Player Matchup

Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Lil_Gingee2642
Cernunnos
Level 107
God Stats
17W - 23L
1,418 SR
Queue Stats
192W - 225L
1,384 Elo+
Party 1
Nox
Nox
Mokachiii
Nox
Level 126
God Stats
27W - 25L
1,610 SR
Queue Stats
437W - 340L
1,610 Elo+
Party 3
Medusa
Medusa
Sananaaa
Medusa
Level 112
God Stats
6W - 6L
1,304 SR
Queue Stats
513W - 394L
1,661 Elo+
Party 3
The Morrigan
The Morrigan
gRu3n27
The Morrigan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 110L
1,407 Elo+
Solo
Team Averages
Level 119
1,466 SR
1,512 Elo+

VS

Team Averages
Level 99
1,651 SR
1,537 Elo+
Arachne
Arachne
Franchu_2072
Arachne
Level 50
God Stats
4W - 0L
1,865 SR
Queue Stats
12W - 12L
1,540 Elo+
Solo
Cerberus
Cerberus
Ryuu Akumu
Cerberus
Level 125
God Stats
8W - 10L
1,566 SR
Queue Stats
110W - 106L
1,552 Elo+
Party 2
Chaac
Chaac
Tarokoji
Chaac
Level 121
God Stats
7W - 4L
1,613 SR
Queue Stats
157W - 165L
1,541 Elo+
Party 2
Tiamat
Tiamat
ii-Jamaica-xx
Tiamat
Level 153
God Stats
11W - 9L
1,579 SR
Queue Stats
39W - 34L
1,524 Elo+
Solo
Hades
Hades
ohm-vs-ampere
Hades
Level 45
God Stats
50W - 30L
1,632 SR
Queue Stats
525W - 569L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
1 / 5 / 7
9,605
961
6,888
8,758
2,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Lil_Gingee2642
Cernunnos
16
1 / 4 / 5
9,696
970
5,370
9,353
3,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 6 / 6
11,076
1,108
9,606
13,159
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Sananaaa
Medusa
16
5 / 1 / 6
10,648
1,065
14,196
11,693
3,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
gRu3n27
The Morrigan
16
1 / 7 / 6
10,031
1,003
8,286
13,313
3,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

162

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Franchu_2072
Arachne
17
2 / 6 / 14
10,689
1,069
8,236
12,257
6,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Ryuu Akumu
Cerberus
18
8 / 1 / 13
12,539
1,254
15,420
12,074
10,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Tarokoji
Chaac
18
8 / 0 / 14
12,323
1,232
13,420
7,180
6,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 1 / 9
11,103
1,110
15,182
6,227
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 7 / 9
9,393
939
2,379
13,414
6,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
82
15
Kills
23
23
Deaths
15
30
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
5
7
0.9
W
Arachne
Franchu_2072
Arachne
2
6
14
1.5
L
Cernunnos
Lil_Gingee2642
Cernunnos
1
4
5
0.88
L
7
6
6
1.67
W
Cerberus
Ryuu Akumu
Cerberus
8
1
13
14.5
L
Medusa
Sananaaa
Medusa
5
1
6
8
W
Chaac
Tarokoji
Chaac
8
0
14
15
L
The Morrigan
gRu3n27
The Morrigan
1
7
6
0.57
W
4
1
9
8.5
W
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,346
Damage
54,637
56,276
Taken
51,152
16,715
Mitigated
33,742
2,029
Healing
11,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,888
464
0
332
8,758
2,721
0
5,277
3,285
30,408
0
W
Arachne
Franchu_2072
Arachne
8,236
5,711
0
2,210
12,257
6,074
0
4,799
7,322
0
19,479
L
Cernunnos
Lil_Gingee2642
Cernunnos
5,370
2,320
0
0
9,353
3,067
0
2,939
6,258
0
26,032
L
9,606
692
0
522
13,159
3,589
0
10,070
2,821
15,962
0
W
Cerberus
Ryuu Akumu
Cerberus
15,420
801
0
1,389
12,074
10,172
0
4,851
7,137
39,771
0
L
Medusa
Sananaaa
Medusa
14,196
7,415
0
1,057
11,693
3,401
0
7,048
4,435
0
29,675
W
Chaac
Tarokoji
Chaac
13,420
1,078
0
3,084
7,180
6,798
0
2,633
4,529
0
30,545
L
The Morrigan
gRu3n27
The Morrigan
8,286
905
0
118
13,313
3,937
0
6,700
6,496
38,147
0
W
15,182
1,060
0
2,258
6,227
4,189
0
3,501
2,594
49,457
0
W
2,379
574
789
1,322
13,414
6,509
0
8,484
4,790
10,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,056
Gold Earned
56,047
264
Minions Killed
226
5
Camps Cleared
11
886,543
Distance Traveled
1,034,937
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,605
961
62
6
0
167,991
0
W
Arachne
10,689
1,069
18
2
8
218,983
0
L
Cernunnos
9,696
970
66
7
1
180,275
0
L
Nox
11,076
1,108
14
1
0
191,841
3
W
Cerberus
12,539
1,254
61
6
1
227,481
1
L
Medusa
10,648
1,065
38
4
1
170,487
0
W
Chaac
12,323
1,232
38
4
1
236,510
0
L
The Morrigan
10,031
1,003
84
8
3
175,949
1
W
Tiamat
11,103
1,110
84
8
0
200,255
3
W
Hades
9,393
939
25
3
1
151,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role