Player Matchup

Ullr
Ullr
PUGGLEZZZZ523
Ullr
Level 107
God Stats
9W - 12L
1,415 SR
Queue Stats
634W - 626L
1,488 Elo+
Solo
Mulan
Mulan
SHUTUPWoMAN4742
Mulan
Level 89
God Stats
9W - 13L
1,518 SR
Queue Stats
150W - 162L
1,481 Elo+
Solo
Ra
Ra
SunWuDong96
Ra
Level 106
God Stats
2W - 3L
1,380 SR
Queue Stats
125W - 157L
1,386 Elo+
Solo
Ymir
Ymir
meowsbro
Ymir
Level 67
God Stats
2W - 2L
1,746 SR
Queue Stats
40W - 34L
1,510 Elo+
Solo
Bakasura
Bakasura
tochakillerf
Bakasura
Level 85
God Stats
3W - 6L
1,421 SR
Queue Stats
254W - 255L
1,503 Elo+
Solo
Team Averages
Level 91
1,496 SR
1,474 Elo+

VS

Team Averages
Level 123
1,518 SR
1,482 Elo+
Tiamat
Tiamat
Arman2bleaa
Tiamat
Level 102
God Stats
3W - 4L
1,194 SR
Queue Stats
246W - 256L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CoE Ronin IX
Danzaburou
Level 101
God Stats
9W - 4L
1,680 SR
Queue Stats
274W - 301L
1,494 Elo+
Party 1
Guan Yu
Guan Yu
DethBySnuSnuz
Guan Yu
Level 109
God Stats
25W - 23L
1,507 SR
Queue Stats
645W - 701L
1,462 Elo+
Party 1
Sobek
Sobek
OP Sun Wukong
Sobek
Level 160
God Stats
23W - 8L
1,579 SR
Queue Stats
530W - 548L
1,437 Elo+
Party 1
Susano
Susano
SickFilly8
Susano
Level 144
God Stats
19W - 14L
1,629 SR
Queue Stats
173W - 138L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,544
454
2,658
4,001
974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 0
5,576
558
3,958
7,859
2,573
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 1 / 0
5,858
586
3,671
3,604
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
8
0 / 2 / 0
4,893
489
707
8,429
4,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Bakasura
tochakillerf
Bakasura
8
1 / 1 / 0
5,154
515
1,894
6,203
1,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
1 / 1 / 0
5,606
561
2,405
4,296
1,887
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
CoE Ronin IX
Danzaburou
10
3 / 0 / 2
6,027
603
5,268
3,673
1,312
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
11
3 / 1 / 3
6,047
605
5,801
7,210
2,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 4
5,593
559
3,825
6,514
4,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
SickFilly8
Susano
10
1 / 0 / 1
5,708
571
904
5,872
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
2
Kills
9
9
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
1
1
0
1
W
Danzaburou
CoE Ronin IX
Danzaburou
3
0
2
4
W
Guan Yu
3
1
3
4.5
W
1
0
4
3
L
0
2
0
0
L
1
3
0
0.33
W
Susano
SickFilly8
Susano
1
0
1
1.5
L
0
1
0
0
L
Ymir
0
2
0
0
L
Bakasura
tochakillerf
Bakasura
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,888
Damage
18,203
30,096
Taken
27,565
10,813
Mitigated
12,718
8,489
Healing
11,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
2,405
517
0
1,354
4,296
1,887
0
1,178
2,876
29,632
0
W
Danzaburou
CoE Ronin IX
Danzaburou
5,268
2,319
0
1,050
3,673
1,312
50
479
3,194
0
38,309
W
Guan Yu
5,801
1,166
170
3,119
7,210
2,921
840
36
7,124
0
27,372
W
3,825
154
0
2,884
6,514
4,828
60
1,410
5,006
11,401
0
L
2,658
597
0
843
4,001
974
0
787
3,214
0
20,507
L
3,958
816
0
2,541
7,859
2,573
0
0
7,859
0
26,430
W
Susano
SickFilly8
Susano
904
121
0
2,921
5,872
1,770
0
977
4,807
0
33,116
L
3,671
601
85
1,081
3,604
1,166
456
2,114
1,490
36,108
0
L
Ymir
707
181
0
2,192
8,429
4,248
0
2,069
6,360
13,170
0
L
Bakasura
tochakillerf
Bakasura
1,894
1,522
256
1,491
6,203
1,852
0
1,260
4,943
0
20,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,025
Gold Earned
28,981
271
Minions Killed
263
0
Camps Cleared
0
895,385
Distance Traveled
983,448
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,606
561
55
6
0
189,600
4
W
Danzaburou
6,027
603
58
6
0
182,790
3
W
Guan Yu
6,047
605
59
6
0
197,772
0
W
Sobek
5,593
559
22
2
0
190,377
2
L
Ullr
4,544
454
45
5
0
141,198
1
L
Mulan
5,576
558
62
6
0
157,182
3
W
Susano
5,708
571
69
7
0
222,909
3
L
Ra
5,858
586
78
8
0
205,657
2
L
Ymir
4,893
489
35
4
0
157,262
3
L
Bakasura
5,154
515
51
5
0
234,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role