Player Matchup

Tiamat
Tiamat
Fallkiller
Tiamat
Level 109
God Stats
5W - 2L
1,458 SR
Queue Stats
136W - 118L
1,637 Elo+
Party 1
Jing Wei
Jing Wei
R0ckstar90G
Jing Wei
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 23L
1,587 Elo+
Party 1
Osiris
Osiris
idrinkredrum
Osiris
Level 64
God Stats
1W - 1L
1,488 SR
Queue Stats
23W - 23L
1,534 Elo+
Party 1
Team Averages
Level 72
1,482 SR
1,586 Elo+

VS

Team Averages
Level 99
1,513 SR
1,516 Elo+
Skadi
Skadi
 
Skadi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
DarthHaze17
Baron Samedi
Level 91
God Stats
14W - 7L
1,500 SR
Queue Stats
84W - 106L
1,500 Elo+
Party 2
Chaac
Chaac
Kung-Fury-39
Chaac
Level 106
God Stats
16W - 14L
1,539 SR
Queue Stats
303W - 283L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fallkiller
Tiamat
13
2 / 6 / 2
9,747
609
8,606
13,197
9,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
R0ckstar90G
Jing Wei
13
0 / 4 / 3
9,273
580
8,936
9,847
3,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
13
3 / 5 / 2
9,816
614
8,915
11,976
11,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
7 / 0 / 5
11,241
703
7,377
4,894
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
DarthHaze17
Baron Samedi
14
2 / 2 / 12
10,480
655
10,824
10,006
5,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
6 / 3 / 9
11,482
718
11,402
23,173
16,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
15
15
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
0
5
9.5
W
Baron Samedi
DarthHaze17
Baron Samedi
2
2
12
4
L
Tiamat
Fallkiller
Tiamat
2
6
2
0.5
W
6
3
9
3.5
L
Jing Wei
R0ckstar90G
Jing Wei
0
4
3
0.38
L
Osiris
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,457
Damage
29,603
35,020
Taken
38,073
25,093
Mitigated
23,476
7,395
Healing
18,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,377
2,272
0
1,509
4,894
1,789
1,271
1,597
3,247
0
44,622
W
Baron Samedi
DarthHaze17
Baron Samedi
10,824
457
1,569
4,778
10,006
5,104
740
2,518
7,247
43,112
0
L
Tiamat
Fallkiller
Tiamat
8,606
1,182
0
4,176
13,197
9,808
0
4,254
8,943
44,213
0
W
11,402
3,400
522
9,844
23,173
16,583
692
4,547
18,321
0
47,337
L
Jing Wei
R0ckstar90G
Jing Wei
8,936
5,835
549
1,580
9,847
3,709
0
2,906
6,941
0
35,315
L
Osiris
8,915
2,361
0
1,090
11,976
11,576
0
3,731
8,245
0
22,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,836
Gold Earned
33,203
139
Minions Killed
195
0
Camps Cleared
0
852,718
Distance Traveled
811,419
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,241
703
57
4
0
244,072
2
W
Baron Samedi
10,480
655
54
3
0
272,223
4
L
Tiamat
9,747
609
54
3
0
267,056
2
W
Chaac
11,482
718
84
5
0
295,124
3
L
Jing Wei
9,273
580
55
3
0
285,405
3
L
Osiris
9,816
614
30
2
0
300,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role