Player Matchup

Olorun
Olorun
Kamrez
Olorun
Level 29
God Stats
1W - 1L
1,754 SR
Queue Stats
1W - 6L
1,376 Elo+
Solo
Tyr
Tyr
Manyfeeders
Tyr
Level 17
God Stats
4W - 2L
1,757 SR
Queue Stats
44W - 30L
1,541 Elo+
Party 2
Danzaburou
Danzaburou
Munitoo
Danzaburou
Level 24
God Stats
6W - 2L
1,502 SR
Queue Stats
115W - 84L
1,600 Elo+
Party 2
Team Averages
Level 23
1,671 SR
1,506 Elo+

VS

Team Averages
Level 101
1,528 SR
1,569 Elo+
Hou Yi
Hou Yi
Frank4Frisbee7
Hou Yi
Level 17
God Stats
5W - 3L
1,585 SR
Queue Stats
19W - 10L
1,612 Elo+
Party 1
Fenrir
Fenrir
ScárletWitch
Fenrir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 47L
1,492 Elo+
Solo
Thoth
Thoth
Zimman09
Thoth
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 53L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kamrez
Olorun
12
2 / 9 / 2
9,566
598
7,401
17,294
6,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
0 / 6 / 4
9,517
595
4,667
18,835
18,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Munitoo
Danzaburou
13
5 / 4 / 0
11,049
691
10,081
12,502
6,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 7
12,389
774
19,240
12,415
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 2 / 10
12,148
759
13,651
11,635
11,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
Zimman09
Thoth
14
1 / 2 / 12
10,517
657
8,233
4,163
1,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
7
Kills
19
19
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
10
3
7
4.5
L
Olorun
Kamrez
Olorun
2
9
2
0.33
L
0
6
4
0.33
L
Danzaburou
Munitoo
Danzaburou
5
4
0
1.25
W
8
2
10
6.5
W
Thoth
Zimman09
Thoth
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,149
Damage
41,124
48,631
Taken
28,213
31,053
Mitigated
16,860
13,383
Healing
8,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,240
11,012
0
5,722
12,415
4,373
2,437
3,638
8,302
0
57,113
L
Olorun
Kamrez
Olorun
7,401
3,979
650
4,362
17,294
6,598
0
2,356
14,938
41,544
0
L
4,667
829
0
4,340
18,835
18,081
0
3,208
15,627
0
29,827
L
Danzaburou
Munitoo
Danzaburou
10,081
2,479
0
4,031
12,502
6,374
0
2,719
9,783
0
40,134
W
13,651
2,023
0
2,133
11,635
11,156
81
3,325
7,860
0
47,155
W
Thoth
Zimman09
Thoth
8,233
466
0
754
4,163
1,331
940
1,048
3,015
58,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,132
Gold Earned
35,054
179
Minions Killed
219
0
Camps Cleared
0
787,584
Distance Traveled
888,752
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,389
774
65
4
0
262,182
0
L
Olorun
9,566
598
64
4
0
204,286
0
L
Tyr
9,517
595
45
3
0
312,479
1
L
Danzaburou
11,049
691
70
4
0
270,819
3
W
Fenrir
12,148
759
55
3
0
338,624
3
W
Thoth
10,517
657
99
6
0
287,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role