Player Matchup

Hou Yi
Hou Yi
DrHiff
Hou Yi
Level 147
God Stats
9W - 4L
1,560 SR
Queue Stats
452W - 292L
1,687 Elo+
Party 1
Mulan
Mulan
Kolin180
Mulan
Level 85
God Stats
15W - 5L
1,524 SR
Queue Stats
234W - 147L
1,618 Elo+
Party 1
Hera
Hera
Melzerman
Hera
Level 146
God Stats
3W - 0L
1,531 SR
Queue Stats
144W - 93L
1,674 Elo+
Party 1
Team Averages
Level 126
1,538 SR
1,660 Elo+

VS

Team Averages
Level 108
1,615 SR
1,469 Elo+
Ah Muzen Cab
Ah Muzen Cab
Euskalibur
Ah Muzen Cab
Level 87
God Stats
0W - 1L
1,638 SR
Queue Stats
6W - 10L
1,540 Elo+
Solo
Ah Puch
Ah Puch
NukedGod
Ah Puch
Level 128
God Stats
8W - 13L
1,388 SR
Queue Stats
329W - 361L
1,540 Elo+
Solo
Ymir
Ymir
amiesk
Ymir
Level 108
God Stats
2W - 3L
1,818 SR
Queue Stats
37W - 64L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DrHiff
Hou Yi
15
6 / 2 / 13
11,844
740
13,770
11,233
4,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
Kolin180
Mulan
15
8 / 5 / 11
11,765
735
7,172
15,919
15,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
16
7 / 2 / 9
11,606
725
14,719
7,829
3,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Euskalibur
Ah Muzen Cab
15
5 / 6 / 4
11,935
746
10,786
12,966
4,948
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
NukedGod
Ah Puch
14
4 / 7 / 3
10,929
683
10,960
13,288
4,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
amiesk
Ymir
11
0 / 8 / 5
10,153
635
3,850
13,998
15,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
21
Kills
9
9
Deaths
21
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
DrHiff
Hou Yi
6
2
13
6.25
L
Ah Muzen Cab
Euskalibur
Ah Muzen Cab
5
6
4
1.17
W
Mulan
Kolin180
Mulan
8
5
11
2.7
W
Hera
7
2
9
5.75
L
Ah Puch
NukedGod
Ah Puch
4
7
3
0.79
L
Ymir
amiesk
Ymir
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,661
Damage
25,596
34,981
Taken
40,252
23,298
Mitigated
24,820
9,784
Healing
9,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
DrHiff
Hou Yi
13,770
4,686
0
3,791
11,233
4,292
2,003
5,797
5,436
0
56,739
L
Ah Muzen Cab
Euskalibur
Ah Muzen Cab
10,786
4,902
0
4,316
12,966
4,948
136
5,386
7,480
0
46,919
W
Mulan
Kolin180
Mulan
7,172
498
0
2,536
15,919
15,643
393
6,883
9,036
645
33,205
W
Hera
14,719
2,003
0
3,457
7,829
3,363
919
2,648
5,181
69,314
0
L
Ah Puch
NukedGod
Ah Puch
10,960
373
0
4,140
13,288
4,581
64
4,711
8,477
44,953
0
L
Ymir
amiesk
Ymir
3,850
338
0
991
13,998
15,291
54
4,891
8,961
15,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,215
Gold Earned
33,017
230
Minions Killed
159
0
Camps Cleared
0
886,708
Distance Traveled
795,273
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,844
740
64
4
0
280,636
1
L
Ah Muzen Cab
11,935
746
78
5
0
267,988
2
W
Mulan
11,765
735
52
3
0
293,204
2
W
Hera
11,606
725
114
7
0
312,868
2
L
Ah Puch
10,929
683
54
3
0
266,327
1
L
Ymir
10,153
635
27
2
0
260,958
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role