Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Kingo-Chillz
Arachne
Level 109
God Stats
57W - 40L
1,728 SR
Queue Stats
899W - 892L
1,621 Elo+
Solo
Tyr
Tyr
PopSmokeBPL
Tyr
Level 147
God Stats
6W - 5L
1,854 SR
Queue Stats
402W - 396L
1,587 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SmallApe2K9
Ah Muzen Cab
Level 107
God Stats
22W - 14L
1,586 SR
Queue Stats
144W - 122L
1,550 Elo+
Solo
Baron Samedi
Baron Samedi
eZx KiiLLeRz
Baron Samedi
Level 151
God Stats
5W - 8L
1,326 SR
Queue Stats
82W - 78L
1,577 Elo+
Solo
Team Averages
Level 132
1,599 SR
1,567 Elo+

VS

Team Averages
Level 131
1,507 SR
1,597 Elo+
Hou Yi
Hou Yi
B-Pr3dAtOr-97
Hou Yi
Level 118
God Stats
0W - 2L
1,259 SR
Queue Stats
51W - 45L
1,620 Elo+
Party 1
Arachne
Arachne
MrHusk_16
Arachne
Level 124
God Stats
22W - 7L
1,722 SR
Queue Stats
84W - 58L
1,598 Elo+
Party 1
Persephone
Persephone
SmokingWithAFish
Persephone
Level 146
God Stats
6W - 1L
1,644 SR
Queue Stats
161W - 161L
1,571 Elo+
Party 1
Anhur
Anhur
iQ_Szynek
Anhur
Level 143
God Stats
6W - 8L
1,579 SR
Queue Stats
438W - 391L
1,561 Elo+
Solo
Yemoja
Yemoja
youngphantomz
Yemoja
Level 125
God Stats
0W - 2L
1,329 SR
Queue Stats
61W - 36L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
4 / 0 / 7
7,702
513
7,774
8,695
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
Kingo-Chillz
Arachne
15
7 / 0 / 6
9,388
626
7,128
11,885
4,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 2 / 2
9,108
607
9,326
11,703
7,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ah Muzen Cab
SmallApe2K9
Ah Muzen Cab
15
3 / 1 / 5
8,912
594
8,521
9,631
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
eZx KiiLLeRz
Baron Samedi
13
3 / 3 / 8
8,545
570
8,700
8,514
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
6,958
464
5,139
13,368
3,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
MrHusk_16
Arachne
12
2 / 6 / 0
7,658
511
5,195
15,573
4,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
SmokingWithAFish
Persephone
12
1 / 2 / 1
7,193
480
7,645
6,720
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
iQ_Szynek
Anhur
15
2 / 2 / 1
8,771
585
8,239
12,150
4,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 2
6,761
451
3,829
9,798
6,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
20
Kills
5
6
Deaths
20
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
0
7
7.5
L
0
6
1
0.08
W
Arachne
Kingo-Chillz
Arachne
7
0
6
10
L
Arachne
MrHusk_16
Arachne
2
6
0
0.33
W
3
2
2
2
W
Ah Muzen Cab
SmallApe2K9
Ah Muzen Cab
3
1
5
5.5
L
Persephone
SmokingWithAFish
Persephone
1
2
1
0.75
W
Baron Samedi
eZx KiiLLeRz
Baron Samedi
3
3
8
2.33
L
Anhur
iQ_Szynek
Anhur
2
2
1
1.25
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,449
Damage
30,047
50,428
Taken
57,609
23,862
Mitigated
21,358
22,415
Healing
19,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,774
1,033
0
4,847
8,695
4,375
0
3,498
4,979
24,498
0
L
5,139
3,211
0
4,130
13,368
3,693
0
2,579
10,759
0
41,996
W
Arachne
Kingo-Chillz
Arachne
7,128
4,999
0
4,211
11,885
4,581
0
1,653
10,129
0
72,458
L
Arachne
MrHusk_16
Arachne
5,195
2,919
0
3,106
15,573
4,784
0
5,381
10,013
0
51,388
W
9,326
1,557
0
4,341
11,703
7,758
607
219
11,467
0
51,434
W
Ah Muzen Cab
SmallApe2K9
Ah Muzen Cab
8,521
4,354
0
5,823
9,631
3,497
1,611
1,437
8,150
0
66,676
L
Persephone
SmokingWithAFish
Persephone
7,645
371
0
1,762
6,720
2,049
44
3,564
2,982
45,160
0
W
Baron Samedi
eZx KiiLLeRz
Baron Samedi
8,700
230
366
2,827
8,514
3,651
232
3,957
4,229
52,282
0
L
Anhur
iQ_Szynek
Anhur
8,239
3,633
0
6,540
12,150
4,745
160
184
11,960
0
61,459
L
3,829
821
1,087
2,499
9,798
6,087
90
4,297
5,420
21,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,655
Gold Earned
37,341
526
Minions Killed
439
0
Camps Cleared
0
1,542,649
Distance Traveled
1,398,368
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,702
513
62
4
0
276,967
3
L
Hou Yi
6,958
464
90
6
0
267,700
1
W
Arachne
9,388
626
119
8
0
371,558
0
L
Arachne
7,658
511
90
6
0
311,687
3
W
Tyr
9,108
607
104
7
0
331,071
3
W
Ah Muzen Cab
8,912
594
133
9
0
293,508
3
L
Persephone
7,193
480
90
6
0
298,783
7
W
Baron Samedi
8,545
570
108
7
0
269,545
6
L
Anhur
8,771
585
129
9
0
246,822
4
L
Yemoja
6,761
451
40
3
0
273,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role