Player Matchup

Ullr
Ullr
Kнing
Ullr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,620 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mazamy
Cu Chulainn
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Mgrlam
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
abc123efg123
Sol
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 123L
1,645 Elo+
Solo
Ymir
Ymir
akajak
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,553 Elo+

VS

Team Averages
Level 24
1,564 SR
1,614 Elo+
Cerberus
Cerberus
Biggledeeboo
Cerberus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,614 Elo+
Party 2
Susano
Susano
Leatrox
Susano
Level 29
God Stats
12W - 6L
1,664 SR
Queue Stats
134W - 114L
1,631 Elo+
Solo
Chiron
Chiron
MrAaron
Chiron
Level 28
God Stats
1W - 3L
1,286 SR
Queue Stats
77W - 67L
1,552 Elo+
Party 2
Raijin
Raijin
SoloTiamat
Raijin
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 43L
1,628 Elo+
Solo
Bellona
Bellona
w3dn3sdaii
Bellona
Level 26
God Stats
19W - 7L
1,873 SR
Queue Stats
129W - 101L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Kнing
Ullr
10
3 / 2 / 0
5,966
597
3,941
6,580
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
Mazamy
Cu Chulainn
10
0 / 2 / 1
5,166
517
1,846
5,405
2,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Mgrlam
Arachne
9
1 / 5 / 0
5,627
563
1,400
8,490
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 1 / 0
5,702
570
4,188
5,539
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
akajak
Ymir
8
0 / 1 / 3
5,155
516
1,633
7,263
3,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Biggledeeboo
Cerberus
9
1 / 1 / 4
5,554
555
3,181
4,923
2,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Susano
Leatrox
Susano
12
3 / 0 / 4
6,950
695
5,164
5,997
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
MrAaron
Chiron
9
0 / 2 / 2
4,800
480
2,073
4,121
771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
SoloTiamat
Raijin
11
3 / 0 / 1
6,207
621
5,452
5,268
1,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
w3dn3sdaii
Bellona
11
4 / 1 / 1
6,600
660
6,102
5,399
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
11
11
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Biggledeeboo
Cerberus
1
1
4
3
L
Ullr
Kнing
Ullr
3
2
0
1.5
W
Susano
Leatrox
Susano
3
0
4
5
L
Cu Chulainn
Mazamy
Cu Chulainn
0
2
1
0.25
L
Arachne
Mgrlam
Arachne
1
5
0
0.2
W
Chiron
MrAaron
Chiron
0
2
2
0.5
W
Raijin
SoloTiamat
Raijin
3
0
1
3.5
L
0
1
0
0
L
Ymir
akajak
Ymir
0
1
3
1.5
W
Bellona
w3dn3sdaii
Bellona
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,008
Damage
21,972
33,277
Taken
25,708
11,402
Mitigated
10,647
11,662
Healing
10,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Biggledeeboo
Cerberus
3,181
348
0
1,896
4,923
2,429
0
1,239
3,684
12,793
0
L
Ullr
Kнing
Ullr
3,941
1,515
0
2,648
6,580
1,479
888
1,856
4,724
0
35,833
W
Susano
Leatrox
Susano
5,164
2,066
0
2,746
5,997
2,090
0
454
5,543
0
39,829
L
Cu Chulainn
Mazamy
Cu Chulainn
1,846
529
0
2,019
5,405
2,490
0
0
5,405
0
17,256
L
Arachne
Mgrlam
Arachne
1,400
1,400
0
1,436
8,490
2,390
0
1,018
7,472
0
28,329
W
Chiron
MrAaron
Chiron
2,073
678
474
1,957
4,121
771
0
725
3,396
0
20,526
W
Raijin
SoloTiamat
Raijin
5,452
487
0
1,213
5,268
1,837
0
3,043
2,225
39,523
0
L
4,188
1,129
0
2,661
5,539
1,731
0
2,863
2,676
46,378
0
L
Ymir
akajak
Ymir
1,633
234
0
2,898
7,263
3,312
0
2,896
4,367
10,218
0
W
Bellona
w3dn3sdaii
Bellona
6,102
2,153
0
2,428
5,399
3,520
162
360
4,789
0
30,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,616
Gold Earned
30,111
259
Minions Killed
321
0
Camps Cleared
0
987,320
Distance Traveled
1,099,683
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,554
555
21
2
0
239,086
2
L
Ullr
5,966
597
69
7
0
193,245
1
W
Susano
6,950
695
94
9
0
247,801
3
L
Cu Chulainn
5,166
517
31
3
0
208,631
4
L
Arachne
5,627
563
59
6
0
197,107
1
W
Chiron
4,800
480
47
5
0
206,317
1
W
Raijin
6,207
621
83
8
0
196,245
4
L
Sol
5,702
570
86
9
0
191,190
1
L
Ymir
5,155
516
14
1
0
197,147
5
W
Bellona
6,600
660
76
8
0
210,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role