Player Matchup

Chang'e
Chang'e
HouseofLove
Chang'e
Level 19
God Stats
9W - 4L
1,818 SR
Queue Stats
114W - 101L
1,602 Elo+
Solo
Hun Batz
Hun Batz
OldRobbyBoy
Hun Batz
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
548W - 549L
1,450 Elo+
Party 1
Izanami
Izanami
SeanLekeef
Izanami
Level 7
God Stats
3W - 1L
1,692 SR
Queue Stats
10W - 5L
1,481 Elo+
Party 1
Ares
Ares
joshM1994
Ares
Level 9
God Stats
4W - 4L
1,516 SR
Queue Stats
9W - 12L
1,379 Elo+
Party 1
Kukulkan
Kukulkan
qpaHaTuK
Kukulkan
Level 13
God Stats
7W - 4L
2,005 SR
Queue Stats
13W - 12L
1,564 Elo+
Solo
Team Averages
Level 18
1,706 SR
1,495 Elo+

VS

Team Averages
Level 21
1,560 SR
1,474 Elo+
Ymir
Ymir
CoffeeCascade26
Ymir
Level 22
God Stats
45W - 35L
1,616 SR
Queue Stats
609W - 606L
1,381 Elo+
Solo
Erlang Shen
Erlang Shen
IlIGoodSportllI
Erlang Shen
Level 21
God Stats
5W - 2L
1,500 SR
Queue Stats
370W - 308L
1,779 Elo+
Solo
Hachiman
Hachiman
TWINSFIGHTES12
Hachiman
Level 15
God Stats
9W - 9L
1,500 SR
Queue Stats
236W - 230L
1,366 Elo+
Solo
Olorun
Olorun
TheSuperVillian
Olorun
Level 18
God Stats
32W - 21L
1,733 SR
Queue Stats
32W - 21L
1,567 Elo+
Solo
Loki
Loki
gaxalysniper
Loki
Level 29
God Stats
1W - 2L
1,450 SR
Queue Stats
5W - 12L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HouseofLove
Chang'e
12
3 / 2 / 0
7,089
591
5,886
5,844
1,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
OldRobbyBoy
Hun Batz
8
0 / 4 / 2
5,564
464
1,878
7,790
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
SeanLekeef
Izanami
10
1 / 2 / 1
5,625
469
4,023
3,340
1,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
7
0 / 2 / 1
4,974
415
568
4,331
1,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
qpaHaTuK
Kukulkan
10
1 / 3 / 0
5,775
481
1,743
3,671
1,180
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,591
466
1,978
6,684
3,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
IlIGoodSportllI
Erlang Shen
12
11 / 1 / 0
7,643
637
8,716
9,083
4,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
10
1 / 1 / 2
5,558
463
2,525
4,232
1,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 2 / 1
6,013
501
2,121
4,609
1,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 0 / 1
5,638
470
2,061
3,418
882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
13
13
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Chang'e
HouseofLove
Chang'e
3
2
0
1.5
W
Erlang Shen
IlIGoodSportllI
Erlang Shen
11
1
0
11
L
Hun Batz
OldRobbyBoy
Hun Batz
0
4
2
0.25
L
Izanami
SeanLekeef
Izanami
1
2
1
0.75
W
Hachiman
1
1
2
2
W
0
2
1
0.25
W
1
0
1
1.5
L
Ares
0
2
1
0.25
L
Kukulkan
qpaHaTuK
Kukulkan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,098
Damage
17,401
24,976
Taken
28,026
7,908
Mitigated
11,507
6,691
Healing
6,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,978
0
0
1,856
6,684
3,864
314
1,308
5,376
18,294
0
L
Chang'e
HouseofLove
Chang'e
5,886
983
487
2,482
5,844
1,704
0
1,341
4,503
39,368
0
W
Erlang Shen
IlIGoodSportllI
Erlang Shen
8,716
4,850
0
3,723
9,083
4,208
22
2,941
6,142
0
39,806
L
Hun Batz
OldRobbyBoy
Hun Batz
1,878
1,064
0
2,541
7,790
1,910
0
780
7,010
0
17,289
L
Izanami
SeanLekeef
Izanami
4,023
1,985
0
30
3,340
1,329
138
820
2,520
0
35,582
W
Hachiman
2,525
1,738
0
0
4,232
1,020
718
39
4,193
0
26,675
W
2,121
1,657
0
1,068
4,609
1,533
866
3,131
1,478
31,435
0
W
2,061
314
0
306
3,418
882
204
778
2,640
0
21,641
L
Ares
568
22
0
600
4,331
1,785
0
675
3,656
3,213
0
L
Kukulkan
qpaHaTuK
Kukulkan
1,743
295
0
551
3,671
1,180
730
483
3,188
23,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,027
Gold Earned
30,443
244
Minions Killed
264
0
Camps Cleared
0
1,031,360
Distance Traveled
1,025,066
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,591
466
26
2
0
205,998
1
L
Chang'e
7,089
591
67
6
0
217,479
0
W
Erlang Shen
7,643
637
72
6
0
241,689
3
L
Hun Batz
5,564
464
45
4
0
234,549
2
L
Izanami
5,625
469
63
5
0
186,914
1
W
Hachiman
5,558
463
62
5
0
215,161
3
W
Olorun
6,013
501
63
5
0
184,706
0
W
Loki
5,638
470
41
3
0
177,512
0
L
Ares
4,974
415
9
1
0
201,850
1
L
Kukulkan
5,775
481
60
5
0
190,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role