Player Matchup

Danzaburou
Danzaburou
Anim3kidd4
Danzaburou
Level 59
God Stats
8W - 5L
1,731 SR
Queue Stats
160W - 171L
1,401 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GudeNight
Cu Chulainn
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 50L
1,334 Elo+
Party 2
Eset
Eset
HateMyGunNotMe
Eset
Level 68
God Stats
2W - 1L
1,303 SR
Queue Stats
146W - 127L
1,437 Elo+
Party 2
Guan Yu
Guan Yu
Zehetsubo
Guan Yu
Level 43
God Stats
18W - 15L
1,749 SR
Queue Stats
713W - 810L
1,353 Elo+
Party 4
Set
Set
mattstangGT
Set
Level 68
God Stats
11W - 16L
1,631 SR
Queue Stats
94W - 145L
1,391 Elo+
Party 4
Team Averages
Level 57
1,583 SR
1,383 Elo+

VS

Team Averages
Level 85
1,364 SR
1,375 Elo+
Ymir
Ymir
Mercurialinho
Ymir
Level 63
God Stats
14W - 14L
1,472 SR
Queue Stats
79W - 93L
1,368 Elo+
Party 3
Hel
Hel
OFoxGiven
Hel
Level 148
God Stats
8W - 27L
1,306 SR
Queue Stats
871W - 907L
1,445 Elo+
Party 1
Mercury
Mercury
Tuitionalboar
Mercury
Level 103
God Stats
6W - 6L
1,429 SR
Queue Stats
184W - 200L
1,418 Elo+
Party 1
King Arthur
King Arthur
Vandaniel
King Arthur
Level 55
God Stats
0W - 3L
1,123 SR
Queue Stats
99W - 136L
1,295 Elo+
Solo
Xbalanque
Xbalanque
froomind
Xbalanque
Level 55
God Stats
10W - 10L
1,490 SR
Queue Stats
68W - 87L
1,349 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anim3kidd4
Danzaburou
20
10 / 7 / 9
16,382
528
28,627
22,218
10,098
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
GudeNight
Cu Chulainn
20
4 / 8 / 13
13,683
441
13,594
27,362
21,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
9 / 3 / 12
16,012
517
33,833
20,294
9,329
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Zehetsubo
Guan Yu
20
9 / 4 / 9
16,217
523
20,405
35,350
54,943
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
8 / 7 / 13
14,989
484
25,073
31,128
24,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 8 / 11
14,262
460
13,138
34,260
36,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
4 / 8 / 6
13,008
420
16,699
25,752
15,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
20
4 / 10 / 8
13,709
442
11,983
25,430
11,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Vandaniel
King Arthur
19
2 / 8 / 7
13,022
420
14,782
40,235
35,979
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
froomind
Xbalanque
20
11 / 6 / 10
15,852
511
37,971
32,427
14,805
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
71
40
Kills
29
29
Deaths
40
56
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Anim3kidd4
Danzaburou
10
7
9
2.07
W
Cu Chulainn
GudeNight
Cu Chulainn
4
8
13
1.31
W
9
3
12
5
L
8
8
11
1.69
L
4
8
6
0.88
L
Mercury
4
10
8
0.8
L
King Arthur
Vandaniel
King Arthur
2
8
7
0.69
W
Guan Yu
Zehetsubo
Guan Yu
9
4
9
3.38
L
Xbalanque
froomind
Xbalanque
11
6
10
2.67
W
8
7
13
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,532
Damage
94,573
136,352
Taken
158,104
119,557
Mitigated
113,703
44,328
Healing
49,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Anim3kidd4
Danzaburou
28,627
18,516
0
6,843
22,218
10,098
2,117
2,864
19,184
0
121,124
W
Cu Chulainn
GudeNight
Cu Chulainn
13,594
2,928
0
6,601
27,362
21,184
361
6,512
20,470
0
53,759
W
33,833
2,044
553
5,400
20,294
9,329
1,608
5,523
14,017
152,055
0
L
13,138
1,811
2,206
6,342
34,260
36,216
1,542
10,807
22,907
48,589
0
L
16,699
861
8,385
10,155
25,752
15,508
1,071
8,591
17,011
75,301
0
L
Mercury
11,983
5,297
0
355
25,430
11,195
0
1,210
23,594
0
103,625
L
King Arthur
Vandaniel
King Arthur
14,782
1,780
998
8,845
40,235
35,979
205
9,718
29,249
0
66,211
W
Guan Yu
Zehetsubo
Guan Yu
20,405
1,962
1,952
15,225
35,350
54,943
1,056
5,436
28,900
0
79,709
L
Xbalanque
froomind
Xbalanque
37,971
26,988
0
12,376
32,427
14,805
4,174
3,507
28,467
0
114,637
W
25,073
9,661
0
7,754
31,128
24,003
1,541
9,350
21,282
0
95,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,283
Gold Earned
69,853
621
Minions Killed
577
0
Camps Cleared
0
2,817,828
Distance Traveled
2,590,311
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,382
528
125
4
0
544,279
5
W
Cu Chulainn
13,683
441
60
2
0
571,302
3
W
Eset
16,012
517
200
6
0
543,098
1
L
Ymir
14,262
460
62
2
0
504,107
4
L
Hel
13,008
420
125
4
0
498,258
6
L
Mercury
13,709
442
126
4
0
613,489
1
L
King Arthur
13,022
420
110
4
0
499,535
0
W
Guan Yu
16,217
523
117
4
0
610,923
2
L
Xbalanque
15,852
511
154
5
0
474,922
7
W
Set
14,989
484
119
4
0
548,226
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role