Player Matchup

Hachiman
Hachiman
Brand0n0129
Hachiman
Level 8
God Stats
4W - 9L
1,411 SR
Queue Stats
21W - 35L
1,032 Elo+
Party 1
King Arthur
King Arthur
DBzIc3dOuT
King Arthur
Level 48
God Stats
3W - 3L
1,505 SR
Queue Stats
77W - 59L
1,344 Elo+
Party 1
Cerberus
Cerberus
KalePhoenix
Cerberus
Level 26
God Stats
7W - 5L
1,348 SR
Queue Stats
108W - 114L
1,332 Elo+
Party 1
Poseidon
Poseidon
gizmo2067
Poseidon
Level 19
God Stats
19W - 22L
1,278 SR
Queue Stats
100W - 114L
1,217 Elo+
Party 1
Merlin
Merlin
im_allwaypassive
Merlin
Level 25
God Stats
5W - 4L
1,613 SR
Queue Stats
258W - 282L
1,328 Elo+
Solo
Team Averages
Level 25
1,431 SR
1,250 Elo+

VS

Team Averages
Level 24
1,332 SR
1,224 Elo+
Tiamat
Tiamat
Sauleks
Tiamat
Level 17
God Stats
0W - 2L
1,294 SR
Queue Stats
1W - 3L
1,243 Elo+
Party 3
Cthulhu
Cthulhu
Watoule
Cthulhu
Level 29
God Stats
1W - 5L
1,125 SR
Queue Stats
8W - 26L
1,154 Elo+
Party 3
Apollo
Apollo
crapouille11
Apollo
Level 39
God Stats
4W - 15L
1,153 SR
Queue Stats
6W - 25L
1,097 Elo+
Party 3
Fenrir
Fenrir
twfsninja
Fenrir
Level 17
God Stats
8W - 4L
1,639 SR
Queue Stats
54W - 60L
1,309 Elo+
Party 2
Bellona
Bellona
yagomiranda134
Bellona
Level 18
God Stats
45W - 39L
1,447 SR
Queue Stats
355W - 412L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brand0n0129
Hachiman
17
6 / 8 / 6
12,253
454
14,372
18,739
9,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
DBzIc3dOuT
King Arthur
19
9 / 4 / 11
13,695
507
18,196
29,268
17,989
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
KalePhoenix
Cerberus
18
5 / 4 / 8
12,077
447
18,422
23,829
23,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
gizmo2067
Poseidon
19
13 / 6 / 6
13,530
501
24,596
13,033
4,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
3 / 1 / 6
13,319
493
11,968
10,215
5,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Sauleks
Tiamat
15
4 / 8 / 4
10,224
379
10,998
19,665
10,004
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Watoule
Cthulhu
16
1 / 10 / 8
10,426
386
8,137
25,088
20,103
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
18
5 / 9 / 4
11,848
439
8,430
20,930
7,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
twfsninja
Fenrir
19
6 / 7 / 7
13,206
489
11,866
24,913
10,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
4 / 3 / 5
11,839
438
12,091
18,990
11,481
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
48
36
Kills
20
23
Deaths
37
37
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Brand0n0129
Hachiman
6
8
6
1.13
W
King Arthur
DBzIc3dOuT
King Arthur
9
4
11
3.63
W
Cerberus
KalePhoenix
Cerberus
5
4
8
2.25
L
Tiamat
Sauleks
Tiamat
4
8
4
0.75
L
Cthulhu
Watoule
Cthulhu
1
10
8
0.5
L
Apollo
5
9
4
0.78
W
Poseidon
gizmo2067
Poseidon
13
6
6
2.67
W
3
1
6
6
L
Fenrir
twfsninja
Fenrir
6
7
7
1.36
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,554
Damage
51,522
95,084
Taken
109,586
61,402
Mitigated
59,545
26,755
Healing
20,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Brand0n0129
Hachiman
14,372
10,940
0
4,806
18,739
9,825
2,794
2,776
15,963
0
48,045
W
King Arthur
DBzIc3dOuT
King Arthur
18,196
2,042
1,678
7,206
29,268
17,989
111
5,687
23,581
0
86,273
W
Cerberus
KalePhoenix
Cerberus
18,422
988
309
9,825
23,829
23,584
2,215
5,927
17,902
62,895
0
L
Tiamat
Sauleks
Tiamat
10,998
1,178
0
2,692
19,665
10,004
476
10,136
9,388
34,850
0
L
Cthulhu
Watoule
Cthulhu
8,137
484
114
430
25,088
20,103
308
15,825
8,582
37,341
0
L
Apollo
8,430
5,202
0
3,463
20,930
7,523
834
8,755
11,777
0
57,742
W
Poseidon
gizmo2067
Poseidon
24,596
4,568
0
564
13,033
4,979
255
3,675
9,358
71,583
0
W
11,968
742
0
2,367
10,215
5,025
5,059
2,516
7,699
100,533
0
L
Fenrir
twfsninja
Fenrir
11,866
3,662
748
9,476
24,913
10,434
0
7,160
17,637
0
60,808
L
12,091
2,743
0
3,262
18,990
11,481
942
11,758
7,216
7,678
62,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,874
Gold Earned
57,543
549
Minions Killed
389
0
Camps Cleared
0
2,382,823
Distance Traveled
2,182,941
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,253
454
77
3
0
398,506
0
W
King Arthur
13,695
507
105
4
0
562,120
7
W
Cerberus
12,077
447
103
4
0
493,940
0
L
Tiamat
10,224
379
35
1
0
441,662
0
L
Cthulhu
10,426
386
63
2
0
392,574
0
L
Apollo
11,848
439
100
4
0
396,005
0
W
Poseidon
13,530
501
109
4
0
491,418
0
W
Merlin
13,319
493
155
6
0
436,839
1
L
Fenrir
13,206
489
79
3
0
506,064
1
L
Bellona
11,839
438
112
4
0
446,636
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role