Player Matchup

Tiamat
Tiamat
CraftiestCone8
Tiamat
Level 106
God Stats
122W - 82L
1,635 SR
Queue Stats
339W - 300L
1,595 Elo+
Party 1
Pele
Pele
Fallen Hero 360
Pele
Level 119
God Stats
12W - 14L
1,632 SR
Queue Stats
413W - 382L
1,616 Elo+
Party 1
Chaac
Chaac
Jaeger3024
Chaac
Level 20
God Stats
1W - 1L
1,184 SR
Queue Stats
40W - 31L
1,568 Elo+
Party 1
Cthulhu
Cthulhu
MLG2212
Cthulhu
Level 112
God Stats
31W - 19L
1,629 SR
Queue Stats
476W - 455L
1,582 Elo+
Party 1
Izanami
Izanami
Rope50200
Izanami
Level 87
God Stats
14W - 5L
1,813 SR
Queue Stats
315W - 265L
1,612 Elo+
Party 1
Team Averages
Level 89
1,578 SR
1,595 Elo+

VS

Team Averages
Level 56
1,568 SR
1,506 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
ItsCarlBimtch
Freya
Level 26
God Stats
64W - 64L
1,539 SR
Queue Stats
191W - 175L
1,442 Elo+
Party 2
Ao Kuang
Ao Kuang
Luxiny
Ao Kuang
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 113L
1,617 Elo+
Solo
Anhur
Anhur
Poptop25
Anhur
Level 41
God Stats
2W - 3L
1,801 SR
Queue Stats
22W - 43L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 1
9,009
644
8,083
4,236
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
3 / 0 / 2
8,490
606
5,694
8,675
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
12
1 / 2 / 2
7,115
508
4,021
8,000
5,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
MLG2212
Cthulhu
14
6 / 1 / 6
8,931
638
8,022
11,065
5,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Rope50200
Izanami
14
6 / 0 / 5
8,589
614
10,966
8,546
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 2 / 1
6,973
498
6,277
11,697
6,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
 
Jormungandr
10
1 / 6 / 0
6,815
487
5,712
14,147
5,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 3 / 0
6,412
458
1,486
8,248
2,874
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
Luxiny
Ao Kuang
10
1 / 3 / 1
6,235
445
1,833
10,470
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
Poptop25
Anhur
10
0 / 5 / 0
6,148
439
4,913
11,107
3,039
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
19
Kills
3
3
Deaths
19
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
2
1
0.75
L
Jormungandr
 
Jormungandr
1
6
0
0.17
W
3
0
1
3.5
W
3
0
2
4
L
0
3
0
0
W
Chaac
1
2
2
1
L
Ao Kuang
Luxiny
Ao Kuang
1
3
1
0.5
W
Cthulhu
MLG2212
Cthulhu
6
1
6
9
L
Anhur
Poptop25
Anhur
0
5
0
0
W
Izanami
Rope50200
Izanami
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,786
Damage
20,221
40,522
Taken
55,669
20,147
Mitigated
20,833
16,500
Healing
12,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
6,277
1,980
0
2,719
11,697
6,724
812
977
10,695
0
40,468
L
Jormungandr
 
Jormungandr
5,712
1,930
0
715
14,147
5,060
0
4,927
9,220
28,020
0
W
8,083
837
0
2,192
4,236
3,247
2,521
1,329
2,907
61,418
0
W
5,694
1,127
0
4,620
8,675
2,839
1,532
400
8,275
0
54,121
L
1,486
302
0
2,329
8,248
2,874
0
4,269
3,979
31,140
0
W
Chaac
4,021
926
0
2,451
8,000
5,524
642
967
7,033
0
24,694
L
Ao Kuang
Luxiny
Ao Kuang
1,833
363
0
4,373
10,470
3,136
0
1,406
9,064
23,519
0
W
Cthulhu
MLG2212
Cthulhu
8,022
536
679
2,379
11,065
5,824
105
3,122
7,943
39,506
0
L
Anhur
Poptop25
Anhur
4,913
1,998
0
2,068
11,107
3,039
0
4,526
6,581
0
36,200
W
Izanami
Rope50200
Izanami
10,966
6,890
0
4,179
8,546
2,713
2,799
3,213
5,333
0
62,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,134
Gold Earned
32,583
420
Minions Killed
338
0
Camps Cleared
0
1,392,000
Distance Traveled
1,280,929
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,973
498
75
5
0
260,583
2
L
Jormungandr
6,815
487
41
3
0
245,589
2
W
Tiamat
9,009
644
108
8
0
293,215
1
W
Pele
8,490
606
110
8
0
314,479
0
L
Freya
6,412
458
88
6
0
233,182
0
W
Chaac
7,115
508
42
3
0
236,781
0
L
Ao Kuang
6,235
445
59
4
0
287,214
0
W
Cthulhu
8,931
638
49
4
0
316,210
0
L
Anhur
6,148
439
75
5
0
254,361
3
W
Izanami
8,589
614
111
8
0
231,315
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role