Player Matchup

Tiamat
Tiamat
Ash299
Tiamat
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 26L
1,525 Elo+
Party 2
Yemoja
Yemoja
Jimfranze
Yemoja
Level 24
God Stats
1W - 1L
1,481 SR
Queue Stats
70W - 56L
1,507 Elo+
Party 2
Hera
Hera
SomeFunnyName
Hera
Level 28
God Stats
2W - 0L
1,404 SR
Queue Stats
14W - 13L
1,697 Elo+
Party 2
Guan Yu
Guan Yu
Vahnnh
Guan Yu
Level 18
God Stats
8W - 5L
1,514 SR
Queue Stats
140W - 145L
1,543 Elo+
Solo
Cernunnos
Cernunnos
xknifefighterx
Cernunnos
Level 15
God Stats
8W - 4L
1,696 SR
Queue Stats
8W - 10L
1,449 Elo+
Party 2
Team Averages
Level 31
1,519 SR
1,544 Elo+

VS

Team Averages
Level 22
1,558 SR
1,522 Elo+
Kuzenbo
Kuzenbo
Grummle
Kuzenbo
Level 16
God Stats
2W - 1L
1,710 SR
Queue Stats
7W - 8L
1,510 Elo+
Party 1
Ra
Ra
Patscher
Ra
Level 23
God Stats
1W - 3L
1,356 SR
Queue Stats
11W - 16L
1,513 Elo+
Party 1
Rama
Rama
Whyutalking
Rama
Level 25
God Stats
51W - 26L
1,724 SR
Queue Stats
174W - 126L
1,573 Elo+
Solo
Hun Batz
Hun Batz
hellschwarz
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
therd12
Kukulkan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ash299
Tiamat
19
4 / 1 / 11
12,451
958
16,294
11,715
18,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Jimfranze
Yemoja
18
0 / 2 / 9
11,296
869
4,536
12,293
9,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
4 / 1 / 11
12,794
984
29,133
14,242
6,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Vahnnh
Guan Yu
19
9 / 1 / 5
12,981
999
16,299
18,955
24,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
xknifefighterx
Cernunnos
18
1 / 0 / 9
11,952
919
11,834
12,154
5,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

193

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Grummle
Kuzenbo
18
2 / 2 / 2
11,721
902
9,583
25,481
35,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
0 / 4 / 2
10,884
837
9,851
9,811
3,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 6 / 2
11,082
852
11,045
23,593
8,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hun Batz
hellschwarz
Hun Batz
17
0 / 5 / 3
11,476
883
15,474
16,932
6,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
therd12
Kukulkan
17
2 / 1 / 2
11,676
898
18,318
7,217
2,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
18
Kills
5
5
Deaths
18
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Ash299
Tiamat
4
1
11
9.5
L
Kuzenbo
Grummle
Kuzenbo
2
2
2
1.5
W
Yemoja
Jimfranze
Yemoja
0
2
9
2.25
L
0
4
2
0.25
W
4
1
11
9.5
W
Guan Yu
Vahnnh
Guan Yu
9
1
5
11.5
L
1
6
2
0.33
L
Hun Batz
hellschwarz
Hun Batz
0
5
3
0.3
L
Kukulkan
therd12
Kukulkan
2
1
2
3
W
Cernunnos
xknifefighterx
Cernunnos
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,096
Damage
64,271
69,359
Taken
83,034
63,715
Mitigated
56,461
38,139
Healing
3,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Ash299
Tiamat
16,294
1,953
1,264
3,483
11,715
18,684
0
6,078
5,637
37,627
0
L
Kuzenbo
Grummle
Kuzenbo
9,583
1,452
0
0
25,481
35,216
0
14,997
9,522
21,511
0
W
Yemoja
Jimfranze
Yemoja
4,536
1,088
11,842
2,281
12,293
9,081
0
8,235
4,058
14,165
0
L
9,851
250
761
156
9,811
3,802
0
7,313
1,974
40,165
0
W
29,133
4,637
483
3,859
14,242
6,214
0
7,816
6,426
56,937
0
W
Guan Yu
Vahnnh
Guan Yu
16,299
2,489
6,065
6,056
18,955
24,324
0
8,870
10,085
172
39,800
L
11,045
8,201
0
1,774
23,593
8,425
0
13,286
9,673
0
33,176
L
Hun Batz
hellschwarz
Hun Batz
15,474
2,531
0
363
16,932
6,386
0
8,203
8,255
0
49,727
L
Kukulkan
therd12
Kukulkan
18,318
1,157
0
0
7,217
2,632
0
3,535
3,496
50,601
0
W
Cernunnos
xknifefighterx
Cernunnos
11,834
5,458
0
2,806
12,154
5,412
0
6,753
5,401
0
38,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,474
Gold Earned
56,839
286
Minions Killed
337
6
Camps Cleared
11
1,328,137
Distance Traveled
1,301,255
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,451
958
56
4
0
273,160
0
L
Kuzenbo
11,721
902
28
2
1
281,556
0
W
Yemoja
11,296
869
26
2
1
217,970
0
L
Ra
10,884
837
93
7
0
239,618
0
W
Hera
12,794
984
92
7
1
289,906
0
W
Guan Yu
12,981
999
46
4
1
293,897
0
L
Rama
11,082
852
54
4
2
234,874
4
L
Hun Batz
11,476
883
77
6
8
298,535
1
L
Kukulkan
11,676
898
85
7
0
246,672
0
W
Cernunnos
11,952
919
66
5
3
253,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role