Player Matchup

Ganesha
Ganesha
EonMonkey
Ganesha
Level 81
God Stats
22W - 10L
1,788 SR
Queue Stats
91W - 87L
1,592 Elo+
Party 1
Danzaburou
Danzaburou
NukedGod
Danzaburou
Level 128
God Stats
13W - 4L
1,672 SR
Queue Stats
329W - 361L
1,525 Elo+
Solo
Scylla
Scylla
Shamaster
Scylla
Level 147
God Stats
3W - 2L
1,593 SR
Queue Stats
181W - 165L
1,613 Elo+
Party 1
Team Averages
Level 119
1,684 SR
1,577 Elo+

VS

Team Averages
Level 110
1,581 SR
1,602 Elo+
Nox
Nox
Euskalibur
Nox
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,574 Elo+
Solo
Cupid
Cupid
Hardzioch
Cupid
Level 129
God Stats
1W - 2L
1,706 SR
Queue Stats
186W - 166L
1,622 Elo+
Party 2
Hera
Hera
hardstryk
Hera
Level 115
God Stats
1W - 3L
1,536 SR
Queue Stats
119W - 106L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EonMonkey
Ganesha
13
0 / 4 / 12
10,056
718
3,916
12,367
10,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
NukedGod
Danzaburou
14
8 / 4 / 6
11,387
813
8,306
12,352
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Shamaster
Scylla
14
9 / 2 / 5
11,140
796
12,124
9,211
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 8
8,673
620
4,825
10,497
3,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Hardzioch
Cupid
13
6 / 6 / 2
9,918
708
10,760
9,724
3,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
12
3 / 4 / 6
9,192
657
8,086
9,502
2,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
17
Kills
10
10
Deaths
17
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ganesha
EonMonkey
Ganesha
0
4
12
1.5
L
1
7
8
0.71
L
Cupid
Hardzioch
Cupid
6
6
2
1.17
W
Danzaburou
NukedGod
Danzaburou
8
4
6
2.75
W
Scylla
Shamaster
Scylla
9
2
5
5.75
L
Hera
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,346
Damage
23,671
33,930
Taken
29,723
18,916
Mitigated
10,010
6,679
Healing
3,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
EonMonkey
Ganesha
3,916
310
0
1,131
12,367
10,768
0
5,193
7,174
22,899
0
L
4,825
319
0
968
10,497
3,496
39
5,859
4,295
20,776
0
L
Cupid
Hardzioch
Cupid
10,760
5,257
996
1,289
9,724
3,606
518
3,323
6,290
0
37,209
W
Danzaburou
NukedGod
Danzaburou
8,306
3,073
0
4,640
12,352
4,835
2,227
4,312
8,040
0
45,216
W
Scylla
Shamaster
Scylla
12,124
993
1
907
9,211
3,313
788
3,450
5,761
47,136
0
L
Hera
8,086
1,984
0
91
9,502
2,908
0
6,094
3,046
39,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,583
Gold Earned
27,783
164
Minions Killed
128
0
Camps Cleared
0
751,532
Distance Traveled
714,600
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,056
718
1
0
0
263,550
4
L
Nox
8,673
620
32
2
0
238,477
4
L
Cupid
9,918
708
48
3
0
239,094
3
W
Danzaburou
11,387
813
94
7
0
243,414
1
W
Scylla
11,140
796
69
5
0
244,568
4
L
Hera
9,192
657
48
3
0
237,029
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role