Player Matchup

Danzaburou
Danzaburou
Fazeramon12
Danzaburou
Level 6
God Stats
0W - 2L
1,201 SR
Queue Stats
1W - 3L
1,041 Elo+
Party 1
Skadi
Skadi
NOG Requiem
Skadi
Level 15
God Stats
0W - 2L
1,210 SR
Queue Stats
2W - 7L
1,316 Elo+
Solo
Cerberus
Cerberus
Origins219
Cerberus
Level 18
God Stats
18W - 14L
1,332 SR
Queue Stats
53W - 51L
1,356 Elo+
Party 1
Guan Yu
Guan Yu
Psychopomp_020
Guan Yu
Level 19
God Stats
7W - 9L
1,438 SR
Queue Stats
363W - 405L
1,265 Elo+
Party 1
Olorun
Olorun
TriggaFinga5000
Olorun
Level 25
God Stats
13W - 20L
1,500 SR
Queue Stats
15W - 23L
1,500 Elo+
Solo
Team Averages
Level 17
1,336 SR
1,295 Elo+

VS

Team Averages
Level 27
1,408 SR
1,393 Elo+
Heimdallr
Heimdallr
CarlosMJ11
Heimdallr
Level 27
God Stats
14W - 10L
1,617 SR
Queue Stats
115W - 123L
1,374 Elo+
Party 2
Baron Samedi
Baron Samedi
EXUSE_MY_LAG
Baron Samedi
Level 22
God Stats
7W - 6L
1,200 SR
Queue Stats
63W - 88L
1,424 Elo+
Party 2
Izanami
Izanami
IWantYourSkull00
Izanami
Level 29
God Stats
11W - 27L
1,173 SR
Queue Stats
110W - 156L
1,283 Elo+
Solo
Set
Set
K2daC1819
Set
Level 29
God Stats
14W - 9L
1,484 SR
Queue Stats
84W - 89L
1,425 Elo+
Party 3
Medusa
Medusa
XylothD
Medusa
Level 29
God Stats
27W - 23L
1,565 SR
Queue Stats
94W - 94L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fazeramon12
Danzaburou
16
1 / 10 / 4
10,263
428
5,264
18,515
7,181
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 9 / 4
9,329
389
5,565
17,168
6,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Origins219
Cerberus
14
3 / 7 / 9
10,639
443
6,992
26,411
28,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
3 / 7 / 3
11,012
459
6,278
21,202
23,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
9 / 10 / 4
13,265
553
13,941
17,999
7,637
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CarlosMJ11
Heimdallr
18
6 / 2 / 9
11,766
490
10,055
7,428
3,009
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
EXUSE_MY_LAG
Baron Samedi
19
7 / 5 / 13
12,764
532
15,439
11,139
6,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
16 / 5 / 7
13,407
559
23,226
14,082
5,398
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
3 / 3 / 13
11,963
498
6,390
18,617
7,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
XylothD
Medusa
20
11 / 2 / 10
13,591
566
20,362
16,526
7,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
95
16
Kills
43
43
Deaths
17
24
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CarlosMJ11
Heimdallr
6
2
9
5.25
W
Baron Samedi
EXUSE_MY_LAG
Baron Samedi
7
5
13
2.7
L
Danzaburou
Fazeramon12
Danzaburou
1
10
4
0.3
W
16
5
7
3.9
W
3
3
13
3.17
L
0
9
4
0.22
L
Cerberus
Origins219
Cerberus
3
7
9
1.07
L
3
7
3
0.64
L
9
10
4
1.1
W
Medusa
XylothD
Medusa
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,040
Damage
75,472
101,295
Taken
67,792
74,054
Mitigated
29,873
19,528
Healing
22,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CarlosMJ11
Heimdallr
10,055
3,707
0
1,973
7,428
3,009
500
2,898
4,530
0
59,914
W
Baron Samedi
EXUSE_MY_LAG
Baron Samedi
15,439
2,259
322
2,237
11,139
6,177
1,315
3,562
7,527
79,098
0
L
Danzaburou
Fazeramon12
Danzaburou
5,264
2,045
0
1,925
18,515
7,181
746
5,274
13,241
0
58,086
W
23,226
16,155
0
3,028
14,082
5,398
4,071
4,916
9,166
0
70,585
W
6,390
2,462
0
5,651
18,617
7,959
1,551
4,720
13,772
0
69,008
L
5,565
2,187
0
690
17,168
6,627
0
1,161
16,003
0
67,475
L
Cerberus
Origins219
Cerberus
6,992
506
0
6,162
26,411
28,826
129
1,176
25,235
28,081
0
L
6,278
583
1,432
5,185
21,202
23,783
198
1,445
19,757
0
37,791
L
13,941
7,533
0
4,134
17,999
7,637
4,148
6,383
11,616
78,544
0
W
Medusa
XylothD
Medusa
20,362
11,634
1,007
8,085
16,526
7,330
4,914
4,837
11,418
0
94,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,508
Gold Earned
63,491
445
Minions Killed
558
0
Camps Cleared
0
2,027,772
Distance Traveled
1,923,830
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,766
490
98
4
0
277,967
4
W
Baron Samedi
12,764
532
109
5
0
422,742
1
L
Danzaburou
10,263
428
104
4
0
469,167
0
W
Izanami
13,407
559
84
4
0
379,501
4
W
Set
11,963
498
121
5
0
442,660
1
L
Skadi
9,329
389
87
4
0
380,532
0
L
Cerberus
10,639
443
65
3
0
390,949
0
L
Guan Yu
11,012
459
58
2
0
398,544
0
L
Olorun
13,265
553
131
5
0
388,580
0
W
Medusa
13,591
566
146
6
0
400,960
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role