Player Matchup

Khepri
Khepri
Crieg1337
Khepri
Level 28
God Stats
5W - 6L
1,532 SR
Queue Stats
79W - 77L
1,585 Elo+
Solo
Anubis
Anubis
Ganik7
Anubis
Level 26
God Stats
81W - 38L
1,811 SR
Queue Stats
313W - 291L
1,667 Elo+
Solo
Bellona
Bellona
Losmi24
Bellona
Level 11
God Stats
1W - 2L
1,729 SR
Queue Stats
59W - 77L
1,763 Elo+
Solo
Apollo
Apollo
TuChinoFavorito
Apollo
Level 29
God Stats
25W - 15L
1,669 SR
Queue Stats
110W - 107L
1,570 Elo+
Solo
Fenrir
Fenrir
ViperaOrochi
Fenrir
Level 29
God Stats
0W - 1L
1,605 SR
Queue Stats
69W - 57L
1,623 Elo+
Solo
Team Averages
Level 25
1,669 SR
1,641 Elo+

VS

Team Averages
Level 15
1,648 SR
1,613 Elo+
Yemoja
Yemoja
Diricen
Yemoja
Level 18
God Stats
24W - 26L
1,662 SR
Queue Stats
192W - 215L
1,592 Elo+
Solo
Tiamat
Tiamat
PablinuxBM
Tiamat
Level 8
God Stats
9W - 2L
1,880 SR
Queue Stats
16W - 4L
1,766 Elo+
Party 1
Khepri
Khepri
Paquitopaco
Khepri
Level 28
God Stats
8W - 4L
1,527 SR
Queue Stats
113W - 82L
1,702 Elo+
Party 1
Bellona
Bellona
TheTruthSloth
Bellona
Level 4
God Stats
2W - 0L
1,685 SR
Queue Stats
3W - 2L
1,427 Elo+
Solo
Danzaburou
Danzaburou
WHYareUsoEZ
Danzaburou
Level 17
God Stats
11W - 15L
1,485 SR
Queue Stats
29W - 29L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Crieg1337
Khepri
15
2 / 7 / 9
10,593
441
6,667
22,653
29,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
Ganik7
Anubis
17
5 / 9 / 3
11,220
468
21,833
28,635
17,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
Losmi24
Bellona
14
3 / 11 / 2
9,624
401
7,975
20,170
16,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
6 / 6 / 2
11,575
482
14,235
21,825
8,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
4
0 / 2 / 1
6,635
276
0
2,090
399

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Diricen
Yemoja
14
1 / 5 / 11
10,345
431
4,863
16,331
12,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
PablinuxBM
Tiamat
17
6 / 4 / 15
12,193
508
25,406
15,891
13,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
18
9 / 3 / 9
12,223
509
11,420
13,733
6,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
19
12 / 2 / 14
13,375
557
20,634
23,758
24,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
WHYareUsoEZ
Danzaburou
20
7 / 4 / 7
13,175
549
20,961
22,683
9,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
91
16
Kills
35
35
Deaths
18
17
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Khepri
Crieg1337
Khepri
2
7
9
0.93
W
Yemoja
Diricen
Yemoja
1
5
11
1.3
L
Anubis
Ganik7
Anubis
5
9
3
0.72
L
Bellona
Losmi24
Bellona
3
11
2
0.36
W
Tiamat
PablinuxBM
Tiamat
6
4
15
3.38
W
Khepri
9
3
9
4.5
W
Bellona
12
2
14
9.5
L
6
6
2
1.17
L
Fenrir
0
2
1
0.25
W
Danzaburou
WHYareUsoEZ
Danzaburou
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,710
Damage
83,284
95,373
Taken
92,396
71,167
Mitigated
66,195
13,331
Healing
26,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Crieg1337
Khepri
6,667
290
0
1,041
22,653
29,046
0
10,122
12,116
17,739
0
W
Yemoja
Diricen
Yemoja
4,863
1,092
4,743
2,151
16,331
12,460
1,375
8,056
8,275
23,227
0
L
Anubis
Ganik7
Anubis
21,833
664
0
8,384
28,635
17,015
0
12,815
15,380
82,434
0
L
Bellona
Losmi24
Bellona
7,975
2,024
0
1,208
20,170
16,160
510
7,257
12,640
0
29,879
W
Tiamat
PablinuxBM
Tiamat
25,406
2,636
153
4,522
15,891
13,197
2,318
8,382
7,509
90,290
0
W
Khepri
11,420
1,160
259
2,138
13,733
6,983
1,574
2,319
10,118
60,868
0
W
Bellona
20,634
8,583
0
7,027
23,758
24,245
1,400
6,097
17,661
11,255
68,839
L
14,235
11,524
0
2,698
21,825
8,547
1,446
10,342
11,305
0
77,236
L
Fenrir
0
0
0
0
2,090
399
0
2,090
0
0
0
W
Danzaburou
WHYareUsoEZ
Danzaburou
20,961
13,231
0
6,005
22,683
9,310
617
6,745
15,938
0
121,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,647
Gold Earned
61,311
357
Minions Killed
552
0
Camps Cleared
0
1,471,777
Distance Traveled
2,182,981
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,593
441
35
1
0
396,767
1
W
Yemoja
10,345
431
30
1
0
390,735
0
L
Anubis
11,220
468
118
5
0
338,827
0
L
Bellona
9,624
401
54
2
0
355,471
2
W
Tiamat
12,193
508
156
7
0
451,547
5
W
Khepri
12,223
509
89
4
0
439,332
0
W
Bellona
13,375
557
121
5
0
463,845
5
L
Apollo
11,575
482
150
6
0
380,712
1
L
Fenrir
6,635
276
0
0
0
0
0
W
Danzaburou
13,175
549
156
7
0
437,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role