Player Matchup

Hachiman
Hachiman
BLADE ABYSS05
Hachiman
Level 124
God Stats
1W - 4L
1,500 SR
Queue Stats
188W - 170L
1,711 Elo+
Party 2
Janus
Janus
ItsHaxs
Janus
Level 6
God Stats
4W - 6L
1,679 SR
Queue Stats
5W - 11L
1,593 Elo+
Party 2
Ares
Ares
Midget-Adam
Ares
Level 27
God Stats
16W - 14L
1,679 SR
Queue Stats
171W - 154L
1,574 Elo+
Party 2
Ravana
Ravana
SanduskyTouch
Ravana
Level 7
God Stats
1W - 3L
1,486 SR
Queue Stats
40W - 41L
1,641 Elo+
Party 2
Bellona
Bellona
Tr4kZz
Bellona
Level 29
God Stats
5W - 6L
1,669 SR
Queue Stats
180W - 173L
1,663 Elo+
Solo
Team Averages
Level 39
1,603 SR
1,636 Elo+

VS

Team Averages
Level 18
1,494 SR
1,557 Elo+
King Arthur
King Arthur
BIGLITTLEGIRLBOY
King Arthur
Level 22
God Stats
65W - 64L
1,614 SR
Queue Stats
446W - 314L
1,680 Elo+
Party 1
Mercury
Mercury
NicoDam-Play
Mercury
Level 27
God Stats
3W - 7L
1,136 SR
Queue Stats
48W - 78L
1,310 Elo+
Solo
Hou Yi
Hou Yi
SMALLLITTLEBOY
Hou Yi
Level 29
God Stats
2W - 0L
1,719 SR
Queue Stats
251W - 172L
1,685 Elo+
Party 1
Kumbhakarna
Kumbhakarna
elmojonsito0399
Kumbhakarna
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 40L
1,611 Elo+
Solo
Ra
Ra
vekir27
Ra
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 35L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BLADE ABYSS05
Hachiman
14
2 / 7 / 1
8,869
422
9,575
17,549
5,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
ItsHaxs
Janus
14
0 / 6 / 2
8,648
412
6,291
9,959
3,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 11 / 1
7,701
367
4,436
20,043
11,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 6 / 1
9,591
457
11,164
13,218
8,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bellona
Tr4kZz
Bellona
18
3 / 4 / 0
10,954
522
8,224
19,954
20,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIGLITTLEGIRLBOY
King Arthur
18
4 / 2 / 5
11,423
544
10,939
13,148
11,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
NicoDam-Play
Mercury
15
5 / 5 / 9
10,360
493
6,305
13,891
5,273
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 1 / 14
12,361
589
18,500
16,491
7,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
elmojonsito0399
Kumbhakarna
16
4 / 0 / 22
11,513
548
8,769
16,263
16,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 1 / 10
13,104
624
13,484
13,066
9,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
93
9
Kills
33
34
Deaths
9
5
Assists
60
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BIGLITTLEGIRLBOY
King Arthur
4
2
5
3.25
L
Hachiman
BLADE ABYSS05
Hachiman
2
7
1
0.36
L
Janus
ItsHaxs
Janus
0
6
2
0.17
L
0
11
1
0.05
W
Mercury
NicoDam-Play
Mercury
5
5
9
1.9
W
11
1
14
18
L
4
6
1
0.75
L
Bellona
Tr4kZz
Bellona
3
4
0
0.75
W
Kumbhakarna
elmojonsito0399
Kumbhakarna
4
0
22
15
W
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,690
Damage
57,997
80,723
Taken
72,859
49,367
Mitigated
49,787
18,556
Healing
25,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BIGLITTLEGIRLBOY
King Arthur
10,939
1,563
0
4,516
13,148
11,009
740
2,843
10,200
0
69,921
L
Hachiman
BLADE ABYSS05
Hachiman
9,575
3,787
0
7,467
17,549
5,646
0
3,469
14,040
0
67,425
L
Janus
ItsHaxs
Janus
6,291
540
0
340
9,959
3,307
0
3,561
6,178
46,995
0
L
4,436
0
0
1,427
20,043
11,781
0
5,826
13,993
20,394
0
W
Mercury
NicoDam-Play
Mercury
6,305
3,508
247
2,688
13,891
5,273
1,774
1,809
12,040
0
45,539
W
18,500
10,108
0
5,686
16,491
7,003
1,890
2,885
13,524
0
91,363
L
11,164
2,702
0
2,577
13,218
8,409
0
4,608
8,071
0
62,622
L
Bellona
Tr4kZz
Bellona
8,224
2,495
0
6,745
19,954
20,224
432
4,006
15,852
0
88,351
W
Kumbhakarna
elmojonsito0399
Kumbhakarna
8,769
1,316
0
1,609
16,263
16,919
789
2,750
13,407
25,926
0
W
13,484
383
4,583
6,666
13,066
9,583
2,900
4,005
8,781
102,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,763
Gold Earned
58,761
500
Minions Killed
519
0
Camps Cleared
0
1,779,499
Distance Traveled
2,077,121
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,423
544
128
6
0
376,420
0
L
Hachiman
8,869
422
92
4
0
325,696
3
L
Janus
8,648
412
84
4
0
382,449
1
L
Ares
7,701
367
29
1
0
309,993
1
W
Mercury
10,360
493
64
3
0
437,006
0
W
Hou Yi
12,361
589
108
5
0
381,254
2
L
Ravana
9,591
457
104
5
0
368,000
1
L
Bellona
10,954
522
191
9
0
393,361
0
W
Kumbhakarna
11,513
548
30
1
0
438,495
1
W
Ra
13,104
624
189
9
0
443,946
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role