Player Matchup

Danzaburou
Danzaburou
F1rsdevil
Danzaburou
Level 16
God Stats
1W - 1L
1,264 SR
Queue Stats
56W - 53L
1,393 Elo+
Party 2
Aphrodite
Aphrodite
Grandyne
Aphrodite
Level 40
God Stats
1W - 2L
1,182 SR
Queue Stats
5W - 10L
1,275 Elo+
Party 2
Sol
Sol
Grosul
Sol
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,321 Elo+
Solo
Chaac
Chaac
obatek
Chaac
Level 18
God Stats
19W - 13L
1,597 SR
Queue Stats
108W - 127L
1,371 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ιναη
Tsukuyomi
Level 12
God Stats
5W - 6L
1,342 SR
Queue Stats
6W - 11L
1,301 Elo+
Party 2
Team Averages
Level 19
1,377 SR
1,332 Elo+

VS

Team Averages
Level 17
1,478 SR
1,276 Elo+
Osiris
Osiris
GoThiccGrills
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 59L
1,359 Elo+
Solo
Thor
Thor
SWEGERRR
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,172 Elo+
Solo
Agni
Agni
StormWod
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,108 Elo+
Party 1
Yemoja
Yemoja
pallydisco
Yemoja
Level 9
God Stats
2W - 2L
1,390 SR
Queue Stats
7W - 10L
1,243 Elo+
Party 1
Chaac
Chaac
xSadico92x
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
F1rsdevil
Danzaburou
14
4 / 2 / 4
9,207
575
6,147
12,057
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Grandyne
Aphrodite
14
4 / 1 / 4
8,647
540
3,515
5,795
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sol
Grosul
Sol
13
6 / 3 / 1
9,203
575
9,782
10,484
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
obatek
Chaac
17
5 / 0 / 3
10,585
662
15,477
10,413
12,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
Ιναη
Tsukuyomi
14
1 / 2 / 6
8,880
555
4,463
11,606
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,824
427
4,988
9,150
7,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
10
3 / 7 / 0
6,974
436
2,437
11,188
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
8
1 / 3 / 0
6,203
388
2,733
3,686
1,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
pallydisco
Yemoja
10
3 / 4 / 3
7,328
458
4,870
10,029
7,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
11
0 / 3 / 6
6,740
421
11,197
16,431
8,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
20
Kills
8
8
Deaths
20
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
F1rsdevil
Danzaburou
4
2
4
3
L
1
3
1
0.5
W
Aphrodite
Grandyne
Aphrodite
4
1
4
6
W
Sol
Grosul
Sol
6
3
1
2.17
L
Thor
3
7
0
0.43
L
Agni
1
3
0
0.33
W
Chaac
obatek
Chaac
5
0
3
6.5
L
Yemoja
pallydisco
Yemoja
3
4
3
1.13
L
Chaac
0
3
6
1
W
Tsukuyomi
Ιναη
Tsukuyomi
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,384
Damage
26,225
50,355
Taken
50,484
26,434
Mitigated
27,311
23,280
Healing
10,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
F1rsdevil
Danzaburou
6,147
3,952
0
4,766
12,057
4,205
4,156
1,762
10,295
0
53,204
L
4,988
2,673
0
30
9,150
7,286
0
1,115
7,739
0
26,962
W
Aphrodite
Grandyne
Aphrodite
3,515
412
4,003
2,676
5,795
2,233
1,765
1,416
4,379
25,774
0
W
Sol
Grosul
Sol
9,782
1,947
0
4,091
10,484
4,210
1,607
3,047
7,437
38,146
1,117
L
Thor
2,437
702
0
2,395
11,188
3,039
0
1,872
9,122
0
26,020
L
Agni
2,733
701
0
0
3,686
1,201
954
2,749
937
16,963
0
W
Chaac
obatek
Chaac
15,477
2,966
0
4,340
10,413
12,007
714
783
9,630
3,598
68,594
L
Yemoja
pallydisco
Yemoja
4,870
675
2,713
1,068
10,029
7,745
0
2,616
7,201
14,463
0
L
Chaac
11,197
2,740
0
3,917
16,431
8,040
0
6,003
10,165
0
40,288
W
Tsukuyomi
Ιναη
Tsukuyomi
4,463
838
0
3,404
11,606
3,779
298
595
11,011
0
55,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,522
Gold Earned
34,069
444
Minions Killed
216
0
Camps Cleared
0
1,539,048
Distance Traveled
1,301,670
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,207
575
85
5
0
298,101
1
L
Osiris
6,824
427
60
4
0
293,624
1
W
Aphrodite
8,647
540
63
4
0
298,942
6
W
Sol
9,203
575
74
5
0
300,846
0
L
Thor
6,974
436
47
3
0
251,964
4
L
Agni
6,203
388
28
2
0
138,312
0
W
Chaac
10,585
662
142
9
0
303,486
6
L
Yemoja
7,328
458
14
1
0
289,811
3
L
Chaac
6,740
421
67
4
0
327,959
0
W
Tsukuyomi
8,880
555
80
5
0
337,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role