Player Matchup

Fenrir
Fenrir
Bigdawgg916
Fenrir
Level 29
God Stats
4W - 1L
1,535 SR
Queue Stats
283W - 288L
1,570 Elo+
Solo
Discordia
Discordia
Sebastér
Discordia
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,829 Elo+
Party 2
Hou Yi
Hou Yi
XxJustBxX
Hou Yi
Level 17
God Stats
3W - 0L
1,596 SR
Queue Stats
10W - 3L
1,658 Elo+
Party 2
Team Averages
Level 20
1,544 SR
1,686 Elo+

VS

Team Averages
Level 38
1,694 SR
1,628 Elo+
Zhong Kui
Zhong Kui
GhostlyMike952
Zhong Kui
Level 26
God Stats
3W - 5L
1,499 SR
Queue Stats
11W - 18L
1,300 Elo+
Solo
Sobek
Sobek
MisterAFK
Sobek
Level 20
God Stats
4W - 2L
1,692 SR
Queue Stats
456W - 278L
1,710 Elo+
Party 1
Izanami
Izanami
OofSiPapi
Izanami
Level 69
God Stats
52W - 18L
1,891 SR
Queue Stats
87W - 32L
1,874 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
4 / 0 / 4
7,219
722
3,755
3,866
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Sebastér
Discordia
11
2 / 0 / 5
7,045
705
7,365
3,083
937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
XxJustBxX
Hou Yi
10
3 / 2 / 4
7,141
714
5,699
8,161
2,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GhostlyMike952
Zhong Kui
10
1 / 2 / 1
6,503
650
4,081
6,708
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
MisterAFK
Sobek
9
0 / 4 / 2
6,513
651
3,392
8,816
8,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
OofSiPapi
Izanami
10
1 / 3 / 0
6,513
651
2,943
5,849
1,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
9
Kills
2
2
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
0
4
6
L
Zhong Kui
GhostlyMike952
Zhong Kui
1
2
1
0.75
L
Sobek
MisterAFK
Sobek
0
4
2
0.25
L
Izanami
OofSiPapi
Izanami
1
3
0
0.33
W
Discordia
Sebastér
Discordia
2
0
5
4.5
W
Hou Yi
XxJustBxX
Hou Yi
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,819
Damage
10,416
15,110
Taken
21,373
5,382
Mitigated
13,749
4,014
Healing
4,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
3,755
561
0
918
3,866
1,682
0
1,408
2,458
0
15,710
L
Zhong Kui
GhostlyMike952
Zhong Kui
4,081
1,192
0
1,825
6,708
3,851
0
2,674
4,034
26,728
0
L
Sobek
MisterAFK
Sobek
3,392
75
0
2,300
8,816
8,158
0
2,358
6,458
16,916
0
L
Izanami
OofSiPapi
Izanami
2,943
1,806
0
637
5,849
1,740
0
2,427
3,422
0
23,285
W
Discordia
Sebastér
Discordia
7,365
1,058
0
634
3,083
937
37
1,401
1,682
31,214
0
W
Hou Yi
XxJustBxX
Hou Yi
5,699
2,760
0
2,462
8,161
2,763
0
4,722
3,439
0
23,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,405
Gold Earned
19,529
119
Minions Killed
114
0
Camps Cleared
0
551,191
Distance Traveled
483,502
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,219
722
26
3
0
202,398
2
L
Zhong Kui
6,503
650
55
6
0
154,822
0
L
Sobek
6,513
651
22
2
0
164,117
1
L
Izanami
6,513
651
37
4
0
164,563
0
W
Discordia
7,045
705
52
5
0
181,766
0
W
Hou Yi
7,141
714
41
4
0
167,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role