Player Matchup

Medusa
Medusa
EVL_Quaso
Medusa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,362 Elo+
Party 2
Ra
Ra
SlypherSD
Ra
Level 6
God Stats
5W - 4L
1,426 SR
Queue Stats
128W - 139L
1,383 Elo+
Party 2
Cthulhu
Cthulhu
Z0T1YACK
Cthulhu
Level 24
God Stats
6W - 1L
1,500 SR
Queue Stats
23W - 21L
1,203 Elo+
Party 1
Neith
Neith
aresii__
Neith
Level 7
God Stats
32W - 28L
1,379 SR
Queue Stats
35W - 36L
1,296 Elo+
Party 1
Hera
Hera
petajonson4311
Hera
Level 13
God Stats
29W - 18L
1,597 SR
Queue Stats
54W - 66L
1,293 Elo+
Solo
Team Averages
Level 12
1,480 SR
1,307 Elo+

VS

Team Averages
Level 15
1,486 SR
1,414 Elo+
Skadi
Skadi
Hexxly
Skadi
Level 6
God Stats
2W - 4L
1,676 SR
Queue Stats
5W - 7L
1,517 Elo+
Solo
Kukulkan
Kukulkan
JEFF17
Kukulkan
Level 4
God Stats
2W - 4L
1,279 SR
Queue Stats
3W - 9L
1,335 Elo+
Solo
Neith
Neith
Lorito2
Neith
Level 27
God Stats
1W - 3L
1,476 SR
Queue Stats
51W - 53L
1,359 Elo+
Solo
Yemoja
Yemoja
Supreme_God6969
Yemoja
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
39W - 43L
1,405 Elo+
Solo
Kali
Kali
joawesomeman
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 62L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EVL_Quaso
Medusa
20
22 / 1 / 9
15,271
1,388
34,465
13,871
6,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
6 / 4 / 12
12,271
1,116
10,103
10,865
4,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Z0T1YACK
Cthulhu
17
2 / 2 / 18
11,198
1,018
16,197
18,453
13,472
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
aresii__
Neith
16
1 / 1 / 14
10,204
928
14,535
10,736
4,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
3 / 3 / 11
11,216
1,020
3,925
9,221
3,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

240

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Hexxly
Skadi
16
4 / 7 / 3
10,985
999
16,251
14,750
5,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
JEFF17
Kukulkan
16
2 / 7 / 3
10,383
944
13,343
14,897
6,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Lorito2
Neith
16
3 / 6 / 3
10,399
945
10,296
17,893
6,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 7 / 6
10,777
980
4,756
14,310
12,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 7 / 5
10,648
968
12,628
22,828
9,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
31
34
Kills
11
11
Deaths
34
64
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
EVL_Quaso
Medusa
22
1
9
26.5
L
Skadi
Hexxly
Skadi
4
7
3
0.79
L
Kukulkan
JEFF17
Kukulkan
2
7
3
0.5
L
Neith
Lorito2
Neith
3
6
3
0.75
W
6
4
12
3
L
0
7
6
0.43
W
Cthulhu
Z0T1YACK
Cthulhu
2
2
18
5.5
W
Neith
aresii__
Neith
1
1
14
8
L
2
7
5
0.64
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,225
Damage
57,274
63,146
Taken
84,678
32,204
Mitigated
40,395
14,412
Healing
10,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
EVL_Quaso
Medusa
34,465
26,126
0
7,357
13,871
6,479
0
3,898
9,973
0
55,197
L
Skadi
Hexxly
Skadi
16,251
8,972
0
159
14,750
5,220
0
8,178
6,572
0
42,109
L
Kukulkan
JEFF17
Kukulkan
13,343
2,008
0
0
14,897
6,407
0
3,578
11,319
42,543
0
L
Neith
Lorito2
Neith
10,296
2,790
0
958
17,893
6,673
0
4,365
13,528
0
30,910
W
10,103
1,839
2,653
1,343
10,865
4,797
0
3,640
7,225
43,172
0
L
4,756
1,151
3,850
1,737
14,310
12,843
0
6,850
7,460
16,888
0
W
Cthulhu
Z0T1YACK
Cthulhu
16,197
2,530
1,136
1,288
18,453
13,472
0
2,771
15,682
28,757
0
W
Neith
aresii__
Neith
14,535
9,799
0
400
10,736
4,020
0
3,742
6,994
0
24,817
L
12,628
8,236
0
3,712
22,828
9,252
0
7,254
15,574
0
23,266
W
3,925
1,691
106
129
9,221
3,436
0
4,048
5,173
10,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,160
Gold Earned
53,192
197
Minions Killed
172
7
Camps Cleared
2
1,019,915
Distance Traveled
895,561
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,271
1,388
50
5
4
195,749
0
L
Skadi
10,985
999
40
4
0
153,042
1
L
Kukulkan
10,383
944
72
7
1
166,423
0
L
Neith
10,399
945
27
2
0
202,947
0
W
Ra
12,271
1,116
76
7
0
207,929
0
L
Yemoja
10,777
980
19
2
0
178,175
0
W
Cthulhu
11,198
1,018
30
3
1
196,060
0
W
Neith
10,204
928
28
3
1
210,094
0
L
Kali
10,648
968
14
1
1
194,974
0
W
Hera
11,216
1,020
13
1
1
210,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role