Player Matchup

Artemis
Artemis
DAMNPUDGE
Artemis
Level 26
God Stats
2W - 0L
1,820 SR
Queue Stats
41W - 33L
1,537 Elo+
Party 3
Hera
Hera
Immortal323
Hera
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
55W - 51L
1,427 Elo+
Party 2
Bellona
Bellona
PsyEsquilo
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,550 Elo+
Party 2
Bakasura
Bakasura
SrcRogueS
Bakasura
Level 24
God Stats
4W - 0L
1,884 SR
Queue Stats
23W - 13L
1,599 Elo+
Party 3
Nox
Nox
TekTurk
Nox
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,536 Elo+
Party 3
Team Averages
Level 24
1,641 SR
1,530 Elo+

VS

Team Averages
Level 20
1,571 SR
1,495 Elo+
Bacchus
Bacchus
Baziklet
Bacchus
Level 24
God Stats
3W - 3L
1,777 SR
Queue Stats
59W - 67L
1,379 Elo+
Party 1
Skadi
Skadi
MishkaZy
Skadi
Level 21
God Stats
0W - 2L
1,218 SR
Queue Stats
59W - 67L
1,379 Elo+
Party 1
Ne Zha
Ne Zha
Terrathul
Ne Zha
Level 22
God Stats
13W - 11L
1,617 SR
Queue Stats
54W - 35L
1,613 Elo+
Solo
Baron Samedi
Baron Samedi
dramaou
Baron Samedi
Level 6
God Stats
3W - 1L
1,857 SR
Queue Stats
8W - 4L
1,587 Elo+
Solo
Fenrir
Fenrir
idkbababa
Fenrir
Level 26
God Stats
2W - 4L
1,388 SR
Queue Stats
39W - 42L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DAMNPUDGE
Artemis
20
8 / 6 / 16
14,456
578
19,485
13,706
6,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 13 / 11
13,775
551
19,399
20,637
8,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
PsyEsquilo
Bellona
20
4 / 8 / 12
13,721
549
14,219
24,215
18,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
SrcRogueS
Bakasura
20
18 / 0 / 7
16,212
648
16,113
23,491
14,853
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
18
7 / 8 / 20
12,251
490
16,169
16,757
6,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baziklet
Bacchus
13
2 / 14 / 5
10,102
404
7,875
22,825
15,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
MishkaZy
Skadi
15
2 / 11 / 5
10,763
431
11,752
21,776
8,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Terrathul
Ne Zha
19
13 / 8 / 9
13,807
552
19,142
24,620
11,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
dramaou
Baron Samedi
20
7 / 5 / 11
13,456
538
10,529
16,118
7,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
idkbababa
Fenrir
19
11 / 6 / 6
13,648
546
17,353
24,031
21,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
71
42
Kills
35
35
Deaths
44
66
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Baziklet
Bacchus
2
14
5
0.32
W
Artemis
DAMNPUDGE
Artemis
8
6
16
2.67
W
5
13
11
0.81
L
Skadi
MishkaZy
Skadi
2
11
5
0.41
W
Bellona
PsyEsquilo
Bellona
4
8
12
1.25
W
Bakasura
SrcRogueS
Bakasura
18
0
7
21.5
W
Nox
7
8
20
2.13
L
Ne Zha
Terrathul
Ne Zha
13
8
9
2.19
L
Baron Samedi
dramaou
Baron Samedi
7
5
11
2.5
L
Fenrir
idkbababa
Fenrir
11
6
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,385
Damage
66,651
98,806
Taken
109,370
54,836
Mitigated
65,018
19,877
Healing
13,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Baziklet
Bacchus
7,875
770
0
661
22,825
15,709
530
8,181
13,705
21,310
0
W
Artemis
DAMNPUDGE
Artemis
19,485
13,458
0
1,946
13,706
6,511
388
3,770
9,936
0
101,372
W
19,399
5,398
0
3,299
20,637
8,307
1,313
5,864
14,662
74,665
0
L
Skadi
MishkaZy
Skadi
11,752
6,284
0
1,626
21,776
8,457
1,601
8,563
12,675
0
70,925
W
Bellona
PsyEsquilo
Bellona
14,219
3,953
0
4,366
24,215
18,481
2,699
3,930
19,479
985
79,098
W
Bakasura
SrcRogueS
Bakasura
16,113
10,936
0
8,236
23,491
14,853
1,573
3,026
20,465
0
121,693
W
Nox
16,169
1,151
0
2,030
16,757
6,684
1,018
3,776
12,981
45,503
0
L
Ne Zha
Terrathul
Ne Zha
19,142
4,507
0
6,192
24,620
11,992
599
6,045
18,159
0
90,562
L
Baron Samedi
dramaou
Baron Samedi
10,529
149
553
2,337
16,118
7,826
782
7,514
8,254
74,425
0
L
Fenrir
idkbababa
Fenrir
17,353
3,053
0
2,519
24,031
21,034
675
9,324
13,992
0
64,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,415
Gold Earned
61,776
644
Minions Killed
485
0
Camps Cleared
0
2,298,216
Distance Traveled
2,084,433
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,102
404
21
1
0
411,488
2
W
Artemis
14,456
578
139
6
0
461,979
4
W
Hera
13,775
551
143
6
0
410,432
3
L
Skadi
10,763
431
97
4
0
397,742
4
W
Bellona
13,721
549
137
5
0
437,343
4
W
Bakasura
16,212
648
164
7
0
567,337
0
W
Nox
12,251
490
61
2
0
421,125
13
L
Ne Zha
13,807
552
129
5
0
427,841
7
L
Baron Samedi
13,456
538
135
5
0
418,144
1
L
Fenrir
13,648
546
103
4
0
429,218
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role