Player Matchup

Jing Wei
Jing Wei
EndoBtw
Jing Wei
Level 17
God Stats
3W - 2L
1,738 SR
Queue Stats
36W - 60L
1,279 Elo+
Party 1
Cupid
Cupid
aliceawarrior
Cupid
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,175 Elo+
Solo
Sol
Sol
shover1205
Sol
Level 18
God Stats
1W - 2L
1,699 SR
Queue Stats
59W - 81L
1,206 Elo+
Party 1
Neith
Neith
slickrick420420
Neith
Level 25
God Stats
1W - 4L
1,474 SR
Queue Stats
134W - 168L
1,178 Elo+
Party 1
Cthulhu
Cthulhu
xXtRiGGa-MaZinXx
Cthulhu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,582 SR
1,268 Elo+

VS

Team Averages
Level 21
1,486 SR
1,266 Elo+
Heimdallr
Heimdallr
AnimalZeus46233
Heimdallr
Level 24
God Stats
11W - 4L
1,915 SR
Queue Stats
166W - 179L
1,382 Elo+
Solo
Skadi
Skadi
JMO1835
Skadi
Level 13
God Stats
15W - 27L
1,189 SR
Queue Stats
60W - 78L
1,160 Elo+
Party 2
Apollo
Apollo
LilBigBoi4
Apollo
Level 17
God Stats
17W - 25L
1,334 SR
Queue Stats
23W - 46L
1,204 Elo+
Party 2
Yemoja
Yemoja
Zadmooy
Yemoja
Level 25
God Stats
40W - 28L
1,517 SR
Queue Stats
95W - 101L
1,277 Elo+
Solo
Bacchus
Bacchus
flexxstylez
Bacchus
Level 28
God Stats
2W - 2L
1,474 SR
Queue Stats
154W - 190L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EndoBtw
Jing Wei
17
4 / 10 / 16
11,855
474
11,828
21,850
8,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 1 / 0
7,078
283
624
1,014
246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
5 / 6 / 11
12,105
484
17,456
23,902
9,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 5 / 5
14,430
577
26,028
23,784
10,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 7 / 1
9,531
381
5,916
12,501
5,005
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AnimalZeus46233
Heimdallr
18
8 / 7 / 3
12,875
515
22,574
24,217
11,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
JMO1835
Skadi
16
3 / 9 / 9
11,683
467
12,989
14,914
6,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
LilBigBoi4
Apollo
18
11 / 6 / 3
13,105
524
15,668
20,863
8,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Zadmooy
Yemoja
14
2 / 1 / 6
10,350
414
6,420
12,613
5,294
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
flexxstylez
Bacchus
14
4 / 3 / 6
11,072
443
6,914
14,123
13,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
55
25
Kills
28
29
Deaths
26
33
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AnimalZeus46233
Heimdallr
8
7
3
1.36
L
Jing Wei
EndoBtw
Jing Wei
4
10
16
1.2
W
Skadi
JMO1835
Skadi
3
9
9
0.83
W
Apollo
LilBigBoi4
Apollo
11
6
3
2.08
W
Yemoja
Zadmooy
Yemoja
2
1
6
5
L
0
1
0
0
W
Bacchus
flexxstylez
Bacchus
4
3
6
2.33
L
5
6
11
1.75
L
13
5
5
3.1
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,852
Damage
64,565
83,051
Taken
86,730
33,978
Mitigated
45,526
22,473
Healing
15,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AnimalZeus46233
Heimdallr
22,574
11,052
0
7,158
24,217
11,485
4,957
2,757
21,460
0
86,143
L
Jing Wei
EndoBtw
Jing Wei
11,828
9,044
714
2,526
21,850
8,441
1,218
4,440
17,410
0
44,309
W
Skadi
JMO1835
Skadi
12,989
8,357
0
952
14,914
6,955
1,159
2,990
11,924
0
46,658
W
Apollo
LilBigBoi4
Apollo
15,668
8,560
0
3,127
20,863
8,557
5,403
9,245
11,618
0
85,900
W
Yemoja
Zadmooy
Yemoja
6,420
1,662
594
2,579
12,613
5,294
567
1,991
10,622
30,824
0
L
624
403
0
219
1,014
246
0
436
578
0
3,304
W
Bacchus
flexxstylez
Bacchus
6,914
391
0
603
14,123
13,235
740
6,242
7,881
39,742
0
L
17,456
4,971
0
8,021
23,902
9,404
4,754
5,137
18,765
73,211
367
L
26,028
15,549
0
10,993
23,784
10,882
1,625
2,650
21,134
0
92,562
L
5,916
838
0
0
12,501
5,005
0
671
11,830
21,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,999
Gold Earned
59,085
331
Minions Killed
419
0
Camps Cleared
0
1,757,094
Distance Traveled
2,162,384
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,875
515
127
5
0
423,815
1
L
Jing Wei
11,855
474
66
3
0
480,667
6
W
Skadi
11,683
467
74
3
0
453,562
0
W
Apollo
13,105
524
134
5
0
418,015
0
W
Yemoja
10,350
414
45
2
0
396,323
5
L
Cupid
7,078
283
5
0
0
29,477
0
W
Bacchus
11,072
443
39
2
0
470,669
2
L
Sol
12,105
484
116
5
0
483,938
4
L
Neith
14,430
577
110
4
0
469,509
1
L
Cthulhu
9,531
381
34
1
0
293,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role