Player Matchup

Sol
Sol
Gold V
Antjr1234
Sol
Gold V
Level 127
God Stats
2W - 6L
1,381 SR
Queue Stats
203W - 192L
1,316 MMR
Party 2
Izanami
Izanami
Silver II
Jrobertito
Izanami
Silver II
Level 87
God Stats
78W - 52L
1,510 SR
Queue Stats
200W - 195L
1,013 MMR
Party 2
Guan Yu
Guan Yu
Gold V
So Ineffable
Guan Yu
Gold V
Level 112
God Stats
2W - 4L
1,608 SR
Queue Stats
129W - 126L
1,255 MMR
Party 1
Ganesha
Ganesha
Silver IV
WraP_DuTravaille
Ganesha
Silver IV
Level 78
God Stats
2W - 1L
1,593 SR
Queue Stats
232W - 219L
1,162 MMR
Solo
Fenrir
Fenrir
Silver II
niceyy
Fenrir
Silver II
Level 116
God Stats
3W - 4L
1,372 SR
Queue Stats
100W - 98L
915 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,493 SR
1,132 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 81
1,553 SR
1,131 MMR
Amaterasu
Amaterasu
Silver II
KinGDomHeaRT3912
Amaterasu
Silver II
Level 114
God Stats
4W - 8L
1,460 SR
Queue Stats
196W - 213L
1,079 MMR
Solo
Ra
Ra
Silver IV
Rex-_-Jez
Ra
Silver IV
Level 42
God Stats
12W - 21L
1,497 SR
Queue Stats
119W - 122L
1,125 MMR
Solo
Athena
Athena
Silver I
RisenPhoenix511
Athena
Silver I
Level 128
God Stats
40W - 32L
1,617 SR
Queue Stats
264W - 276L
1,143 MMR
Solo
Thoth
Thoth
Bronze I
WiLLGamerHD
Thoth
Bronze I
Level 50
God Stats
5W - 5L
1,725 SR
Queue Stats
8W - 20L
1,168 MMR
Solo
Tyr
Tyr
Silver II
XxXApexGamerXxX
Tyr
Silver II
Level 69
God Stats
0W - 5L
1,467 SR
Queue Stats
381W - 375L
1,141 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 3
6,425
643
5,679
5,022
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Jrobertito
Izanami
10
4 / 0 / 2
6,055
606
4,119
6,089
1,686
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
So Ineffable
Guan Yu
9
2 / 2 / 2
5,529
553
6,016
8,323
3,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 1 / 7
5,358
536
1,231
6,310
3,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
niceyy
Fenrir
12
9 / 1 / 4
7,097
710
5,867
6,715
2,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
TsukuyomiSetCthulhuScyllaNu Wa

VS

Bans
Cu ChulainnTiamatArachneDanzaburouKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
10
2 / 3 / 1
5,892
589
4,670
8,898
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 4 / 3
4,513
451
3,024
4,412
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 2 / 1
6,096
610
2,921
7,718
3,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 6 / 1
3,993
399
2,528
5,185
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 6 / 2
5,470
547
3,069
7,359
2,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
21
Kills
6
6
Deaths
21
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
W
Izanami
Jrobertito
Izanami
4
0
2
5
L
Amaterasu
2
3
1
0.83
L
0
4
3
0.38
L
2
2
1
1.25
W
Guan Yu
So Ineffable
Guan Yu
2
2
2
1.5
L
0
6
1
0.08
W
0
1
7
3.5
L
2
6
2
0.5
W
Fenrir
niceyy
Fenrir
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,912
Damage
16,212
32,459
Taken
33,572
11,931
Mitigated
11,971
10,660
Healing
7,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,679
1,115
0
1,664
5,022
1,509
1,717
1,738
3,204
28,081
0
W
Izanami
Jrobertito
Izanami
4,119
2,610
0
2,457
6,089
1,686
470
2,122
3,927
0
42,092
L
Amaterasu
4,670
2,639
0
3,290
8,898
4,318
0
0
8,898
0
25,947
L
3,024
366
141
903
4,412
957
0
560
3,840
20,688
0
L
2,921
806
0
960
7,718
3,020
0
1,305
6,365
23,489
0
W
Guan Yu
So Ineffable
Guan Yu
6,016
1,559
240
3,346
8,323
3,313
0
839
7,416
0
24,035
L
2,528
300
0
585
5,185
1,336
0
3,111
1,830
10,950
0
W
1,231
359
0
1,609
6,310
3,077
26
2,691
3,537
13,025
0
L
3,069
281
0
1,428
7,359
2,340
0
1,534
5,729
0
14,224
W
Fenrir
niceyy
Fenrir
5,867
2,012
0
1,344
6,715
2,346
0
759
5,902
0
34,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,464
Gold Earned
25,964
276
Minions Killed
179
0
Camps Cleared
0
890,338
Distance Traveled
889,303
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,425
643
67
7
0
158,101
0
W
Izanami
6,055
606
95
10
0
168,110
4
L
Amaterasu
5,892
589
61
6
0
176,878
1
L
Ra
4,513
451
25
3
0
164,887
2
L
Athena
6,096
610
45
5
0
202,259
3
W
Guan Yu
5,529
553
33
3
0
192,798
1
L
Thoth
3,993
399
17
2
0
139,027
0
W
Ganesha
5,358
536
11
1
0
177,725
0
L
Tyr
5,470
547
31
3
0
206,252
3
W
Fenrir
7,097
710
70
7
0
193,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role