Player Matchup

Baron Samedi
Baron Samedi
Fallkiller
Baron Samedi
Level 109
God Stats
4W - 2L
1,420 SR
Queue Stats
136W - 118L
1,626 Elo+
Party 1
Kuzenbo
Kuzenbo
R0ckstar90G
Kuzenbo
Level 44
God Stats
16W - 7L
1,682 SR
Queue Stats
34W - 23L
1,572 Elo+
Party 1
Chiron
Chiron
idrinkredrum
Chiron
Level 64
God Stats
8W - 6L
1,679 SR
Queue Stats
23W - 23L
1,522 Elo+
Party 1
Team Averages
Level 72
1,593 SR
1,574 Elo+

VS

Team Averages
Level 71
1,309 SR
1,359 Elo+
Neith
Neith
S0GGYN00DL3S01
Neith
Level 8
God Stats
0W - 4L
1,099 SR
Queue Stats
68W - 86L
1,254 Elo+
Solo
Cu Chulainn
Cu Chulainn
XDestroyerX5975
Cu Chulainn
Level 81
God Stats
0W - 8L
1,328 SR
Queue Stats
52W - 78L
1,322 Elo+
Party 2
Tiamat
Tiamat
lXSoulWolfXl
Tiamat
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fallkiller
Baron Samedi
12
6 / 0 / 4
8,491
772
7,861
6,542
3,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
R0ckstar90G
Kuzenbo
11
3 / 1 / 6
8,314
756
4,562
5,877
3,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
11
2 / 1 / 7
7,639
694
6,469
5,558
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
7,064
642
3,532
7,340
2,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
XDestroyerX5975
Cu Chulainn
8
0 / 6 / 2
6,514
592
2,755
8,244
2,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
10
0 / 2 / 2
6,518
593
4,247
6,424
4,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
2
2
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Fallkiller
Baron Samedi
6
0
4
8
W
Kuzenbo
R0ckstar90G
Kuzenbo
3
1
6
6
L
2
3
0
0.67
L
Cu Chulainn
XDestroyerX5975
Cu Chulainn
0
6
2
0.17
W
Chiron
2
1
7
5.5
L
Tiamat
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,892
Damage
10,534
17,977
Taken
22,008
9,140
Mitigated
10,523
9,169
Healing
5,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Fallkiller
Baron Samedi
7,861
735
607
3,791
6,542
3,410
596
1,807
4,442
38,315
0
W
Kuzenbo
R0ckstar90G
Kuzenbo
4,562
2,105
123
1,848
5,877
3,873
74
462
5,331
15,345
0
L
3,532
759
654
2,938
7,340
2,630
0
4,989
2,351
0
18,069
L
Cu Chulainn
XDestroyerX5975
Cu Chulainn
2,755
610
0
0
8,244
2,946
0
4,439
3,805
0
18,714
W
Chiron
6,469
3,031
586
2,214
5,558
1,857
469
1,421
3,925
0
30,143
L
Tiamat
4,247
68
0
1,906
6,424
4,947
0
3,071
3,353
20,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,444
Gold Earned
20,096
134
Minions Killed
123
0
Camps Cleared
0
621,194
Distance Traveled
574,617
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,491
772
56
5
0
193,397
3
W
Kuzenbo
8,314
756
23
2
0
214,355
2
L
Neith
7,064
642
50
5
0
171,018
1
L
Cu Chulainn
6,514
592
33
3
0
198,199
1
W
Chiron
7,639
694
55
5
0
213,442
2
L
Tiamat
6,518
593
40
4
0
205,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role