Player Matchup

Ravana
Ravana
EchromeNoob
Ravana
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Fishionn
Ullr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Meoohhy
Awilix
Level 23
God Stats
1W - 0L
1,844 SR
Queue Stats
25W - 28L
1,545 Elo+
Party 3
Zhong Kui
Zhong Kui
midasur
Zhong Kui
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 118L
1,577 Elo+
Party 1
Ares
Ares
rolapouf
Ares
Level 64
God Stats
3W - 4L
1,693 SR
Queue Stats
35W - 34L
1,558 Elo+
Party 3
Team Averages
Level 78
1,607 SR
1,536 Elo+

VS

Team Averages
Level 71
1,622 SR
1,534 Elo+
Ah Puch
Ah Puch
Effects0
Ah Puch
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 58L
1,645 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Elegort
Kumbhakarna
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,091 Elo+
Solo
Erlang Shen
Erlang Shen
LucienCayde
Erlang Shen
Level 121
God Stats
4W - 3L
1,715 SR
Queue Stats
131W - 100L
1,652 Elo+
Party 2
Anhur
Anhur
MedMike
Anhur
Level 22
God Stats
1W - 1L
1,788 SR
Queue Stats
96W - 79L
1,666 Elo+
Party 2
Chaac
Chaac
Nightmare0381
Chaac
Level 62
God Stats
11W - 10L
1,608 SR
Queue Stats
53W - 42L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
5 / 1 / 4
8,147
627
6,845
4,635
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
12
0 / 4 / 0
7,201
554
5,320
9,811
3,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
Meoohhy
Awilix
10
2 / 1 / 1
6,376
490
1,848
7,104
2,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
midasur
Zhong Kui
13
1 / 3 / 6
7,478
575
7,481
8,427
5,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ares
10
6 / 0 / 5
7,392
569
4,658
7,948
5,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Effects0
Ah Puch
11
2 / 5 / 1
6,783
522
5,290
7,151
2,436
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Elegort
Kumbhakarna
9
1 / 4 / 2
5,786
445
2,057
6,006
2,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
LucienCayde
Erlang Shen
12
4 / 2 / 2
7,164
551
4,715
8,794
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
MedMike
Anhur
10
0 / 3 / 2
6,031
464
2,487
7,574
1,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 3
7,386
568
6,392
9,090
7,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
14
Kills
8
9
Deaths
14
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ravana
5
1
4
7
L
Ah Puch
Effects0
Ah Puch
2
5
1
0.5
L
Kumbhakarna
Elegort
Kumbhakarna
1
4
2
0.5
W
Ullr
0
4
0
0
L
Erlang Shen
LucienCayde
Erlang Shen
4
2
2
2.5
L
Anhur
MedMike
Anhur
0
3
2
0.33
W
Awilix
Meoohhy
Awilix
2
1
1
2.5
L
1
0
3
2.5
W
Zhong Kui
midasur
Zhong Kui
1
3
6
1.33
W
Ares
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,152
Damage
20,941
37,925
Taken
38,615
18,648
Mitigated
17,850
13,781
Healing
11,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
6,845
3,076
0
3,005
4,635
1,899
0
1,139
3,496
0
58,133
L
Ah Puch
Effects0
Ah Puch
5,290
665
0
1,516
7,151
2,436
0
4,166
2,985
38,228
0
L
Kumbhakarna
Elegort
Kumbhakarna
2,057
800
0
668
6,006
2,330
0
1,709
4,297
13,208
0
W
Ullr
5,320
2,657
0
2,219
9,811
3,416
205
0
9,461
0
48,400
L
Erlang Shen
LucienCayde
Erlang Shen
4,715
2,332
0
2,122
8,794
3,621
530
3,846
4,948
0
41,244
L
Anhur
MedMike
Anhur
2,487
966
369
2,282
7,574
1,900
0
2,418
5,156
0
30,384
W
Awilix
Meoohhy
Awilix
1,848
689
0
1,410
7,104
2,790
0
1,286
5,818
0
31,722
L
6,392
1,480
0
4,919
9,090
7,563
305
0
9,090
0
45,058
W
Zhong Kui
midasur
Zhong Kui
7,481
880
0
4,534
8,427
5,375
0
3,513
4,914
49,004
0
W
Ares
4,658
555
0
2,613
7,948
5,168
0
1,409
6,539
18,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,594
Gold Earned
33,150
393
Minions Killed
333
0
Camps Cleared
0
1,227,006
Distance Traveled
1,209,985
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,147
627
106
8
0
243,109
0
L
Ah Puch
6,783
522
80
6
0
214,521
2
L
Kumbhakarna
5,786
445
19
1
0
249,379
3
W
Ullr
7,201
554
84
6
0
221,526
2
L
Erlang Shen
7,164
551
66
5
0
278,356
2
L
Anhur
6,031
464
64
5
0
223,895
4
W
Awilix
6,376
490
61
5
0
270,877
0
L
Chaac
7,386
568
104
8
0
243,834
4
W
Zhong Kui
7,478
575
124
10
0
221,327
3
W
Ares
7,392
569
18
1
0
270,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role