Player Matchup

Set
Set
Antxkh
Set
Level 96
God Stats
1W - 1L
1,192 SR
Queue Stats
27W - 27L
1,447 Elo+
Party 2
Neith
Neith
Kiepsky
Neith
Level 126
God Stats
1W - 0L
1,213 SR
Queue Stats
75W - 84L
1,516 Elo+
Party 4
Cerberus
Cerberus
MSBSgold
Cerberus
Level 69
God Stats
2W - 0L
1,291 SR
Queue Stats
19W - 20L
1,417 Elo+
Party 2
Ra
Ra
VeryWhiteCat
Ra
Level 116
God Stats
3W - 1L
1,744 SR
Queue Stats
169W - 159L
1,472 Elo+
Party 4
Arachne
Arachne
WateryFeline
Arachne
Level 102
God Stats
4W - 1L
1,632 SR
Queue Stats
67W - 68L
1,504 Elo+
Party 4
Team Averages
Level 102
1,414 SR
1,471 Elo+

VS

Team Averages
Level 118
1,566 SR
1,482 Elo+
Danzaburou
Danzaburou
Atarneus
Danzaburou
Level 157
God Stats
2W - 1L
1,811 SR
Queue Stats
257W - 263L
1,472 Elo+
Party 3
He Bo
He Bo
Legendrik
He Bo
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 168L
1,488 Elo+
Party 1
Ymir
Ymir
Spyhiree
Ymir
Level 82
God Stats
2W - 2L
1,515 SR
Queue Stats
38W - 45L
1,462 Elo+
Party 3
Janus
Janus
woykas
Janus
Level 127
God Stats
5W - 8L
1,507 SR
Queue Stats
302W - 287L
1,489 Elo+
Solo
Fenrir
Fenrir
Смекалка
Fenrir
Level 120
God Stats
9W - 11L
1,495 SR
Queue Stats
529W - 538L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Antxkh
Set
19
6 / 9 / 18
13,650
650
17,619
23,103
11,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Neith
Kiepsky
Neith
20
12 / 2 / 24
16,082
766
31,188
15,765
8,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
MSBSgold
Cerberus
20
10 / 2 / 27
15,480
737
20,959
45,692
44,917
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 7 / 18
14,358
684
19,554
19,792
10,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
WateryFeline
Arachne
20
5 / 6 / 23
13,586
647
10,159
21,278
22,019
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Atarneus
Danzaburou
18
1 / 10 / 7
12,182
580
17,339
23,350
10,949
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Legendrik
He Bo
20
4 / 12 / 12
13,370
637
21,791
18,911
8,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
19
4 / 7 / 13
13,309
634
14,844
31,485
45,633
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
woykas
Janus
20
8 / 6 / 14
16,152
769
32,643
18,806
8,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 7 / 9
14,286
680
11,047
21,968
12,800
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
80
41
Kills
25
26
Deaths
42
110
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Set
Antxkh
Set
6
9
18
1.67
L
Danzaburou
Atarneus
Danzaburou
1
10
7
0.45
W
Neith
Kiepsky
Neith
12
2
24
12
L
He Bo
Legendrik
He Bo
4
12
12
0.83
W
Cerberus
MSBSgold
Cerberus
10
2
27
11.75
L
Ymir
4
7
13
1.5
W
8
7
18
2.43
W
Arachne
WateryFeline
Arachne
5
6
23
2.75
L
Janus
woykas
Janus
8
6
14
2.5
L
8
7
9
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,479
Damage
97,664
125,630
Taken
114,520
97,269
Mitigated
86,121
63,101
Healing
24,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
Antxkh
Set
17,619
6,316
2,089
4,429
23,103
11,614
1,150
12,921
10,182
0
40,570
L
Danzaburou
Atarneus
Danzaburou
17,339
4,709
1,122
2,607
23,350
10,949
2,007
9,214
14,136
0
40,091
W
Neith
Kiepsky
Neith
31,188
16,028
462
4,446
15,765
8,677
2,453
6,256
9,509
0
62,941
L
He Bo
Legendrik
He Bo
21,791
414
2,045
1,560
18,911
8,498
1,181
5,257
13,654
42,248
0
W
Cerberus
MSBSgold
Cerberus
20,959
858
2,574
23,449
45,692
44,917
368
25,166
20,526
41,933
0
L
Ymir
14,844
1,336
1,537
3,385
31,485
45,633
285
13,514
17,971
27,277
0
W
19,554
2,212
12,976
5,939
19,792
10,042
1,158
11,739
8,053
47,954
0
W
Arachne
WateryFeline
Arachne
10,159
7,884
2,295
4,442
21,278
22,019
890
13,196
8,082
0
21,896
L
Janus
woykas
Janus
32,643
445
4,436
4,509
18,806
8,241
1,256
6,311
12,495
87,128
0
L
11,047
854
936
2,175
21,968
12,800
792
6,217
15,751
0
22,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,156
Gold Earned
69,299
233
Minions Killed
257
0
Camps Cleared
0
1,784,198
Distance Traveled
1,702,259
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,650
650
28
1
0
352,789
2
L
Danzaburou
12,182
580
54
3
0
268,646
0
W
Neith
16,082
766
54
3
0
354,490
3
L
He Bo
13,370
637
41
2
0
335,474
0
W
Cerberus
15,480
737
57
3
0
358,944
0
L
Ymir
13,309
634
24
1
0
382,773
2
W
Ra
14,358
684
64
3
0
350,148
2
W
Arachne
13,586
647
30
1
0
367,827
0
L
Janus
16,152
769
115
5
0
364,211
1
L
Fenrir
14,286
680
23
1
0
351,155
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role