,903
15,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
coolnezzzz
Xbalanque
20
6 / 2 / 7
14,628
665
16,120
15,095
5,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AthenaSetApolloTiamatJanus

VS

Bans
AphroditeCu ChulainnSusanoTsukuyomiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Beefdog-
Nu Wa
17
2 / 4 / 4
10,389
472
14,261
13,244
4,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
McTussen
Guan Yu
17
2 / 4 / 1
10,397
473
6,092
20,156
26,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
MichaelOh
Awilix
17
3 / 7 / 2
10,002
455
8,068
16,846
7,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Mìsa
Bacchus
14
0 / 4 / 4
9,100
414
5,895
17,129
14,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Ullr
vSquezy
Ullr
14
2 / 5 / 0
9,187
418
5,498
11,713
3,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
23
Kills
9
9
Deaths
24
36
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Beefdog-
Nu Wa
2
4
4
1
W
Cerberus
Dima_Jancza
Cerberus
4
3
10
3
L
Guan Yu
McTussen
Guan Yu
2
4
1
0.63
L
Awilix
MichaelOh
Awilix
3
7
2
0.57
W
6
0
7
9.5
L
Bacchus
Mìsa
Bacchus
0
4
4
0.5
W
Hel
4
3
4
2
W
Chaac
Shαkur
Chaac
3
1
8
7
W
Xbalanque
coolnezzzz
Xbalanque
6
2
7
4.75
L
Ullr
vSquezy
Ullr
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,446
Damage
39,814
79,756
Taken
79,088
57,751
Mitigated
55,735
39,646
Healing
15,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Beefdog-
Nu Wa
14,261
4,312
0
2,142
13,244
4,130
82
6,951
6,067
86,819
0
W
Cerberus
Dima_Jancza
Cerberus
10,694
675
0
5,134
20,751
22,069
177
6,063
13,564
45,545
0
L
Guan Yu
McTussen
Guan Yu
6,092
1,506
277
5,758
20,156
26,359
0
1,747
18,399
0
65,224
L
Awilix
MichaelOh
Awilix
8,068
2,884
0
4,127
16,846
7,118
0
4,254
12,526
0
76,399
W
9,251
4,498
0
6,124
14,763
8,895
2,630
3,426
11,215
0
113,140
L
Bacchus
Mìsa
Bacchus
5,895
456
0
1,765
17,129
14,397
0
4,794
12,224
30,190
0
W
Hel
9,086
311
6,529
6,919
13,244
5,303
1,016
5,165
7,815
95,200
0
W
Chaac
Shαkur
Chaac
17,295
6,146
0
9,294
15,903
15,645
5,188
2,743
13,032
0
107,569
W
Xbalanque
coolnezzzz
Xbalanque
16,120
8,514
0
5,646
15,095
5,839
6,995
2,143
12,848
0
130,413
L
Ullr
vSquezy
Ullr
5,498
2,809
0
998
11,713
3,731
0
1,617
10,092
0
53,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,685
Gold Earned
49,075
777
Minions Killed
606
0
Camps Cleared
0
2,169,718
Distance Traveled
1,988,704
25
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,389
472
183
8
0
379,050
6
W
Cerberus
12,561
571
79
4
0
383,783
8
L
Guan Yu
10,397
473
143
7
0
431,771
8
L
Awilix
10,002
455
124
6
0
459,052
2
W
Kali
13,576
617
141
6
0
517,099
5
L
Bacchus
9,100
414
42
2
0
431,480
10
W
Hel
12,450
566
185
8
0
428,742
4
W
Chaac
14,470
658
172
8
0
451,898
4
W
Xbalanque
14,628
665
200
9
0
388,196
4
L
Ullr
9,187
418
114
5
0
287,351
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role