Player Matchup

Hercules
Hercules
AnDY9878
Hercules
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 119L
1,469 Elo+
Party 1
Neith
Neith
Ljukino
Neith
Level 119
God Stats
67W - 65L
1,430 SR
Queue Stats
594W - 580L
1,459 Elo+
Party 3
Ra
Ra
bibidzana
Ra
Level 117
God Stats
13W - 17L
1,590 SR
Queue Stats
681W - 647L
1,472 Elo+
Party 3
Ullr
Ullr
f31184
Ullr
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
modrix20
Loki
Level 88
God Stats
3W - 5L
1,713 SR
Queue Stats
87W - 90L
1,530 Elo+
Solo
Team Averages
Level 90
1,547 SR
1,486 Elo+

VS

Team Averages
Level 57
1,602 SR
1,414 Elo+
Cupid
Cupid
Kotik
Cupid
Level 45
God Stats
16W - 10L
1,560 SR
Queue Stats
34W - 34L
1,377 Elo+
Party 2
Aphrodite
Aphrodite
Scattered
Aphrodite
Level 59
God Stats
7W - 6L
1,473 SR
Queue Stats
56W - 63L
1,370 Elo+
Party 2
Chang'e
Chang'e
flockedbear
Chang'e
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
justmeaty
Jormungandr
Level 20
God Stats
2W - 2L
1,809 SR
Queue Stats
19W - 30L
1,420 Elo+
Party 2
Arachne
Arachne
marodii
Arachne
Level 54
God Stats
11W - 3L
1,667 SR
Queue Stats
33W - 32L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AnDY9878
Hercules
15
1 / 7 / 7
10,428
401
6,007
31,617
19,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Ljukino
Neith
18
5 / 2 / 6
11,417
439
20,903
11,082
4,270
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
7 / 8 / 6
12,879
495
21,163
22,759
10,047
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
f31184
Ullr
18
3 / 4 / 2
11,653
448
14,980
24,663
14,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Loki
17
5 / 7 / 4
11,967
460
16,576
22,475
8,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kotik
Cupid
18
4 / 7 / 14
11,757
452
18,177
21,019
6,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Scattered
Aphrodite
18
5 / 3 / 15
12,615
485
12,751
19,428
14,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
flockedbear
Chang'e
20
5 / 3 / 7
13,892
534
20,732
19,616
8,896
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
justmeaty
Jormungandr
18
2 / 3 / 12
12,016
462
17,558
19,593
22,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
marodii
Arachne
20
12 / 5 / 8
13,822
532
18,763
27,786
14,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
84
21
Kills
28
28
Deaths
21
25
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Hercules
AnDY9878
Hercules
1
7
7
0.64
W
Cupid
Kotik
Cupid
4
7
14
1.57
L
Neith
Ljukino
Neith
5
2
6
4
W
Aphrodite
Scattered
Aphrodite
5
3
15
4.17
L
7
8
6
1.25
L
Ullr
f31184
Ullr
3
4
2
1
W
Chang'e
flockedbear
Chang'e
5
3
7
2.83
W
Jormungandr
justmeaty
Jormungandr
2
3
12
2.67
W
Arachne
marodii
Arachne
12
5
8
3.2
L
Loki
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,629
Damage
87,981
112,596
Taken
107,442
56,710
Mitigated
67,244
33,208
Healing
59,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AnDY9878
Hercules
6,007
783
0
8,787
31,617
19,194
0
13,298
17,985
0
33,802
W
Cupid
Kotik
Cupid
18,177
11,008
609
4,430
21,019
6,961
2,621
4,703
16,316
0
70,098
L
Neith
Ljukino
Neith
20,903
7,434
0
5,697
11,082
4,270
524
4,402
6,586
0
85,192
W
Aphrodite
Scattered
Aphrodite
12,751
2,831
10,135
11,861
19,428
14,458
478
5,104
14,324
42,768
0
L
21,163
1,151
2,547
6,695
22,759
10,047
240
10,826
11,708
117,893
0
L
Ullr
f31184
Ullr
14,980
3,000
0
4,951
24,663
14,946
96
12,866
11,238
0
68,617
W
Chang'e
flockedbear
Chang'e
20,732
488
7,286
10,522
19,616
8,896
830
3,202
16,414
108,193
0
W
Jormungandr
justmeaty
Jormungandr
17,558
3,541
0
5,363
19,593
22,657
801
1,565
18,028
63,430
0
W
Arachne
marodii
Arachne
18,763
12,065
0
9,382
27,786
14,272
1,658
6,589
21,197
0
93,947
L
Loki
16,576
3,353
0
4,531
22,475
8,253
0
8,250
14,038
0
84,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,344
Gold Earned
64,102
632
Minions Killed
551
0
Camps Cleared
0
2,394,852
Distance Traveled
2,520,963
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,428
401
54
2
0
477,373
3
W
Cupid
11,757
452
87
3
0
480,327
1
L
Neith
11,417
439
145
6
0
475,201
0
W
Aphrodite
12,615
485
58
2
0
508,252
4
L
Ra
12,879
495
191
7
0
466,983
11
L
Ullr
11,653
448
129
5
0
462,300
3
W
Chang'e
13,892
534
193
7
0
524,079
8
W
Jormungandr
12,016
462
99
4
0
479,337
5
W
Arachne
13,822
532
114
4
0
528,968
1
L
Loki
11,967
460
113
4
0
512,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role