Player Matchup

Baron Samedi
Baron Samedi
LH_ToKeR
Baron Samedi
Level 133
God Stats
8W - 4L
1,790 SR
Queue Stats
557W - 559L
1,574 Elo+
Solo
Cerberus
Cerberus
Mcdepression
Cerberus
Level 102
God Stats
9W - 2L
1,664 SR
Queue Stats
786W - 692L
1,553 Elo+
Solo
Kukulkan
Kukulkan
Pounchu
Kukulkan
Level 157
God Stats
7W - 1L
1,507 SR
Queue Stats
275W - 274L
1,614 Elo+
Solo
Medusa
Medusa
jabarn
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
poisonouscarp
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 84L
1,661 Elo+
Solo
Team Averages
Level 133
1,592 SR
1,580 Elo+

VS

Team Averages
Level 133
1,489 SR
1,566 Elo+
Kali
Kali
CandyGorilla92
Kali
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
587W - 576L
1,499 Elo+
Solo
Terra
Terra
Chankeyed
Terra
Level 156
God Stats
6W - 5L
1,444 SR
Queue Stats
353W - 362L
1,497 Elo+
Solo
Ao Kuang
Ao Kuang
GodsShadow
Ao Kuang
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
144W - 112L
1,551 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
unbearable99
Ah Muzen Cab
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 53L
1,623 Elo+
Party 1
Artemis
Artemis
xIm WaY BeTtErx
Artemis
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,657 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LH_ToKeR
Baron Samedi
19
6 / 5 / 17
11,762
784
12,484
20,107
18,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Mcdepression
Cerberus
18
7 / 1 / 14
12,105
807
10,092
16,256
16,226
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Pounchu
Kukulkan
20
5 / 4 / 20
12,196
813
22,370
18,175
9,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
jabarn
Medusa
20
11 / 4 / 13
12,232
815
24,887
19,108
10,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
18
0 / 5 / 26
10,943
730
19,830
24,877
29,186
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 11
11,580
772
12,462
31,458
26,981
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
Chankeyed
Terra
17
1 / 6 / 13
11,131
742
17,414
23,151
26,228
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
GodsShadow
Ao Kuang
16
6 / 8 / 6
11,457
764
15,251
18,105
8,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
unbearable99
Ah Muzen Cab
20
6 / 3 / 9
11,734
782
22,342
13,403
6,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 8 / 9
10,849
723
14,146
17,617
10,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
67
29
Kills
19
19
Deaths
29
90
Assists
48
Player
Kills
Deaths
Assists
KDA
L
3
4
11
2.13
L
Terra
Chankeyed
Terra
1
6
13
1.25
L
Ao Kuang
GodsShadow
Ao Kuang
6
8
6
1.13
W
Baron Samedi
LH_ToKeR
Baron Samedi
6
5
17
2.9
W
Cerberus
Mcdepression
Cerberus
7
1
14
14
W
Kukulkan
Pounchu
Kukulkan
5
4
20
3.75
W
Medusa
jabarn
Medusa
11
4
13
4.38
W
Cthulhu
0
5
26
2.6
L
Ah Muzen Cab
unbearable99
Ah Muzen Cab
6
3
9
3.5
L
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,663
Damage
81,615
98,523
Taken
103,734
83,330
Mitigated
78,229
44,407
Healing
45,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,462
3,602
303
11,314
31,458
26,981
196
19,019
12,247
1,011
27,579
L
Terra
Chankeyed
Terra
17,414
876
10,276
6,761
23,151
26,228
272
12,539
10,184
23,870
0
L
Ao Kuang
GodsShadow
Ao Kuang
15,251
911
1,582
3,309
18,105
8,042
0
11,371
6,503
19,242
0
W
Baron Samedi
LH_ToKeR
Baron Samedi
12,484
982
9,194
5,852
20,107
18,456
944
7,428
12,679
28,365
0
W
Cerberus
Mcdepression
Cerberus
10,092
785
3,163
4,916
16,256
16,226
657
6,149
10,107
14,374
0
W
Kukulkan
Pounchu
Kukulkan
22,370
1,412
2,894
2,995
18,175
9,188
794
6,754
11,421
39,835
0
W
Medusa
jabarn
Medusa
24,887
9,694
3,755
4,274
19,108
10,274
3,245
6,444
12,664
0
51,220
W
Cthulhu
19,830
517
4,031
3,333
24,877
29,186
225
6,386
18,491
39,390
0
L
Ah Muzen Cab
unbearable99
Ah Muzen Cab
22,342
5,080
3,301
5,188
13,403
6,374
2,544
8,972
3,916
0
50,501
L
14,146
5,569
952
2,391
17,617
10,604
3,301
11,214
6,108
0
25,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,238
Gold Earned
56,751
209
Minions Killed
151
0
Camps Cleared
0
1,308,213
Distance Traveled
1,299,252
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,580
772
30
2
0
257,805
0
L
Terra
11,131
742
12
1
0
263,088
4
L
Ao Kuang
11,457
764
13
1
0
249,963
0
W
Baron Samedi
11,762
784
32
2
0
251,116
2
W
Cerberus
12,105
807
17
1
0
251,479
0
W
Kukulkan
12,196
813
58
4
0
270,754
3
W
Medusa
12,232
815
47
3
0
253,619
4
W
Cthulhu
10,943
730
55
4
0
281,245
3
L
Ah Muzen Cab
11,734
782
63
4
0
309,179
0
L
Artemis
10,849
723
33
2
0
219,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role